Player Matchup

Bellona
Bellona
DanielVurro
Bellona
Level 27
God Stats
21W - 29L
1,305 SR
Queue Stats
106W - 136L
1,343 Elo+
Party 3
Pele
Pele
HyperCullen
Pele
Level 14
God Stats
23W - 25L
1,416 SR
Queue Stats
81W - 105L
1,318 Elo+
Party 2
Cthulhu
Cthulhu
MichaelMike6
Cthulhu
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Misshsw94
Hou Yi
Level 27
God Stats
4W - 3L
1,646 SR
Queue Stats
21W - 39L
1,293 Elo+
Party 3
Scylla
Scylla
bobthethird32425
Scylla
Level 29
God Stats
34W - 44L
1,610 SR
Queue Stats
297W - 349L
1,359 Elo+
Party 2
Team Averages
Level 20
1,495 SR
1,363 Elo+

VS

Team Averages
Level 27
1,577 SR
1,487 Elo+
Hercules
Hercules
BlauweGrombeer
Hercules
Level 14
God Stats
1W - 1L
1,506 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
ReaperofSouls962
Chaac
Level 17
God Stats
1W - 1L
1,855 SR
Queue Stats
4W - 7L
1,455 Elo+
Party 1
Sylvanus
Sylvanus
blockybuster222
Sylvanus
Level 84
God Stats
10W - 7L
1,500 SR
Queue Stats
49W - 54L
1,500 Elo+
Party 1
Artemis
Artemis
kajganakis
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Zeus
Zeus
xIgotyou99x
Zeus
Level 18
God Stats
13W - 11L
1,524 SR
Queue Stats
27W - 27L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DanielVurro
Bellona
15
2 / 3 / 2
8,843
553
7,088
12,523
10,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
10 / 6 / 1
9,765
610
12,105
14,562
5,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Cthulhu
MichaelMike6
Cthulhu
10
0 / 2 / 1
6,618
414
2,600
9,017
3,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Misshsw94
Hou Yi
10
1 / 6 / 0
6,543
409
8,852
12,914
3,273
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 10 / 2
7,432
465
3,567
9,629
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
7 / 5 / 5
10,137
634
10,044
11,885
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 7
7,480
468
6,548
10,767
12,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
13
4 / 0 / 1
7,817
489
6,054
9,117
6,636
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
kajganakis
Artemis
13
3 / 3 / 4
8,101
506
6,783
9,289
3,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
12 / 6 / 3
10,687
668
12,627
12,900
4,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
15
Kills
27
27
Deaths
15
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
7
5
5
1.9
L
Bellona
DanielVurro
Bellona
2
3
2
1
L
10
6
1
1.75
L
Cthulhu
MichaelMike6
Cthulhu
0
2
1
0.25
L
Hou Yi
Misshsw94
Hou Yi
1
6
0
0.17
W
1
1
7
4.5
W
Sylvanus
4
0
1
4.5
L
2
10
2
0.3
W
Artemis
kajganakis
Artemis
3
3
4
1.67
W
12
6
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,212
Damage
42,056
58,645
Taken
53,958
25,731
Mitigated
31,674
9,533
Healing
21,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
10,044
2,501
0
3,650
11,885
5,211
113
641
11,175
0
55,551
L
Bellona
DanielVurro
Bellona
7,088
2,202
0
970
12,523
10,617
843
2,203
10,295
0
51,184
L
12,105
4,055
0
4,502
14,562
5,335
308
5,334
9,228
0
58,966
L
Cthulhu
MichaelMike6
Cthulhu
2,600
266
136
438
9,017
3,556
0
3,424
5,498
14,405
0
L
Hou Yi
Misshsw94
Hou Yi
8,852
4,499
0
3,340
12,914
3,273
0
3,007
9,632
0
36,471
W
6,548
1,220
0
1,930
10,767
12,440
564
1,449
9,318
0
29,326
W
Sylvanus
6,054
2,121
3,232
4,234
9,117
6,636
35
858
8,259
39,233
0
L
3,567
136
0
147
9,629
2,950
739
4,713
4,916
30,175
0
W
Artemis
kajganakis
Artemis
6,783
4,126
0
3,993
9,289
3,382
2,379
224
8,755
0
29,306
W
12,627
3,431
0
4,245
12,900
4,005
891
2,805
9,899
48,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,201
Gold Earned
44,222
362
Minions Killed
363
0
Camps Cleared
0
1,247,857
Distance Traveled
1,288,040
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,137
634
104
7
0
276,581
1
L
Bellona
8,843
553
102
6
0
251,932
0
L
Pele
9,765
610
102
6
0
296,885
1
L
Cthulhu
6,618
414
26
2
0
243,677
4
L
Hou Yi
6,543
409
69
4
0
216,407
0
W
Chaac
7,480
468
45
3
0
296,755
0
W
Sylvanus
7,817
489
72
5
0
216,718
2
L
Scylla
7,432
465
63
4
0
238,956
1
W
Artemis
8,101
506
56
4
0
240,869
2
W
Zeus
10,687
668
86
5
0
257,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role