Player Matchup

Nemesis
Nemesis
SauceMaster9900
Nemesis
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 35L
1,486 Elo+
Solo
Chaac
Chaac
TeaTerror564
Chaac
Level 15
God Stats
1W - 2L
1,772 SR
Queue Stats
6W - 12L
1,482 Elo+
Party 2
Cernunnos
Cernunnos
TheLostTitan761
Cernunnos
Level 28
God Stats
29W - 30L
1,938 SR
Queue Stats
55W - 51L
1,803 Elo+
Party 2
Danzaburou
Danzaburou
VadoseTen930
Danzaburou
Level 27
God Stats
2W - 5L
1,416 SR
Queue Stats
87W - 110L
1,452 Elo+
Party 2
Baron Samedi
Baron Samedi
iCEE Siege
Baron Samedi
Level 14
God Stats
5W - 6L
1,286 SR
Queue Stats
41W - 65L
1,360 Elo+
Solo
Team Averages
Level 22
1,583 SR
1,517 Elo+

VS

Team Averages
Level 30
1,446 SR
1,450 Elo+
Ares
Ares
BigBlackHuIk
Ares
Level 39
God Stats
6W - 9L
1,660 SR
Queue Stats
378W - 454L
1,473 Elo+
Party 1
Fenrir
Fenrir
Boogiemeiser
Fenrir
Level 17
God Stats
4W - 4L
1,367 SR
Queue Stats
111W - 121L
1,471 Elo+
Party 1
Heimdallr
Heimdallr
Lepps
Heimdallr
Level 29
God Stats
37W - 42L
1,369 SR
Queue Stats
85W - 92L
1,353 Elo+
Solo
King Arthur
King Arthur
LightsOn D F
King Arthur
Level 26
God Stats
7W - 10L
1,382 SR
Queue Stats
158W - 209L
1,478 Elo+
Party 1
Ra
Ra
SoulC4tcher7
Ra
Level 38
God Stats
14W - 22L
1,453 SR
Queue Stats
226W - 289L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
6,542
595
2,491
8,402
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 6 / 1
4,845
440
2,320
8,022
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cernunnos
TheLostTitan761
Cernunnos
10
8 / 4 / 0
7,347
668
6,271
7,606
2,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
VadoseTen930
Danzaburou
7
1 / 5 / 2
5,374
489
2,586
7,400
2,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
iCEE Siege
Baron Samedi
7
0 / 8 / 3
4,927
448
2,812
6,131
2,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 6
6,071
552
5,074
6,408
3,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
11
9 / 5 / 6
7,295
663
7,606
8,272
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
Lepps
Heimdallr
10
1 / 0 / 2
5,610
510
2,020
2,824
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
LightsOn D F
King Arthur
11
6 / 2 / 2
6,357
578
6,267
6,901
4,666
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
4 / 2 / 9
6,545
595
3,854
5,758
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
10
Kills
25
27
Deaths
10
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Fenrir
9
5
6
2.4
W
Heimdallr
Lepps
Heimdallr
1
0
2
2
W
King Arthur
LightsOn D F
King Arthur
6
2
2
3.5
L
1
4
3
0.63
W
4
2
9
4.25
L
0
6
1
0.08
L
Cernunnos
TheLostTitan761
Cernunnos
8
4
0
2
L
Danzaburou
VadoseTen930
Danzaburou
1
5
2
0.4
L
Baron Samedi
iCEE Siege
Baron Samedi
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,480
Damage
24,821
37,561
Taken
30,163
12,502
Mitigated
14,188
8,115
Healing
6,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,074
337
172
1,740
6,408
3,283
169
978
5,430
15,873
0
W
Fenrir
7,606
2,687
0
2,495
8,272
2,709
0
757
7,515
0
27,401
W
Heimdallr
Lepps
Heimdallr
2,020
1,162
0
0
2,824
1,728
145
0
2,824
0
29,631
W
King Arthur
LightsOn D F
King Arthur
6,267
1,183
0
0
6,901
4,666
230
0
6,901
0
23,602
L
2,491
650
0
3,412
8,402
2,621
0
660
7,670
0
34,951
W
3,854
903
255
1,891
5,758
1,802
580
1,077
4,681
24,472
0
L
2,320
731
131
750
8,022
3,234
432
1,023
6,999
0
11,057
L
Cernunnos
TheLostTitan761
Cernunnos
6,271
3,275
242
1,016
7,606
2,282
899
2,984
4,472
0
27,149
L
Danzaburou
VadoseTen930
Danzaburou
2,586
1,189
296
1,682
7,400
2,176
980
1,791
5,533
0
15,450
L
Baron Samedi
iCEE Siege
Baron Samedi
2,812
1,014
108
478
6,131
2,189
105
2,081
3,959
10,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,035
Gold Earned
31,878
190
Minions Killed
226
0
Camps Cleared
0
951,524
Distance Traveled
987,388
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,071
552
24
2
0
227,545
0
W
Fenrir
7,295
663
47
4
0
214,002
0
W
Heimdallr
5,610
510
58
5
0
194,159
2
W
King Arthur
6,357
578
41
4
0
188,422
0
L
Nemesis
6,542
595
74
7
0
220,791
2
W
Ra
6,545
595
56
5
0
163,260
1
L
Chaac
4,845
440
22
2
0
192,478
0
L
Cernunnos
7,347
668
50
5
0
193,439
3
L
Danzaburou
5,374
489
32
3
0
186,594
1
L
Baron Samedi
4,927
448
12
1
0
158,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role