Player Matchup

Bacchus
Bacchus
PatawanPickles
Bacchus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,746 Elo+
Solo
The Morrigan
The Morrigan
SkilledGrinder
The Morrigan
Level 10
God Stats
0W - 2L
1,336 SR
Queue Stats
15W - 10L
1,620 Elo+
Solo
Odin
Odin
TuThorr
Odin
Level 6
God Stats
26W - 25L
1,468 SR
Queue Stats
196W - 225L
1,449 Elo+
Solo
Cthulhu
Cthulhu
ratchard
Cthulhu
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
83W - 59L
1,688 Elo+
Solo
Merlin
Merlin
ºMercy
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,548 Elo+
Solo
Team Averages
Level 13
1,461 SR
1,610 Elo+

VS

Team Averages
Level 38
1,615 SR
1,704 Elo+
Fenrir
Fenrir
Bolbeck
Fenrir
Level 127
God Stats
7W - 4L
1,321 SR
Queue Stats
451W - 461L
1,588 Elo+
Party 2
Ymir
Ymir
FlyingBLT
Ymir
Level 16
God Stats
5W - 0L
1,910 SR
Queue Stats
13W - 5L
1,681 Elo+
Party 1
Fafnir
Fafnir
GracefullGalaxy
Fafnir
Level 28
God Stats
3W - 4L
1,538 SR
Queue Stats
118W - 132L
1,534 Elo+
Solo
Heimdallr
Heimdallr
Queenie13
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 9L
1,774 Elo+
Party 1
Olorun
Olorun
Thales073
Olorun
Level 3
God Stats
2W - 0L
1,806 SR
Queue Stats
4W - 2L
1,944 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 12 / 4
10,242
854
13,076
27,492
28,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
SkilledGrinder
The Morrigan
16
1 / 11 / 2
10,376
865
8,633
17,360
7,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
TuThorr
Odin
15
0 / 5 / 1
9,460
788
3,091
9,838
8,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
ratchard
Cthulhu
17
1 / 2 / 5
10,821
902
19,834
24,830
22,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
ºMercy
Merlin
17
3 / 11 / 1
11,050
921
11,077
19,216
8,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bolbeck
Fenrir
20
19 / 0 / 21
15,879
1,323
36,860
14,540
12,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
18
2 / 2 / 21
12,213
1,018
7,537
14,565
17,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 3 / 16
11,325
944
8,608
11,266
7,916
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Queenie13
Heimdallr
20
7 / 1 / 22
13,200
1,100
20,277
12,342
5,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Thales073
Olorun
19
10 / 0 / 15
12,864
1,072
20,410
8,613
3,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
136
6
Kills
41
41
Deaths
6
13
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bolbeck
Fenrir
19
0
21
29.5
W
Ymir
2
2
21
6.25
W
3
3
16
3.67
L
1
12
4
0.25
W
Heimdallr
Queenie13
Heimdallr
7
1
22
18
L
The Morrigan
SkilledGrinder
The Morrigan
1
11
2
0.18
W
Olorun
Thales073
Olorun
10
0
15
17.5
L
Odin
TuThorr
Odin
0
5
1
0.1
L
Cthulhu
ratchard
Cthulhu
1
2
5
1.75
L
Merlin
ºMercy
Merlin
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,711
Damage
93,692
98,736
Taken
61,326
75,416
Mitigated
46,535
6,111
Healing
11,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bolbeck
Fenrir
36,860
12,877
0
2,860
14,540
12,150
0
12,031
2,113
0
50,577
W
Ymir
7,537
2,485
0
1,320
14,565
17,866
0
11,266
2,969
19,259
0
W
8,608
2,798
0
191
11,266
7,916
0
9,291
1,725
23,792
0
L
13,076
1,431
0
0
27,492
28,477
0
12,997
14,495
20,274
0
W
Heimdallr
Queenie13
Heimdallr
20,277
11,301
0
732
12,342
5,080
0
10,484
1,658
0
51,295
L
The Morrigan
SkilledGrinder
The Morrigan
8,633
1,505
0
770
17,360
7,594
0
1,315
16,045
34,352
1,962
W
Olorun
Thales073
Olorun
20,410
14,370
1,177
5,379
8,613
3,523
0
7,392
1,071
49,894
0
L
Odin
TuThorr
Odin
3,091
1,152
0
235
9,838
8,714
0
3,269
6,569
0
10,129
L
Cthulhu
ratchard
Cthulhu
19,834
1,516
355
4,650
24,830
22,515
0
13,335
11,495
32,660
0
L
Merlin
ºMercy
Merlin
11,077
176
0
101
19,216
8,116
0
5,639
13,577
30,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,949
Gold Earned
65,481
190
Minions Killed
239
3
Camps Cleared
13
1,010,617
Distance Traveled
1,095,280
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,879
1,323
30
3
0
274,535
0
W
Ymir
12,213
1,018
29
2
0
196,604
0
W
Fafnir
11,325
944
32
3
1
159,544
1
L
Bacchus
10,242
854
20
2
0
203,662
0
W
Heimdallr
13,200
1,100
61
5
12
241,415
0
L
The Morrigan
10,376
865
70
6
2
216,522
0
W
Olorun
12,864
1,072
87
7
0
223,182
0
L
Odin
9,460
788
8
1
0
115,857
2
L
Cthulhu
10,821
902
49
4
1
247,136
0
L
Merlin
11,050
921
43
4
0
227,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role