Player Matchup

Artemis
Artemis
Diamorpha
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,694 Elo+
Party 1
Kali
Kali
Lilit11
Kali
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,745 Elo+
Party 1
Danzaburou
Danzaburou
Surgeonsama
Danzaburou
Level 86
God Stats
2W - 0L
1,683 SR
Queue Stats
18W - 6L
1,694 Elo+
Party 1
Bacchus
Bacchus
heckboi
Bacchus
Level 116
God Stats
3W - 0L
1,841 SR
Queue Stats
11W - 7L
1,653 Elo+
Party 1
Merlin
Merlin
ildfugl
Merlin
Level 27
God Stats
5W - 1L
1,798 SR
Queue Stats
18W - 6L
1,694 Elo+
Party 1
Team Averages
Level 58
1,664 SR
1,696 Elo+

VS

Team Averages
Level 42
1,549 SR
1,495 Elo+
Achilles
Achilles
Asgohon
Achilles
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 110L
1,545 Elo+
Solo
Kukulkan
Kukulkan
CompletelyBaked
Kukulkan
Level 44
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 6L
1,681 Elo+
Party 2
Geb
Geb
Steelpan17
Geb
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 71L
1,279 Elo+
Party 3
Baron Samedi
Baron Samedi
Suppado
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,681 Elo+
Party 2
Neith
Neith
normolgamer
Neith
Level 27
God Stats
1W - 1L
1,743 SR
Queue Stats
14W - 23L
1,289 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Diamorpha
Artemis
13
1 / 2 / 15
7,451
1,064
4,336
5,475
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
Lilit11
Kali
14
6 / 1 / 11
9,309
1,330
6,935
5,658
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Surgeonsama
Danzaburou
14
5 / 0 / 12
8,334
1,191
8,055
2,663
1,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
heckboi
Bacchus
14
2 / 0 / 17
8,984
1,283
7,233
5,882
6,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
ildfugl
Merlin
14
6 / 0 / 9
8,438
1,205
7,250
3,314
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

354

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Asgohon
Achilles
10
0 / 0 / 0
6,070
867
0
0
0
Kukulkan
13
0 / 6 / 2
7,279
1,040
7,488
9,784
3,666
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 6 / 1
6,957
994
5,917
12,196
7,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Suppado
Baron Samedi
13
1 / 5 / 1
7,176
1,025
3,206
7,831
3,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 3 / 1
7,303
1,043
3,545
6,499
1,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
8
20
Kills
3
3
Deaths
20
64
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
Asgohon
Achilles
0
0
0
0
L
Kukulkan
0
6
2
0.17
W
Artemis
Diamorpha
Artemis
1
2
15
4.25
W
Kali
Lilit11
Kali
6
1
11
11.5
L
0
6
1
0.08
L
Baron Samedi
Suppado
Baron Samedi
1
5
1
0.3
W
Danzaburou
Surgeonsama
Danzaburou
5
0
12
11
W
Bacchus
heckboi
Bacchus
2
0
17
10.5
W
Merlin
ildfugl
Merlin
6
0
9
10.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,809
Damage
20,156
22,992
Taken
36,310
14,430
Mitigated
16,788
5,883
Healing
1,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Asgohon
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
7,488
54
0
0
9,784
3,666
0
5,226
4,558
38,430
0
W
Artemis
Diamorpha
Artemis
4,336
1,915
0
979
5,475
2,482
0
4,103
1,372
0
12,749
W
Kali
Lilit11
Kali
6,935
2,902
0
2,755
5,658
2,493
0
3,379
2,279
0
18,566
L
5,917
169
0
380
12,196
7,900
0
4,888
7,308
13,794
0
L
Baron Samedi
Suppado
Baron Samedi
3,206
239
182
228
7,831
3,305
0
2,106
5,725
7,120
0
W
Danzaburou
Surgeonsama
Danzaburou
8,055
4,308
0
866
2,663
1,199
0
2,402
261
0
19,918
W
Bacchus
heckboi
Bacchus
7,233
661
0
1,192
5,882
6,867
0
4,605
1,277
15,555
0
W
Merlin
ildfugl
Merlin
7,250
277
0
91
3,314
1,389
0
2,122
1,192
27,344
0
L
3,545
991
0
529
6,499
1,917
0
2,263
4,236
0
12,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,516
Gold Earned
34,785
147
Minions Killed
135
6
Camps Cleared
4
711,030
Distance Traveled
504,436
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,070
867
0
0
0
0
0
L
Kukulkan
7,279
1,040
87
12
1
124,971
0
W
Artemis
7,451
1,064
19
3
1
113,769
1
W
Kali
9,309
1,330
21
3
4
145,159
1
L
Geb
6,957
994
21
3
0
155,744
0
L
Baron Samedi
7,176
1,025
5
1
2
123,322
0
W
Danzaburou
8,334
1,191
21
3
0
153,608
0
W
Bacchus
8,984
1,283
13
2
0
153,050
0
W
Merlin
8,438
1,205
73
10
1
145,444
0
L
Neith
7,303
1,043
22
3
1
100,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role