Player Matchup

Jormungandr
Jormungandr
Ondrei
Jormungandr
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 21L
1,183 Elo+
Solo
Cerberus
Cerberus
Pharoah Key 47
Cerberus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,470 Elo+
Solo
Olorun
Olorun
SaltyNecromancer
Olorun
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 13L
1,452 Elo+
Solo
Bakasura
Bakasura
WSJ Breeze
Bakasura
Level 17
God Stats
8W - 7L
1,641 SR
Queue Stats
346W - 342L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
maximum1915
Ah Muzen Cab
Level 25
God Stats
2W - 0L
1,685 SR
Queue Stats
15W - 8L
1,622 Elo+
Solo
Team Averages
Level 15
1,565 SR
1,435 Elo+

VS

Team Averages
Level 20
1,472 SR
1,575 Elo+
Bellona
Bellona
Achooia
Bellona
Level 28
God Stats
13W - 19L
1,324 SR
Queue Stats
264W - 239L
1,614 Elo+
Solo
Camazotz
Camazotz
ODCK_Lemon
Camazotz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,419 Elo+
Solo
Agni
Agni
Prototype 0814
Agni
Level 28
God Stats
3W - 5L
1,317 SR
Queue Stats
15W - 17L
1,728 Elo+
Solo
Chernobog
Chernobog
sadfrenzy
Chernobog
Level 29
God Stats
2W - 3L
1,718 SR
Queue Stats
58W - 64L
1,613 Elo+
Solo
Ares
Ares
xHCGx UNCLE DEE
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ondrei
Jormungandr
16
7 / 2 / 3
10,429
549
6,181
8,112
6,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
15
5 / 3 / 8
9,938
523
7,945
11,368
10,276
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 6 / 8
10,759
566
6,779
18,646
6,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
WSJ Breeze
Bakasura
20
9 / 3 / 3
12,377
651
11,372
14,793
10,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
maximum1915
Ah Muzen Cab
15
4 / 3 / 5
9,469
498
9,764
12,548
4,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Achooia
Bellona
18
9 / 3 / 1
10,916
575
14,414
17,349
9,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
ODCK_Lemon
Camazotz
13
1 / 4 / 2
8,813
464
8,212
14,049
7,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 4 / 1
9,165
482
12,523
10,238
3,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
sadfrenzy
Chernobog
10
1 / 6 / 1
7,339
386
8,417
10,876
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 9 / 3
7,145
376
1,733
13,569
7,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
26
Kills
17
17
Deaths
26
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
Achooia
Bellona
9
3
1
3.17
L
Camazotz
ODCK_Lemon
Camazotz
1
4
2
0.5
W
Jormungandr
Ondrei
Jormungandr
7
2
3
4.25
W
Cerberus
5
3
8
3
L
5
4
1
1.38
W
1
6
8
0.83
W
Bakasura
WSJ Breeze
Bakasura
9
3
3
3.5
W
Ah Muzen Cab
maximum1915
Ah Muzen Cab
4
3
5
2.17
L
Chernobog
sadfrenzy
Chernobog
1
6
1
0.25
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,041
Damage
45,299
65,467
Taken
66,081
39,099
Mitigated
31,181
22,575
Healing
14,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Achooia
Bellona
14,414
5,944
0
4,717
17,349
9,877
0
4,586
12,094
0
76,602
L
Camazotz
ODCK_Lemon
Camazotz
8,212
2,551
0
6,167
14,049
7,001
2,186
4,727
9,127
0
48,813
W
Jormungandr
Ondrei
Jormungandr
6,181
1,408
0
898
8,112
6,626
515
1,134
6,953
29,430
0
W
Cerberus
7,945
756
0
1,433
11,368
10,276
254
1,898
9,320
23,884
0
L
12,523
911
0
780
10,238
3,432
837
2,599
6,918
56,891
0
W
6,779
3,071
507
9,079
18,646
6,992
3,574
8,828
9,768
63,574
0
W
Bakasura
WSJ Breeze
Bakasura
11,372
7,663
0
5,341
14,793
10,780
2,089
1,915
12,746
0
84,185
W
Ah Muzen Cab
maximum1915
Ah Muzen Cab
9,764
4,175
0
5,317
12,548
4,425
2,427
481
12,017
0
67,006
L
Chernobog
sadfrenzy
Chernobog
8,417
3,680
0
2,689
10,876
3,314
0
3,816
7,060
0
32,481
L
1,733
722
0
322
13,569
7,557
101
5,177
8,112
7,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,972
Gold Earned
43,378
461
Minions Killed
413
0
Camps Cleared
0
1,607,730
Distance Traveled
1,420,482
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,916
575
140
7
0
391,615
2
L
Camazotz
8,813
464
94
5
0
274,573
0
W
Jormungandr
10,429
549
53
3
0
350,412
0
W
Cerberus
9,938
523
32
2
0
253,957
1
L
Agni
9,165
482
109
6
0
346,009
0
W
Olorun
10,759
566
123
6
0
296,893
0
W
Bakasura
12,377
651
157
8
0
380,777
4
W
Ah Muzen Cab
9,469
498
96
5
0
325,691
0
L
Chernobog
7,339
386
57
3
0
196,292
0
L
Ares
7,145
376
13
1
0
211,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role