Player Matchup

Cthulhu
Cthulhu
DRA6ON_2000
Cthulhu
Level 121
God Stats
6W - 1L
1,500 SR
Queue Stats
175W - 194L
1,779 Elo+
Party 1
Merlin
Merlin
GorlokTheOrc
Merlin
Level 129
God Stats
6W - 3L
1,562 SR
Queue Stats
411W - 428L
1,561 Elo+
Party 1
Thor
Thor
Riothetexican
Thor
Level 122
God Stats
0W - 1L
1,714 SR
Queue Stats
152W - 129L
1,713 Elo+
Party 1
Team Averages
Level 124
1,592 SR
1,684 Elo+

VS

Team Averages
Level 72
1,521 SR
1,509 Elo+
Anubis
Anubis
ElephantSeal01
Anubis
Level 48
God Stats
6W - 5L
1,507 SR
Queue Stats
6W - 5L
1,597 Elo+
Party 2
Danzaburou
Danzaburou
bloodseeker44
Danzaburou
Level 43
God Stats
15W - 12L
1,553 SR
Queue Stats
47W - 53L
1,453 Elo+
Party 2
Izanami
Izanami
x_arbaaz_x
Izanami
Level 125
God Stats
48W - 33L
1,505 SR
Queue Stats
98W - 82L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DRA6ON_2000
Cthulhu
12
4 / 3 / 0
9,042
646
6,291
16,137
9,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
11
0 / 6 / 3
8,275
591
9,525
9,359
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 8 / 2
7,898
564
2,948
11,600
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 11
10,938
781
6,455
8,192
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
bloodseeker44
Danzaburou
12
3 / 2 / 9
10,166
726
8,023
8,993
3,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
x_arbaaz_x
Izanami
14
8 / 0 / 7
11,082
792
17,291
8,675
3,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
17
17
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DRA6ON_2000
Cthulhu
4
3
0
1.33
W
6
2
11
5.75
L
Merlin
0
6
3
0.25
L
0
8
2
0.13
W
Danzaburou
bloodseeker44
Danzaburou
3
2
9
3.75
W
Izanami
x_arbaaz_x
Izanami
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,764
Damage
31,769
37,096
Taken
25,860
16,160
Mitigated
10,851
3,507
Healing
10,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DRA6ON_2000
Cthulhu
6,291
264
227
3,023
16,137
9,498
0
3,980
11,819
28,696
0
W
6,455
453
1,088
3,687
8,192
3,053
607
4,280
3,556
29,409
0
L
Merlin
9,525
414
0
0
9,359
2,606
62
661
8,586
38,013
0
L
2,948
742
0
257
11,600
4,056
0
1,401
9,905
0
17,372
W
Danzaburou
bloodseeker44
Danzaburou
8,023
2,977
0
2,625
8,993
3,853
1,471
5,184
3,521
0
33,916
W
Izanami
x_arbaaz_x
Izanami
17,291
11,879
905
2,516
8,675
3,945
2,074
5,404
2,952
0
63,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,215
Gold Earned
32,186
116
Minions Killed
156
0
Camps Cleared
0
745,211
Distance Traveled
795,350
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,042
646
28
2
0
271,120
3
W
Anubis
10,938
781
49
4
0
265,154
3
L
Merlin
8,275
591
60
4
0
234,736
0
L
Thor
7,898
564
28
2
0
239,355
1
W
Danzaburou
10,166
726
31
2
0
258,519
2
W
Izanami
11,082
792
76
5
0
271,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role