Player Matchup

Thor
Thor
F3RRAR
Thor
Level 113
God Stats
5W - 13L
1,471 SR
Queue Stats
369W - 416L
1,383 Elo+
Party 1
Kukulkan
Kukulkan
Jackishta
Kukulkan
Level 11
God Stats
1W - 3L
1,551 SR
Queue Stats
9W - 16L
1,385 Elo+
Party 1
Anhur
Anhur
Vegetakhil
Anhur
Level 66
God Stats
40W - 46L
1,520 SR
Queue Stats
545W - 600L
1,458 Elo+
Party 1
Vulcan
Vulcan
maniacdad
Vulcan
Level 160
God Stats
41W - 41L
1,668 SR
Queue Stats
264W - 271L
1,444 Elo+
Solo
Izanami
Izanami
reaper07z1
Izanami
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 85
1,542 SR
1,434 Elo+

VS

Team Averages
Level 94
1,474 SR
1,495 Elo+
Skadi
Skadi
Amorphix
Skadi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Shadowmaster2
Athena
Level 69
God Stats
6W - 3L
1,650 SR
Queue Stats
45W - 40L
1,553 Elo+
Party 3
Nox
Nox
SoulswordSaint
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
crissirc
Thanatos
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
thomasled8929
Bellona
Level 125
God Stats
3W - 0L
1,218 SR
Queue Stats
83W - 68L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
F3RRAR
Thor
14
0 / 4 / 2
8,643
864
4,374
8,966
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Jackishta
Kukulkan
14
0 / 3 / 1
8,420
842
3,134
6,200
2,642
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
15
0 / 1 / 1
8,783
878
4,388
6,104
2,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
maniacdad
Vulcan
15
2 / 3 / 0
9,264
926
11,109
7,735
3,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
reaper07z1
Izanami
14
0 / 2 / 1
8,725
873
3,880
12,579
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

189

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Amorphix
Skadi
16
1 / 0 / 9
9,779
978
4,929
2,939
1,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 0 / 6
10,744
1,074
4,269
7,601
6,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 1 / 7
10,133
1,013
12,061
7,061
2,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
crissirc
Thanatos
15
0 / 1 / 7
8,943
894
6,060
4,560
3,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
16
5 / 0 / 5
10,342
1,034
11,353
11,073
10,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
2
Kills
13
13
Deaths
2
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Skadi
Amorphix
Skadi
1
0
9
5.5
L
Thor
F3RRAR
Thor
0
4
2
0.25
L
Kukulkan
Jackishta
Kukulkan
0
3
1
0.17
W
3
0
6
6
W
4
1
7
7.5
L
Anhur
0
1
1
0.5
W
Thanatos
crissirc
Thanatos
0
1
7
3.5
L
Vulcan
maniacdad
Vulcan
2
3
0
0.67
L
Izanami
reaper07z1
Izanami
0
2
1
0.25
W
Bellona
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,885
Damage
38,672
41,584
Taken
33,234
17,208
Mitigated
24,405
1,790
Healing
8,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Amorphix
Skadi
4,929
1,475
0
1,265
2,939
1,374
0
1,805
1,134
0
28,769
L
Thor
F3RRAR
Thor
4,374
992
0
234
8,966
4,012
0
3,373
5,518
0
12,301
L
Kukulkan
Jackishta
Kukulkan
3,134
666
0
0
6,200
2,642
0
2,654
3,521
13,743
0
W
4,269
1,514
510
1,626
7,601
6,707
0
2,559
5,042
14,934
0
W
12,061
467
0
1,830
7,061
2,996
0
3,815
3,246
32,337
0
L
Anhur
4,388
2,688
0
437
6,104
2,334
0
2,855
3,174
0
18,888
W
Thanatos
crissirc
Thanatos
6,060
703
0
3,111
4,560
3,118
0
936
3,624
0
17,672
L
Vulcan
maniacdad
Vulcan
11,109
4,218
0
232
7,735
3,116
0
2,132
5,528
30,301
0
L
Izanami
reaper07z1
Izanami
3,880
3,430
0
887
12,579
5,104
0
5,316
7,213
0
25,796
W
Bellona
11,353
2,032
0
155
11,073
10,210
0
5,128
5,945
0
37,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,835
Gold Earned
49,941
181
Minions Killed
219
5
Camps Cleared
12
886,530
Distance Traveled
1,036,294
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,779
978
44
4
8
180,785
1
L
Thor
8,643
864
8
1
1
193,923
0
L
Kukulkan
8,420
842
30
3
0
171,133
0
W
Athena
10,744
1,074
32
3
0
212,150
1
W
Nox
10,133
1,013
55
6
2
210,610
0
L
Anhur
8,783
878
39
4
2
170,651
0
W
Thanatos
8,943
894
36
4
1
203,447
3
L
Vulcan
9,264
926
45
5
1
177,198
0
L
Izanami
8,725
873
59
6
1
173,625
1
W
Bellona
10,342
1,034
52
5
1
229,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role