Player Matchup

Yemoja
Yemoja
ANGELWF 1703
Yemoja
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
718W - 757L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Defdjen
Kukulkan
Level 27
God Stats
4W - 2L
1,415 SR
Queue Stats
4W - 5L
1,257 Elo+
Solo
Bellona
Bellona
DrPickles90
Bellona
Level 16
God Stats
2W - 0L
1,383 SR
Queue Stats
2W - 5L
1,183 Elo+
Solo
Nemesis
Nemesis
EzePoptart
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
horknee247
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Team Averages
Level 10
1,460 SR
1,388 Elo+

VS

Team Averages
Level 15
1,486 SR
1,326 Elo+
Artemis
Artemis
FunSquasher34
Artemis
Level 7
God Stats
7W - 12L
1,327 SR
Queue Stats
30W - 46L
1,122 Elo+
Solo
Bakasura
Bakasura
KaiserSosay9
Bakasura
Level 28
God Stats
2W - 1L
1,801 SR
Queue Stats
5W - 11L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
TheAce_3
Sun Wukong
Level 13
God Stats
25W - 29L
1,274 SR
Queue Stats
58W - 71L
1,240 Elo+
Party 1
King Arthur
King Arthur
XxAjeezyxX
King Arthur
Level 17
God Stats
15W - 12L
1,529 SR
Queue Stats
280W - 268L
1,347 Elo+
Party 1
Bacchus
Bacchus
sir_rod4
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
4 / 7 / 7
11,809
537
5,474
14,055
12,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Defdjen
Kukulkan
15
1 / 7 / 5
10,495
477
8,118
10,726
4,381
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
DrPickles90
Bellona
16
5 / 5 / 6
11,282
513
7,287
16,318
14,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
EzePoptart
Nemesis
15
1 / 5 / 7
10,133
461
5,850
12,728
5,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
horknee247
Artemis
20
12 / 3 / 2
13,720
624
23,926
17,253
9,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
1 / 8 / 1
8,953
407
8,737
17,655
6,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
KaiserSosay9
Bakasura
16
8 / 4 / 1
10,387
472
8,039
15,837
6,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
TheAce_3
Sun Wukong
17
9 / 5 / 10
11,461
521
13,813
20,673
14,683
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
XxAjeezyxX
King Arthur
18
8 / 6 / 2
11,374
517
14,400
16,247
8,049
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
sir_rod4
Bacchus
2
0 / 0 / 1
5,967
271
36
677
167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
41
23
Kills
26
27
Deaths
23
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
4
7
7
1.07
W
Kukulkan
Defdjen
Kukulkan
1
7
5
0.5
W
Bellona
DrPickles90
Bellona
5
5
6
1.6
W
Nemesis
EzePoptart
Nemesis
1
5
7
0.9
L
Artemis
1
8
1
0.19
L
Bakasura
KaiserSosay9
Bakasura
8
4
1
2.13
L
Sun Wukong
TheAce_3
Sun Wukong
9
5
10
2.8
L
King Arthur
XxAjeezyxX
King Arthur
8
6
2
1.5
W
Artemis
horknee247
Artemis
12
3
2
4.33
L
Bacchus
sir_rod4
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,655
Damage
45,025
71,080
Taken
71,089
47,150
Mitigated
35,564
14,979
Healing
15,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
5,474
1,003
1,599
893
14,055
12,372
1,577
47
14,008
32,927
0
W
Kukulkan
Defdjen
Kukulkan
8,118
602
0
399
10,726
4,381
986
0
10,586
48,968
0
W
Bellona
DrPickles90
Bellona
7,287
2,910
0
1,892
16,318
14,967
1,552
149
15,934
0
48,737
W
Nemesis
EzePoptart
Nemesis
5,850
2,539
0
846
12,728
5,780
1,353
73
12,415
0
28,211
L
Artemis
8,737
4,117
0
4,843
17,655
6,508
1,604
2,104
15,526
0
48,221
L
Bakasura
KaiserSosay9
Bakasura
8,039
5,925
0
6,698
15,837
6,157
680
3,242
12,495
0
47,111
L
Sun Wukong
TheAce_3
Sun Wukong
13,813
3,859
0
3,662
20,673
14,683
186
5,433
15,022
0
43,331
L
King Arthur
XxAjeezyxX
King Arthur
14,400
3,826
279
375
16,247
8,049
200
2,489
13,562
233
59,473
W
Artemis
horknee247
Artemis
23,926
15,672
0
9,350
17,253
9,650
8,454
0
17,158
0
106,727
L
Bacchus
sir_rod4
Bacchus
36
0
0
0
677
167
0
324
353
720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,439
Gold Earned
48,142
446
Minions Killed
331
0
Camps Cleared
0
1,911,922
Distance Traveled
1,368,936
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,809
537
53
2
0
376,698
1
W
Kukulkan
10,495
477
91
4
0
338,073
0
W
Bellona
11,282
513
92
4
0
406,262
7
W
Nemesis
10,133
461
57
3
0
443,736
1
L
Artemis
8,953
407
78
4
0
279,352
0
L
Bakasura
10,387
472
104
5
0
329,047
0
L
Sun Wukong
11,461
521
56
3
0
407,494
0
L
King Arthur
11,374
517
93
4
0
321,003
0
W
Artemis
13,720
624
153
7
0
347,153
1
L
Bacchus
5,967
271
0
0
0
32,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role