Player Matchup

Ymir
Ymir
SlyFox-996
Ymir
Level 15
God Stats
5W - 3L
1,615 SR
Queue Stats
7W - 15L
1,479 Elo+
Party 1
Neith
Neith
SnowyHedvig
Neith
Level 12
God Stats
9W - 19L
1,492 SR
Queue Stats
9W - 19L
1,479 Elo+
Party 1
Chang'e
Chang'e
StonerRathalos
Chang'e
Level 48
God Stats
11W - 11L
1,240 SR
Queue Stats
40W - 48L
1,430 Elo+
Party 1
Team Averages
Level 25
1,449 SR
1,463 Elo+

VS

Team Averages
Level 59
1,298 SR
1,262 Elo+
Ah Puch
Ah Puch
aSSaSSiN-xMaGiiK
Ah Puch
Level 145
God Stats
20W - 14L
1,274 SR
Queue Stats
329W - 480L
1,446 Elo+
Solo
Bakasura
Bakasura
ahmetoma
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,329 Elo+
Party 2
Terra
Terra
lucathebeast-dan
Terra
Level 7
God Stats
0W - 2L
1,120 SR
Queue Stats
0W - 3L
1,009 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 6
13,531
712
8,380
16,547
15,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 1 / 9
11,008
579
7,031
10,085
3,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 0 / 7
12,481
657
16,076
14,478
5,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
11,259
593
24,838
12,961
5,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
ahmetoma
Bakasura
12
1 / 8 / 2
10,373
546
4,388
15,998
7,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 2 / 2
10,029
528
2,295
14,902
13,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
1
1
9
5.5
W
6
0
7
9.5
L
2
4
1
0.63
L
Bakasura
ahmetoma
Bakasura
1
8
2
0.25
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,487
Damage
31,521
41,110
Taken
43,861
24,940
Mitigated
26,279
20,291
Healing
7,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,380
1,204
0
3,539
16,547
15,776
469
10,475
5,342
22,279
0
W
7,031
3,528
0
1,056
10,085
3,305
1,181
6,578
3,011
0
42,135
W
16,076
661
5,745
9,951
14,478
5,859
934
8,530
5,340
76,498
0
L
24,838
503
0
1,856
12,961
5,473
41
7,162
5,799
90,555
0
L
Bakasura
ahmetoma
Bakasura
4,388
2,930
195
1,934
15,998
7,060
418
8,363
7,635
0
28,903
L
2,295
807
1,699
1,984
14,902
13,746
203
9,698
5,204
10,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,020
Gold Earned
31,661
250
Minions Killed
188
0
Camps Cleared
0
906,917
Distance Traveled
927,480
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,531
712
29
2
0
330,820
0
W
Neith
11,008
579
108
6
0
207,662
0
W
Chang'e
12,481
657
113
6
0
368,435
0
L
Ah Puch
11,259
593
122
6
0
293,556
1
L
Bakasura
10,373
546
48
3
0
308,174
1
L
Terra
10,029
528
18
1
0
325,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role