Player Matchup

Olorun
Olorun
DanDruph
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Chernobog
Chernobog
GRIMMREAPERofDEA
Chernobog
Level 29
God Stats
0W - 6L
1,569 SR
Queue Stats
29W - 52L
1,402 Elo+
Solo
Amaterasu
Amaterasu
KingCloroxx
Amaterasu
Level 23
God Stats
1W - 1L
1,106 SR
Queue Stats
4W - 5L
1,648 Elo+
Solo
Ares
Ares
seestbeast225
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
sirchuck420
Nemesis
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Team Averages
Level 13
1,435 SR
1,510 Elo+

VS

Team Averages
Level 23
1,469 SR
1,323 Elo+
Jing Wei
Jing Wei
AlsoJay
Jing Wei
Level 14
God Stats
1W - 1L
1,162 SR
Queue Stats
2W - 4L
1,289 Elo+
Solo
Pele
Pele
Amon_Timerity
Pele
Level 29
God Stats
2W - 1L
1,645 SR
Queue Stats
80W - 108L
1,328 Elo+
Solo
Hercules
Hercules
BigPoppaWingnut
Hercules
Level 28
God Stats
16W - 11L
1,707 SR
Queue Stats
68W - 66L
1,406 Elo+
Solo
Cerberus
Cerberus
Cryo Demon20
Cerberus
Level 29
God Stats
8W - 12L
1,612 SR
Queue Stats
398W - 453L
1,360 Elo+
Party 1
Vulcan
Vulcan
MA5T3R505
Vulcan
Level 16
God Stats
10W - 11L
1,220 SR
Queue Stats
18W - 23L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DanDruph
Olorun
5
0 / 5 / 3
3,886
555
1,968
4,757
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
1
0 / 1 / 0
2,959
423
240
542
35
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
KingCloroxx
Amaterasu
5
2 / 6 / 0
4,282
612
1,921
6,067
1,656
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

3
1 / 7 / 0
3,628
518
1,527
7,529
2,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
sirchuck420
Nemesis
8
2 / 1 / 0
4,580
654
1,698
5,650
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlsoJay
Jing Wei
8
4 / 0 / 3
4,962
709
2,488
2,046
534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 1 / 0
4,185
598
377
5,491
1,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
7
4 / 0 / 3
4,919
703
3,908
3,495
1,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Cryo Demon20
Cerberus
8
10 / 2 / 1
5,611
802
5,278
6,698
2,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
MA5T3R505
Vulcan
7
2 / 2 / 8
4,980
711
2,634
1,687
587
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
20
20
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AlsoJay
Jing Wei
4
0
3
5.5
W
0
1
0
0
W
Hercules
4
0
3
5.5
W
Cerberus
Cryo Demon20
Cerberus
10
2
1
5.25
L
Olorun
DanDruph
Olorun
0
5
3
0.3
L
Chernobog
0
1
0
0
L
Amaterasu
KingCloroxx
Amaterasu
2
6
0
0.33
W
Vulcan
MA5T3R505
Vulcan
2
2
8
3
L
1
7
0
0.14
L
Nemesis
sirchuck420
Nemesis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,354
Damage
14,685
24,545
Taken
19,417
7,130
Mitigated
6,325
4,449
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AlsoJay
Jing Wei
2,488
1,693
0
1,020
2,046
534
1,491
181
1,865
0
13,427
W
377
119
0
3,094
5,491
1,292
0
0
5,491
0
18,183
W
Hercules
3,908
2,208
0
604
3,495
1,350
416
815
2,680
0
12,203
W
Cerberus
Cryo Demon20
Cerberus
5,278
1,043
0
3,498
6,698
2,562
188
1,898
4,800
17,930
0
L
Olorun
DanDruph
Olorun
1,968
1,252
0
729
4,757
1,222
0
1,202
3,480
7,529
0
L
Chernobog
240
97
0
0
542
35
0
0
542
0
299
L
Amaterasu
KingCloroxx
Amaterasu
1,921
928
0
732
6,067
1,656
0
2,484
3,476
0
5,402
W
Vulcan
MA5T3R505
Vulcan
2,634
2,293
0
0
1,687
587
586
601
1,086
10,248
0
L
1,527
575
0
194
7,529
2,702
0
3,420
3,874
4,988
0
L
Nemesis
sirchuck420
Nemesis
1,698
785
0
2,794
5,650
1,515
0
355
5,261
0
19,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,335
Gold Earned
24,657
62
Minions Killed
164
0
Camps Cleared
0
584,432
Distance Traveled
645,727
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
4,962
709
35
5
0
139,800
1
W
Pele
4,185
598
50
7
0
98,980
0
W
Hercules
4,919
703
15
2
0
145,794
0
W
Cerberus
5,611
802
42
6
0
135,915
0
L
Olorun
3,886
555
8
1
0
133,790
0
L
Chernobog
2,959
423
0
0
0
20,133
0
L
Amaterasu
4,282
612
4
1
0
131,770
1
W
Vulcan
4,980
711
22
3
0
125,238
1
L
Ares
3,628
518
5
1
0
147,172
1
L
Nemesis
4,580
654
45
6
0
151,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role