Player Matchup

Kali
Kali
AyyDattBoii
Kali
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 18L
1,446 Elo+
Solo
Eset
Eset
I Artistiq I
Eset
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 62L
1,649 Elo+
Solo
Yemoja
Yemoja
RealDaniel145
Yemoja
Level 4
God Stats
0W - 2L
1,267 SR
Queue Stats
7W - 9L
1,405 Elo+
Solo
Tyr
Tyr
SADISTIK82
Tyr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 167L
1,385 Elo+
Solo
Artemis
Artemis
aresenyalyu
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,453 SR
1,477 Elo+

VS

Team Averages
Level 19
1,620 SR
1,515 Elo+
Chang'e
Chang'e
Jaeishere6
Chang'e
Level 28
God Stats
14W - 10L
1,576 SR
Queue Stats
214W - 247L
1,506 Elo+
Solo
Nemesis
Nemesis
OrthodoxPlot651
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
XMystic_Mel-onX
Kukulkan
Level 30
God Stats
9W - 4L
1,759 SR
Queue Stats
17W - 19L
1,710 Elo+
Solo
Bacchus
Bacchus
dun-governor
Bacchus
Level 6
God Stats
3W - 4L
1,687 SR
Queue Stats
7W - 14L
1,405 Elo+
Solo
Erlang Shen
Erlang Shen
mikeJr-Sr
Erlang Shen
Level 29
God Stats
16W - 20L
1,577 SR
Queue Stats
73W - 69L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
3,788
474
1,633
6,683
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
1 / 4 / 0
4,426
553
5,475
5,668
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 4 / 1
3,866
483
1,314
5,300
2,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 1 / 0
3,871
484
1,489
2,907
797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
aresenyalyu
Artemis
5
0 / 4 / 0
3,762
470
2,489
3,947
1,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jaeishere6
Chang'e
9
4 / 0 / 2
5,462
683
3,246
5,282
1,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 3 / 2
4,071
509
1,552
4,308
1,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
8
4 / 0 / 5
5,286
661
5,127
3,103
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
dun-governor
Bacchus
7
3 / 0 / 4
5,156
645
2,056
4,756
2,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
mikeJr-Sr
Erlang Shen
9
6 / 0 / 4
5,742
718
4,376
5,694
3,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
17
17
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
1
4
0
0.25
W
Chang'e
Jaeishere6
Chang'e
4
0
2
5
W
0
3
2
0.33
L
0
4
1
0.13
L
1
1
0
1
W
Kukulkan
4
0
5
6.5
L
Artemis
aresenyalyu
Artemis
0
4
0
0
W
Bacchus
dun-governor
Bacchus
3
0
4
5
W
Erlang Shen
mikeJr-Sr
Erlang Shen
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,400
Damage
16,357
24,505
Taken
23,143
7,942
Mitigated
9,876
5,041
Healing
5,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,633
769
0
1,572
6,683
2,083
0
2,505
4,178
0
12,299
L
5,475
505
249
1,180
5,668
1,881
501
1,955
3,713
29,790
0
W
Chang'e
Jaeishere6
Chang'e
3,246
871
791
2,534
5,282
1,361
1,486
42
5,240
19,506
0
W
1,552
737
0
527
4,308
1,121
69
1,626
2,682
0
8,567
L
1,314
388
471
336
5,300
2,128
88
3,196
2,104
3,684
0
L
1,489
481
0
456
2,907
797
0
0
2,907
0
8,674
W
Kukulkan
5,127
302
0
250
3,103
1,023
0
2,125
978
22,394
0
L
Artemis
aresenyalyu
Artemis
2,489
1,049
0
777
3,947
1,053
84
2,773
1,174
0
9,180
W
Bacchus
dun-governor
Bacchus
2,056
677
0
396
4,756
2,523
102
863
3,893
12,308
0
W
Erlang Shen
mikeJr-Sr
Erlang Shen
4,376
2,327
0
1,354
5,694
3,848
0
2,133
3,561
0
20,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,713
Gold Earned
25,717
110
Minions Killed
160
0
Camps Cleared
0
701,276
Distance Traveled
853,686
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,788
474
28
4
0
182,731
3
L
Eset
4,426
553
43
5
0
150,378
0
W
Chang'e
5,462
683
40
5
0
165,608
4
W
Nemesis
4,071
509
15
2
0
184,423
2
L
Yemoja
3,866
483
2
0
0
167,520
0
L
Tyr
3,871
484
20
3
0
104,302
0
W
Kukulkan
5,286
661
41
5
0
155,648
0
L
Artemis
3,762
470
17
2
0
96,345
1
W
Bacchus
5,156
645
21
3
0
170,791
2
W
Erlang Shen
5,742
718
43
5
0
177,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role