Player Matchup

Chang'e
Chang'e
AreYouLegal-
Chang'e
Level 16
God Stats
3W - 4L
1,364 SR
Queue Stats
17W - 11L
1,734 Elo+
Solo
Thanatos
Thanatos
MothTTV
Thanatos
Level 22
God Stats
5W - 3L
1,500 SR
Queue Stats
306W - 286L
1,595 Elo+
Solo
Erlang Shen
Erlang Shen
Piscis192
Erlang Shen
Level 28
God Stats
4W - 1L
1,739 SR
Queue Stats
12W - 12L
1,895 Elo+
Party 1
Kukulkan
Kukulkan
Sushi_with_sake
Kukulkan
Level 14
God Stats
4W - 2L
1,584 SR
Queue Stats
16W - 15L
1,553 Elo+
Party 1
Apollo
Apollo
YoungBuck99
Apollo
Level 23
God Stats
17W - 16L
1,541 SR
Queue Stats
238W - 267L
1,924 Elo+
Solo
Team Averages
Level 21
1,546 SR
1,740 Elo+

VS

Team Averages
Level 18
1,618 SR
1,644 Elo+
Apollo
Apollo
ExclusiveFTM
Apollo
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 8L
1,617 Elo+
Solo
Erlang Shen
Erlang Shen
HongKongRebuff
Erlang Shen
Level 22
God Stats
1W - 2L
1,732 SR
Queue Stats
31W - 29L
1,637 Elo+
Solo
Janus
Janus
Native_Savage55
Janus
Level 26
God Stats
3W - 6L
1,639 SR
Queue Stats
113W - 117L
1,661 Elo+
Party 2
Mercury
Mercury
Sun Princess478
Mercury
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 109L
1,635 Elo+
Solo
Cthulhu
Cthulhu
XxInquisiorxX
Cthulhu
Level 12
God Stats
5W - 4L
1,718 SR
Queue Stats
5W - 4L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AreYouLegal-
Chang'e
19
8 / 1 / 7
12,635
632
16,488
13,804
8,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
MothTTV
Thanatos
16
10 / 1 / 12
11,800
590
13,168
12,524
12,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Piscis192
Erlang Shen
17
5 / 3 / 8
10,990
550
6,994
19,868
10,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
14
4 / 0 / 3
10,308
515
4,053
4,063
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Apollo
18
8 / 3 / 11
12,108
605
17,897
18,680
7,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
1 / 10 / 2
8,142
407
7,320
16,881
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
HongKongRebuff
Erlang Shen
15
3 / 4 / 2
10,149
507
6,822
16,023
8,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 8 / 4
8,683
434
11,208
13,755
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 5 / 2
8,784
439
6,933
13,043
6,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
12
2 / 8 / 1
8,025
401
5,637
16,619
10,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
35
Kills
7
8
Deaths
35
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AreYouLegal-
Chang'e
8
1
7
11.5
L
Apollo
1
10
2
0.2
L
Erlang Shen
HongKongRebuff
Erlang Shen
3
4
2
1
W
Thanatos
MothTTV
Thanatos
10
1
12
16
L
0
8
4
0.25
W
Erlang Shen
Piscis192
Erlang Shen
5
3
8
3
L
1
5
2
0.4
W
Kukulkan
4
0
3
5.5
L
Cthulhu
2
8
1
0.31
W
Apollo
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,600
Damage
37,920
68,939
Taken
76,321
40,258
Mitigated
34,389
36,675
Healing
7,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AreYouLegal-
Chang'e
16,488
652
4,660
8,683
13,804
8,145
3,197
2,689
11,027
77,957
0
L
Apollo
7,320
3,767
0
2,464
16,881
5,010
168
4,015
12,748
0
37,684
L
Erlang Shen
HongKongRebuff
Erlang Shen
6,822
3,479
0
2,133
16,023
8,737
0
5,480
10,316
0
55,350
W
Thanatos
MothTTV
Thanatos
13,168
3,235
0
11,100
12,524
12,355
367
2,768
9,646
208
41,632
L
11,208
828
0
1,472
13,755
3,932
0
4,028
9,471
61,742
0
W
Erlang Shen
Piscis192
Erlang Shen
6,994
3,371
0
2,220
19,868
10,294
3,091
4,049
15,595
0
73,390
L
6,933
3,554
0
965
13,043
6,543
0
5,129
7,650
0
45,228
W
Kukulkan
4,053
212
0
380
4,063
1,605
629
615
3,422
47,792
0
L
Cthulhu
5,637
1,151
171
490
16,619
10,167
0
1,183
15,411
24,924
0
W
Apollo
17,897
13,797
0
9,632
18,680
7,859
5,655
6,124
12,404
0
87,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,841
Gold Earned
43,783
529
Minions Killed
365
0
Camps Cleared
0
1,947,322
Distance Traveled
1,765,443
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,635
632
151
8
0
372,878
4
L
Apollo
8,142
407
59
3
0
330,833
0
L
Erlang Shen
10,149
507
92
5
0
393,721
0
W
Thanatos
11,800
590
54
3
0
422,637
10
L
Janus
8,683
434
99
5
0
346,222
2
W
Erlang Shen
10,990
550
106
5
0
432,420
3
L
Mercury
8,784
439
82
4
0
366,295
3
W
Kukulkan
10,308
515
95
5
0
404,993
3
L
Cthulhu
8,025
401
33
2
0
328,372
0
W
Apollo
12,108
605
123
6
0
314,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role