Player Matchup

Hun Batz
Hun Batz
AchillesCurse
Hun Batz
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
193W - 95L
1,777 Elo+
Solo
Apollo
Apollo
Don Melmac
Apollo
Level 24
God Stats
2W - 3L
1,296 SR
Queue Stats
87W - 80L
1,374 Elo+
Party 1
Poseidon
Poseidon
Mo Swoom
Poseidon
Level 8
God Stats
2W - 2L
1,779 SR
Queue Stats
65W - 75L
1,683 Elo+
Solo
Cerberus
Cerberus
TFMG Tannic7
Cerberus
Level 21
God Stats
14W - 13L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 1
Osiris
Osiris
jerrymhaxel30
Osiris
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
202W - 206L
1,510 Elo+
Solo
Team Averages
Level 21
1,515 SR
1,569 Elo+

VS

Team Averages
Level 18
1,545 SR
1,506 Elo+
Mercury
Mercury
Fatalbert845
Mercury
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 87L
1,489 Elo+
Solo
Loki
Loki
XRS-LUCAS-XM
Loki
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sobek
Sobek
big_skies7
Sobek
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,517 Elo+
Solo
Kukulkan
Kukulkan
crazyjournee13
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 24L
1,297 Elo+
Solo
Artemis
Artemis
kaotiikmarius
Artemis
Level 8
God Stats
1W - 1L
1,725 SR
Queue Stats
9W - 7L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AchillesCurse
Hun Batz
11
4 / 2 / 0
6,318
632
5,016
6,749
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Don Melmac
Apollo
9
3 / 1 / 2
5,524
552
3,358
6,181
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
Mo Swoom
Poseidon
11
8 / 0 / 1
6,776
678
4,863
3,079
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
TFMG Tannic7
Cerberus
8
2 / 0 / 3
5,394
539
3,208
3,614
1,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 0
5,693
569
890
3,396
1,702
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fatalbert845
Mercury
12
5 / 1 / 0
6,521
652
4,561
6,295
1,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 6 / 0
3,657
366
838
4,290
905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
8
0 / 2 / 2
5,052
505
1,746
5,820
3,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
6
0 / 8 / 1
4,236
424
838
6,162
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
7
0 / 2 / 0
4,485
449
3,436
4,443
1,020
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
18
Kills
5
5
Deaths
19
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AchillesCurse
Hun Batz
4
2
0
2
W
Apollo
Don Melmac
Apollo
3
1
2
4
L
Mercury
Fatalbert845
Mercury
5
1
0
5
W
Poseidon
Mo Swoom
Poseidon
8
0
1
8.5
W
Cerberus
TFMG Tannic7
Cerberus
2
0
3
3.5
L
0
6
0
0
L
Sobek
0
2
2
0.5
L
Kukulkan
0
8
1
0.06
W
1
2
0
0.5
L
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,335
Damage
11,419
23,019
Taken
27,010
8,275
Mitigated
8,789
7,500
Healing
4,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AchillesCurse
Hun Batz
5,016
2,371
0
3,284
6,749
2,315
0
528
6,221
0
38,515
W
Apollo
Don Melmac
Apollo
3,358
1,915
0
2,148
6,181
2,032
0
389
5,792
0
27,688
L
Mercury
Fatalbert845
Mercury
4,561
2,855
0
1,500
6,295
1,860
0
544
5,751
0
30,985
W
Poseidon
Mo Swoom
Poseidon
4,863
705
0
366
3,079
876
781
868
2,211
36,796
0
W
Cerberus
TFMG Tannic7
Cerberus
3,208
196
0
1,132
3,614
1,350
118
607
3,007
7,812
0
L
838
280
0
0
4,290
905
0
1,792
2,498
0
8,699
L
Sobek
1,746
68
0
1,880
5,820
3,141
0
1,580
4,240
9,774
0
L
Kukulkan
838
416
0
0
6,162
1,863
0
3,145
3,017
13,889
0
W
890
348
0
570
3,396
1,702
871
192
3,204
0
24,089
L
Artemis
3,436
1,250
0
1,257
4,443
1,020
68
1,010
3,433
0
21,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,705
Gold Earned
23,951
299
Minions Killed
159
0
Camps Cleared
0
932,935
Distance Traveled
914,554
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,318
632
87
9
0
201,270
3
W
Apollo
5,524
552
62
6
0
166,526
2
L
Mercury
6,521
652
66
7
0
214,971
3
W
Poseidon
6,776
678
74
7
0
194,463
4
W
Cerberus
5,394
539
13
1
0
190,325
0
L
Loki
3,657
366
10
1
0
168,860
0
L
Sobek
5,052
505
13
1
0
200,917
4
L
Kukulkan
4,236
424
23
2
0
179,293
0
W
Osiris
5,693
569
63
6
0
180,351
0
L
Artemis
4,485
449
47
5
0
150,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role