Player Matchup

Ymir
Ymir
Busted7878
Ymir
Level 10
God Stats
19W - 20L
1,576 SR
Queue Stats
107W - 109L
1,461 Elo+
Party 1
Baba Yaga
Baba Yaga
NotDiego
Baba Yaga
Level 42
God Stats
36W - 35L
1,561 SR
Queue Stats
61W - 89L
1,449 Elo+
Party 1
Bellona
Bellona
TaserFace29
Bellona
Level 53
God Stats
32W - 31L
1,654 SR
Queue Stats
639W - 608L
1,458 Elo+
Party 1
Thanatos
Thanatos
YuckJody
Thanatos
Level 108
God Stats
8W - 5L
1,678 SR
Queue Stats
306W - 279L
1,499 Elo+
Party 1
Anhur
Anhur
ll C0BRA
Anhur
Level 29
God Stats
6W - 11L
1,375 SR
Queue Stats
82W - 88L
1,513 Elo+
Party 1
Team Averages
Level 48
1,569 SR
1,476 Elo+

VS

Team Averages
Level 47
1,593 SR
1,410 Elo+
Amaterasu
Amaterasu
Enymstr
Amaterasu
Level 29
God Stats
4W - 3L
1,886 SR
Queue Stats
114W - 136L
1,429 Elo+
Party 2
Chiron
Chiron
Exazberation
Chiron
Level 14
God Stats
0W - 3L
1,257 SR
Queue Stats
29W - 41L
1,408 Elo+
Party 3
Scylla
Scylla
Glowless
Scylla
Level 42
God Stats
10W - 13L
1,452 SR
Queue Stats
168W - 203L
1,391 Elo+
Party 2
Hun Batz
Hun Batz
SilverSatara
Hun Batz
Level 29
God Stats
4W - 4L
1,872 SR
Queue Stats
83W - 91L
1,376 Elo+
Party 2
Hercules
Hercules
felilol
Hercules
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 123L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 7
6,926
495
3,219
10,365
4,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
NotDiego
Baba Yaga
14
8 / 2 / 4
8,987
642
6,175
7,379
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
TaserFace29
Bellona
16
7 / 0 / 3
9,788
699
10,520
7,348
6,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
YuckJody
Thanatos
16
12 / 1 / 5
9,635
688
10,264
9,311
5,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
ll C0BRA
Anhur
12
3 / 1 / 6
7,452
532
7,709
8,505
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Enymstr
Amaterasu
10
0 / 7 / 0
6,044
432
1,355
10,819
5,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
10
1 / 5 / 3
6,349
454
5,350
10,467
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
Glowless
Scylla
12
3 / 6 / 0
7,078
506
6,720
10,006
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
SilverSatara
Hun Batz
11
2 / 7 / 2
7,029
502
3,846
11,615
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
felilol
Hercules
9
2 / 5 / 4
6,593
471
4,598
13,256
7,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
30
Kills
8
8
Deaths
30
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
4
7
0.88
L
Amaterasu
Enymstr
Amaterasu
0
7
0
0
L
Chiron
1
5
3
0.5
L
Scylla
Glowless
Scylla
3
6
0
0.5
W
Baba Yaga
NotDiego
Baba Yaga
8
2
4
5
L
Hun Batz
SilverSatara
Hun Batz
2
7
2
0.43
W
Bellona
TaserFace29
Bellona
7
0
3
8.5
W
Thanatos
YuckJody
Thanatos
12
1
5
14.5
L
Hercules
felilol
Hercules
2
5
4
0.8
W
Anhur
ll C0BRA
Anhur
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,887
Damage
21,869
42,908
Taken
56,163
22,453
Mitigated
21,165
19,460
Healing
13,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,219
622
0
1,392
10,365
4,750
439
837
9,498
17,127
0
L
Amaterasu
Enymstr
Amaterasu
1,355
807
0
2,122
10,819
5,563
886
0
10,819
0
27,136
L
Chiron
5,350
2,056
798
3,257
10,467
1,912
30
1,786
8,641
0
31,854
L
Scylla
Glowless
Scylla
6,720
434
0
2,467
10,006
2,421
0
2,728
6,956
38,486
0
W
Baba Yaga
NotDiego
Baba Yaga
6,175
186
0
2,022
7,379
2,937
1,182
2,435
4,734
35,074
0
L
Hun Batz
SilverSatara
Hun Batz
3,846
1,035
0
2,102
11,615
3,401
0
1,566
9,917
0
27,997
W
Bellona
TaserFace29
Bellona
10,520
3,923
0
1,598
7,348
6,602
1,635
673
6,627
0
59,742
W
Thanatos
YuckJody
Thanatos
10,264
3,768
0
9,920
9,311
5,535
23
1,808
7,422
0
68,483
L
Hercules
felilol
Hercules
4,598
621
0
3,224
13,256
7,868
0
2,769
10,436
0
16,985
W
Anhur
ll C0BRA
Anhur
7,709
3,027
390
4,138
8,505
2,629
527
558
7,907
0
35,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,788
Gold Earned
33,093
376
Minions Killed
263
0
Camps Cleared
0
1,350,715
Distance Traveled
1,196,441
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,926
495
25
2
0
284,619
0
L
Amaterasu
6,044
432
60
4
0
228,181
1
L
Chiron
6,349
454
56
4
0
205,671
4
L
Scylla
7,078
506
73
5
0
246,132
0
W
Baba Yaga
8,987
642
73
5
0
263,161
4
L
Hun Batz
7,029
502
52
4
0
246,326
0
W
Bellona
9,788
699
120
9
0
276,038
6
W
Thanatos
9,635
688
107
8
0
324,531
1
L
Hercules
6,593
471
22
2
0
270,131
1
W
Anhur
7,452
532
51
4
0
202,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role