Player Matchup

Neith
Neith
SturdyAcrobat32
Neith
Level 26
God Stats
45W - 31L
1,220 SR
Queue Stats
78W - 62L
1,285 Elo+
Party 2
Zeus
Zeus
TBennett925
Zeus
Level 96
God Stats
52W - 50L
1,449 SR
Queue Stats
146W - 170L
1,418 Elo+
Party 2
Athena
Athena
rybennett810
Athena
Level 102
God Stats
1W - 4L
1,500 SR
Queue Stats
151W - 151L
1,314 Elo+
Party 2
Team Averages
Level 75
1,390 SR
1,339 Elo+

VS

Team Averages
Level 32
1,511 SR
1,519 Elo+
Nu Wa
Nu Wa
ItzzMichaeI
Nu Wa
Level 25
God Stats
90W - 75L
1,587 SR
Queue Stats
437W - 507L
1,524 Elo+
Solo
Hercules
Hercules
SomaticxDefiled
Hercules
Level 29
God Stats
9W - 13L
1,476 SR
Queue Stats
106W - 123L
1,504 Elo+
Party 1
Nemesis
Nemesis
SweetJoey553271
Nemesis
Level 41
God Stats
0W - 1L
1,471 SR
Queue Stats
213W - 218L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 11
8,800
800
8,130
5,278
1,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
7 / 2 / 9
9,299
845
9,667
6,802
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
12
6 / 2 / 10
9,433
858
5,569
7,487
5,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 2
8,315
756
5,276
8,389
2,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
9
0 / 6 / 4
6,733
612
3,633
11,980
5,834
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 6 / 3
7,840
713
6,354
12,248
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
18
Kills
5
5
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
Hercules
0
6
4
0.33
W
5
1
11
10.5
L
2
6
3
0.58
W
7
2
9
5.75
W
Athena
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,366
Damage
15,263
19,567
Taken
32,617
9,767
Mitigated
13,230
2,395
Healing
5,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,276
1,610
206
651
8,389
2,810
0
5,270
3,119
25,150
0
L
Hercules
3,633
1,679
306
2,274
11,980
5,834
0
4,011
7,969
0
12,600
W
8,130
5,115
0
724
5,278
1,753
1,685
1,482
3,796
0
33,038
L
6,354
2,754
182
2,341
12,248
4,586
293
5,983
6,265
0
20,875
W
9,667
1,274
414
366
6,802
2,474
640
1,612
5,190
37,215
0
W
Athena
5,569
1,759
366
525
7,487
5,540
523
2,222
5,265
17,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,532
Gold Earned
22,888
140
Minions Killed
83
0
Camps Cleared
0
604,781
Distance Traveled
538,149
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,315
756
33
3
0
169,610
3
L
Hercules
6,733
612
21
2
0
174,738
1
W
Neith
8,800
800
68
6
0
208,054
0
L
Nemesis
7,840
713
29
3
0
193,801
0
W
Zeus
9,299
845
50
5
0
167,160
3
W
Athena
9,433
858
22
2
0
229,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role