Player Matchup

Raijin
Raijin
AIONLuis421
Raijin
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,491 Elo+
Solo
Skadi
Skadi
HeresLizzie
Skadi
Level 27
God Stats
90W - 96L
1,543 SR
Queue Stats
131W - 132L
1,619 Elo+
Solo
Artemis
Artemis
LokiBeatsUrMom
Artemis
Level 6
God Stats
3W - 0L
1,804 SR
Queue Stats
3W - 0L
1,703 Elo+
Party 1
Bacchus
Bacchus
TheAwesomeGT
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,703 Elo+
Party 1
Kukulkan
Kukulkan
theOneBrady8
Kukulkan
Level 31
God Stats
32W - 18L
1,695 SR
Queue Stats
98W - 94L
1,655 Elo+
Solo
Team Averages
Level 31
1,608 SR
1,634 Elo+

VS

Team Averages
Level 23
1,589 SR
1,621 Elo+
Cerberus
Cerberus
BRAHBRAHGANG
Cerberus
Level 20
God Stats
7W - 4L
1,730 SR
Queue Stats
288W - 246L
1,720 Elo+
Party 2
Hercules
Hercules
GONZO5395
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 80L
1,414 Elo+
Solo
Erlang Shen
Erlang Shen
OleBuddyBrahGang
Erlang Shen
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
308W - 293L
1,708 Elo+
Party 2
Nu Wa
Nu Wa
bfore92
Nu Wa
Level 25
God Stats
41W - 36L
1,715 SR
Queue Stats
129W - 91L
1,762 Elo+
Party 2
Cthulhu
Cthulhu
cheese939
Cthulhu
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
7 / 2 / 10
11,586
1,053
11,432
5,185
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 1 / 14
11,233
1,021
19,732
9,071
3,263
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
0 / 1 / 20
10,416
947
6,665
6,524
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
TheAwesomeGT
Bacchus
18
2 / 1 / 21
10,860
987
12,690
12,392
10,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
theOneBrady8
Kukulkan
19
15 / 3 / 15
13,301
1,209
29,058
8,050
2,975
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

258

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BRAHBRAHGANG
Cerberus
17
1 / 2 / 5
11,363
1,033
9,675
18,559
18,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
GONZO5395
Hercules
14
1 / 5 / 3
9,324
848
3,655
7,064
2,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
OleBuddyBrahGang
Erlang Shen
15
2 / 9 / 1
9,839
894
5,339
21,502
14,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
bfore92
Nu Wa
17
3 / 4 / 4
11,401
1,036
9,954
15,248
6,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
cheese939
Cthulhu
16
0 / 11 / 6
9,888
899
9,378
24,760
20,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
26
31
Kills
7
8
Deaths
31
80
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Raijin
7
2
10
6
L
Cerberus
BRAHBRAHGANG
Cerberus
1
2
5
1.75
L
Hercules
GONZO5395
Hercules
1
5
3
0.5
W
7
1
14
14
W
0
1
20
10
L
Erlang Shen
OleBuddyBrahGang
Erlang Shen
2
9
1
0.28
W
Bacchus
TheAwesomeGT
Bacchus
2
1
21
12.5
L
Nu Wa
bfore92
Nu Wa
3
4
4
1.25
L
Cthulhu
cheese939
Cthulhu
0
11
6
0.27
W
Kukulkan
theOneBrady8
Kukulkan
15
3
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,577
Damage
38,001
41,222
Taken
87,133
21,534
Mitigated
63,718
4,648
Healing
6,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
11,432
2,230
141
1,250
5,185
2,562
0
3,362
1,698
29,402
0
L
Cerberus
BRAHBRAHGANG
Cerberus
9,675
602
0
2,854
18,559
18,865
0
8,859
9,700
36,168
0
L
Hercules
GONZO5395
Hercules
3,655
1,101
0
484
7,064
2,975
0
4,937
2,127
0
6,605
W
19,732
10,240
398
1,466
9,071
3,263
0
6,834
2,062
0
42,086
W
6,665
3,648
0
1,393
6,524
2,283
0
4,364
1,810
0
16,085
L
Erlang Shen
OleBuddyBrahGang
Erlang Shen
5,339
2,108
0
608
21,502
14,794
0
14,086
7,416
0
13,627
W
Bacchus
TheAwesomeGT
Bacchus
12,690
1,382
0
0
12,392
10,451
0
8,498
3,455
25,985
0
L
Nu Wa
bfore92
Nu Wa
9,954
1,818
0
1,361
15,248
6,708
0
10,018
5,230
52,926
0
L
Cthulhu
cheese939
Cthulhu
9,378
443
612
520
24,760
20,376
0
15,280
9,480
18,449
0
W
Kukulkan
theOneBrady8
Kukulkan
29,058
4,392
0
0
8,050
2,975
0
5,367
2,458
59,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,396
Gold Earned
51,815
220
Minions Killed
186
4
Camps Cleared
3
981,501
Distance Traveled
919,112
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,586
1,053
42
4
2
161,940
1
L
Cerberus
11,363
1,033
73
7
1
220,146
1
L
Hercules
9,324
848
7
1
1
83,552
0
W
Skadi
11,233
1,021
49
4
1
195,799
1
W
Artemis
10,416
947
21
2
1
223,516
0
L
Erlang Shen
9,839
894
13
1
0
210,748
0
W
Bacchus
10,860
987
30
3
0
220,807
0
L
Nu Wa
11,401
1,036
80
7
1
184,874
1
L
Cthulhu
9,888
899
13
1
0
219,792
0
W
Kukulkan
13,301
1,209
78
7
0
179,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role