Player Matchup

King Arthur
King Arthur
CynicalGecko
King Arthur
Level 26
God Stats
72W - 54L
1,665 SR
Queue Stats
376W - 263L
1,608 Elo+
Party 2
Zeus
Zeus
Happymadison
Zeus
Level 120
God Stats
39W - 30L
1,660 SR
Queue Stats
473W - 385L
1,556 Elo+
Party 2
Ymir
Ymir
Psychus
Ymir
Level 129
God Stats
222W - 128L
1,632 SR
Queue Stats
467W - 386L
1,554 Elo+
Party 2
Horus
Horus
Susmoon
Horus
Level 122
God Stats
4W - 0L
1,684 SR
Queue Stats
51W - 53L
1,446 Elo+
Party 4
Sol
Sol
TheGodSun
Sol
Level 89
God Stats
2W - 2L
1,269 SR
Queue Stats
64W - 66L
1,446 Elo+
Party 4
Team Averages
Level 97
1,582 SR
1,522 Elo+

VS

Team Averages
Level 89
1,484 SR
1,538 Elo+
Camazotz
Camazotz
Basoon91
Camazotz
Level 122
God Stats
4W - 2L
1,297 SR
Queue Stats
43W - 58L
1,493 Elo+
Party 1
Scylla
Scylla
Chloroboo
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Gennixior
Anhur
Level 6
God Stats
0W - 3L
1,233 SR
Queue Stats
39W - 55L
1,379 Elo+
Party 1
Sylvanus
Sylvanus
XLizardOfOzX
Sylvanus
Level 88
God Stats
2W - 2L
1,892 SR
Queue Stats
18W - 18L
1,527 Elo+
Party 3
Amaterasu
Amaterasu
fexns
Amaterasu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,793 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CynicalGecko
King Arthur
12
2 / 1 / 1
7,023
540
11,752
8,855
6,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
4 / 1 / 6
8,024
617
9,894
5,597
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
Psychus
Ymir
13
5 / 0 / 9
8,050
619
8,021
5,963
3,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Susmoon
Horus
12
5 / 1 / 3
7,663
589
3,792
8,009
3,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
3 / 1 / 5
6,742
519
7,492
6,454
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Basoon91
Camazotz
12
1 / 1 / 0
6,656
512
5,082
12,267
6,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Chloroboo
Scylla
11
0 / 4 / 2
6,466
497
4,888
8,074
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Gennixior
Anhur
9
1 / 2 / 0
5,241
403
2,091
5,810
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
XLizardOfOzX
Sylvanus
8
0 / 6 / 1
5,370
413
5,543
13,418
7,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
fexns
Amaterasu
10
2 / 6 / 0
6,222
479
2,203
11,692
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
19
Kills
4
4
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Basoon91
Camazotz
1
1
0
1
L
Scylla
Chloroboo
Scylla
0
4
2
0.25
W
King Arthur
CynicalGecko
King Arthur
2
1
1
2.5
L
Anhur
Gennixior
Anhur
1
2
0
0.5
W
4
1
6
7
W
Ymir
Psychus
Ymir
5
0
9
9.5
W
Horus
Susmoon
Horus
5
1
3
6.5
W
3
1
5
5.5
L
Sylvanus
XLizardOfOzX
Sylvanus
0
6
1
0.08
L
Amaterasu
fexns
Amaterasu
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,951
Damage
19,807
34,878
Taken
51,261
16,837
Mitigated
22,023
14,113
Healing
13,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Basoon91
Camazotz
5,082
1,186
0
7,435
12,267
6,008
0
156
12,111
0
34,968
L
Scylla
Chloroboo
Scylla
4,888
608
0
410
8,074
2,868
0
6,184
1,554
39,128
0
W
King Arthur
CynicalGecko
King Arthur
11,752
2,362
0
2,858
8,855
6,119
117
0
8,464
0
40,123
L
Anhur
Gennixior
Anhur
2,091
1,084
0
1,677
5,810
1,753
0
3,084
2,718
0
18,338
W
9,894
2,064
0
1,932
5,597
1,688
534
3,092
2,323
48,701
0
W
Ymir
Psychus
Ymir
8,021
2,363
0
1,114
5,963
3,608
0
2,043
3,839
50,567
3,361
W
Horus
Susmoon
Horus
3,792
1,736
1,329
3,753
8,009
3,725
0
2,583
5,401
0
19,259
W
7,492
2,741
0
3,127
6,454
1,697
1,137
2,430
3,986
37,477
0
L
Sylvanus
XLizardOfOzX
Sylvanus
5,543
1,132
350
2,407
13,418
7,053
0
8,961
4,429
17,640
0
L
Amaterasu
fexns
Amaterasu
2,203
1,309
0
1,578
11,692
4,341
0
6,319
5,249
0
27,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,502
Gold Earned
29,955
366
Minions Killed
282
0
Camps Cleared
0
1,235,674
Distance Traveled
1,173,522
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,656
512
83
6
0
269,915
0
L
Scylla
6,466
497
89
7
0
260,254
3
W
King Arthur
7,023
540
76
6
0
247,196
0
L
Anhur
5,241
403
35
3
0
181,659
0
W
Zeus
8,024
617
104
8
0
236,779
3
W
Ymir
8,050
619
102
8
0
271,058
1
W
Horus
7,663
589
24
2
0
272,796
1
W
Sol
6,742
519
60
5
0
207,845
0
L
Sylvanus
5,370
413
20
2
0
208,135
2
L
Amaterasu
6,222
479
55
4
0
253,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role