Player Matchup

Ares
Ares
Cexar08
Ares
Level 14
God Stats
2W - 2L
1,472 SR
Queue Stats
21W - 30L
1,591 Elo+
Party 1
Ah Puch
Ah Puch
JTCOBRA53
Ah Puch
Level 63
God Stats
7W - 3L
1,500 SR
Queue Stats
170W - 225L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
Kjmarina
Danzaburou
Level 87
God Stats
8W - 8L
1,671 SR
Queue Stats
77W - 107L
1,399 Elo+
Party 1
Chang'e
Chang'e
SupremaCy6
Chang'e
Level 19
God Stats
14W - 15L
1,513 SR
Queue Stats
21W - 24L
1,451 Elo+
Party 1
Neith
Neith
dogdoodoo0808
Neith
Level 48
God Stats
59W - 69L
1,561 SR
Queue Stats
63W - 83L
1,493 Elo+
Party 1
Team Averages
Level 46
1,543 SR
1,474 Elo+

VS

Team Averages
Level 48
1,552 SR
1,599 Elo+
King Arthur
King Arthur
GoldViper1999
King Arthur
Level 27
God Stats
0W - 2L
1,326 SR
Queue Stats
13W - 14L
1,579 Elo+
Party 2
Kukulkan
Kukulkan
OREZGRVTY
Kukulkan
Level 69
God Stats
2W - 3L
1,584 SR
Queue Stats
37W - 33L
1,495 Elo+
Party 2
Bakasura
Bakasura
SADBOYHOURS99
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,625 Elo+
Party 2
Artemis
Artemis
Sh4RPSh00T3R001
Artemis
Level 89
God Stats
4W - 1L
1,629 SR
Queue Stats
22W - 22L
1,592 Elo+
Party 2
Merlin
Merlin
SonidoZer0
Merlin
Level 40
God Stats
8W - 5L
1,720 SR
Queue Stats
13W - 13L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cexar08
Ares
20
4 / 5 / 24
14,717
1,051
12,285
25,674
36,043
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
JTCOBRA53
Ah Puch
20
10 / 4 / 16
15,090
1,078
24,956
19,987
8,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Kjmarina
Danzaburou
20
19 / 1 / 11
17,435
1,245
31,016
16,606
7,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
SupremaCy6
Chang'e
19
0 / 6 / 18
12,254
875
14,022
18,750
8,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 2 / 18
14,163
1,012
17,832
11,381
4,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoldViper1999
King Arthur
20
2 / 10 / 9
13,114
937
11,001
26,670
11,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
OREZGRVTY
Kukulkan
20
7 / 6 / 5
14,529
1,038
23,005
19,643
8,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
SADBOYHOURS99
Bakasura
19
1 / 8 / 10
12,816
915
10,117
20,349
8,321
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
8 / 9 / 3
13,824
987
27,969
22,175
8,397
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
SonidoZer0
Merlin
19
0 / 6 / 7
12,058
861
14,959
16,345
6,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
52
39
Kills
18
18
Deaths
39
87
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ares
Cexar08
Ares
4
5
24
3.2
L
King Arthur
GoldViper1999
King Arthur
2
10
9
0.65
W
Ah Puch
JTCOBRA53
Ah Puch
10
4
16
4.5
W
Danzaburou
Kjmarina
Danzaburou
19
1
11
24.5
L
Kukulkan
OREZGRVTY
Kukulkan
7
6
5
1.58
L
Bakasura
SADBOYHOURS99
Bakasura
1
8
10
0.75
L
8
9
3
1.06
L
Merlin
SonidoZer0
Merlin
0
6
7
0.58
W
Chang'e
SupremaCy6
Chang'e
0
6
18
1.5
W
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,111
Damage
87,051
92,398
Taken
105,182
64,982
Mitigated
43,502
17,813
Healing
6,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Cexar08
Ares
12,285
617
0
1,231
25,674
36,043
0
7,458
16,964
22,060
0
L
King Arthur
GoldViper1999
King Arthur
11,001
1,423
0
638
26,670
11,828
0
13,873
12,797
0
20,236
W
Ah Puch
JTCOBRA53
Ah Puch
24,956
1,464
1,703
4,676
19,987
8,263
0
9,990
9,625
71,411
0
W
Danzaburou
Kjmarina
Danzaburou
31,016
15,109
0
4,435
16,606
7,671
0
4,116
12,050
0
51,659
L
Kukulkan
OREZGRVTY
Kukulkan
23,005
1,521
465
2,184
19,643
8,054
0
9,945
9,698
64,790
0
L
Bakasura
SADBOYHOURS99
Bakasura
10,117
6,075
0
924
20,349
8,321
0
9,010
11,339
0
19,715
L
27,969
20,972
0
1,784
22,175
8,397
0
8,683
13,492
0
50,096
L
Merlin
SonidoZer0
Merlin
14,959
353
0
419
16,345
6,902
0
9,752
6,593
52,022
0
W
Chang'e
SupremaCy6
Chang'e
14,022
2,210
1,135
2,017
18,750
8,339
0
7,795
10,511
37,921
0
W
17,832
12,063
0
2,616
11,381
4,666
0
7,527
3,724
0
34,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,659
Gold Earned
66,341
265
Minions Killed
306
7
Camps Cleared
9
1,212,721
Distance Traveled
1,288,303
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,717
1,051
14
1
1
227,188
0
L
King Arthur
13,114
937
24
2
1
269,405
0
W
Ah Puch
15,090
1,078
97
7
2
232,613
0
W
Danzaburou
17,435
1,245
58
4
2
284,662
1
L
Kukulkan
14,529
1,038
91
7
3
252,348
0
L
Bakasura
12,816
915
38
3
3
280,449
0
L
Artemis
13,824
987
72
5
0
224,241
0
L
Merlin
12,058
861
81
6
2
261,860
4
W
Chang'e
12,254
875
61
4
1
235,701
0
W
Neith
14,163
1,012
35
3
1
232,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role