Player Matchup

Bellona
Bellona
Kaleidos75
Bellona
Level 25
God Stats
6W - 3L
1,772 SR
Queue Stats
258W - 189L
1,597 Elo+
Party 1
Neith
Neith
Ksibar
Neith
Level 21
God Stats
30W - 28L
1,560 SR
Queue Stats
166W - 133L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
Whit3N0ise
Baron Samedi
Level 28
God Stats
2W - 1L
1,508 SR
Queue Stats
44W - 39L
1,617 Elo+
Solo
Nemesis
Nemesis
matsubishi
Nemesis
Level 25
God Stats
6W - 9L
1,804 SR
Queue Stats
203W - 159L
1,647 Elo+
Party 1
Ra
Ra
maybeLemon
Ra
Level 4
God Stats
2W - 2L
1,258 SR
Queue Stats
2W - 4L
1,229 Elo+
Solo
Team Averages
Level 21
1,580 SR
1,530 Elo+

VS

Team Averages
Level 18
1,702 SR
1,641 Elo+
Medusa
Medusa
Axessic
Medusa
Level 25
God Stats
21W - 12L
1,777 SR
Queue Stats
24W - 13L
1,744 Elo+
Party 2
Cthulhu
Cthulhu
Denhetsu
Cthulhu
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Bellona
Bellona
Julk101
Bellona
Level 29
God Stats
10W - 7L
1,752 SR
Queue Stats
25W - 25L
1,635 Elo+
Solo
Ymir
Ymir
qNanZ
Ymir
Level 18
God Stats
16W - 5L
1,903 SR
Queue Stats
24W - 13L
1,744 Elo+
Party 2
Janus
Janus
yadrehbatohPI4
Janus
Level 16
God Stats
1W - 2L
1,579 SR
Queue Stats
47W - 50L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kaleidos75
Bellona
12
8 / 0 / 1
7,300
664
8,413
8,271
5,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Ksibar
Neith
10
0 / 1 / 0
5,524
502
2,703
2,947
899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Whit3N0ise
Baron Samedi
9
0 / 4 / 3
5,774
525
3,063
6,405
3,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
matsubishi
Nemesis
8
1 / 4 / 2
5,316
483
1,974
7,541
2,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 4 / 0
4,694
427
1,399
3,955
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Axessic
Medusa
10
5 / 0 / 3
6,378
580
4,812
3,284
963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Denhetsu
Cthulhu
6
0 / 6 / 1
4,930
448
1,230
6,532
2,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Julk101
Bellona
10
1 / 2 / 4
5,749
523
5,561
8,274
5,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
qNanZ
Ymir
9
2 / 0 / 6
6,259
569
2,664
4,452
2,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 1 / 1
6,849
623
4,507
5,382
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
9
Kills
13
13
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
Axessic
Medusa
5
0
3
6.5
L
Cthulhu
Denhetsu
Cthulhu
0
6
1
0.08
L
Bellona
Julk101
Bellona
1
2
4
1.5
W
Bellona
Kaleidos75
Bellona
8
0
1
8.5
W
Neith
Ksibar
Neith
0
1
0
0
W
Baron Samedi
Whit3N0ise
Baron Samedi
0
4
3
0.38
W
Nemesis
matsubishi
Nemesis
1
4
2
0.5
W
0
4
0
0
L
Ymir
qNanZ
Ymir
2
0
6
5
L
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,552
Damage
18,774
29,119
Taken
27,924
13,413
Mitigated
13,188
9,062
Healing
5,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Axessic
Medusa
4,812
1,517
0
500
3,284
963
842
630
2,654
0
27,048
L
Cthulhu
Denhetsu
Cthulhu
1,230
284
0
84
6,532
2,732
360
614
5,918
9,637
0
L
Bellona
Julk101
Bellona
5,561
949
0
3,367
8,274
5,758
330
811
7,463
0
26,126
W
Bellona
Kaleidos75
Bellona
8,413
2,724
0
4,172
8,271
5,992
388
3,058
4,963
0
43,357
W
Neith
Ksibar
Neith
2,703
1,181
0
626
2,947
899
0
456
2,491
0
24,563
W
Baron Samedi
Whit3N0ise
Baron Samedi
3,063
141
610
1,830
6,405
3,337
0
1,191
5,164
19,790
0
W
Nemesis
matsubishi
Nemesis
1,974
500
0
1,270
7,541
2,213
0
1,806
5,488
0
16,950
W
1,399
300
18
536
3,955
972
0
1,616
2,161
13,318
0
L
Ymir
qNanZ
Ymir
2,664
828
0
563
4,452
2,227
64
683
3,769
17,885
0
L
4,507
536
0
662
5,382
1,508
1,059
1,724
3,658
33,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,608
Gold Earned
30,165
238
Minions Killed
218
0
Camps Cleared
0
1,048,576
Distance Traveled
1,076,678
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,378
580
39
4
0
232,407
1
L
Cthulhu
4,930
448
16
1
0
168,494
1
L
Bellona
5,749
523
53
5
0
232,772
0
W
Bellona
7,300
664
74
7
0
227,293
0
W
Neith
5,524
502
60
5
0
221,765
2
W
Baron Samedi
5,774
525
35
3
0
219,174
4
W
Nemesis
5,316
483
37
3
0
229,413
0
W
Ra
4,694
427
32
3
0
150,931
0
L
Ymir
6,259
569
39
4
0
219,036
1
L
Janus
6,849
623
71
6
0
223,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role