Player Matchup

Ymir
Ymir
Chr0nicleExe
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 17L
1,710 Elo+
Party 1
Nox
Nox
DrJammer
Nox
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,544 Elo+
Party 1
Hel
Hel
Ethereal436
Hel
Level 4
God Stats
1W - 1L
1,702 SR
Queue Stats
11W - 10L
1,382 Elo+
Party 1
Tyr
Tyr
HecarimsCoomSmut
Tyr
Level 4
God Stats
1W - 6L
1,326 SR
Queue Stats
31W - 26L
1,382 Elo+
Party 1
Zeus
Zeus
derperu
Zeus
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 18L
1,404 Elo+
Party 1
Team Averages
Level 6
1,505 SR
1,484 Elo+

VS

Team Averages
Level 14
1,399 SR
1,400 Elo+
Susano
Susano
LonelyWoofer
Susano
Level 18
God Stats
9W - 2L
1,478 SR
Queue Stats
76W - 41L
1,651 Elo+
Solo
Persephone
Persephone
Meyni
Persephone
Level 19
God Stats
1W - 3L
1,024 SR
Queue Stats
2W - 4L
1,124 Elo+
Solo
Heimdallr
Heimdallr
NOOOEEEL
Heimdallr
Level 28
God Stats
12W - 16L
1,497 SR
Queue Stats
13W - 18L
1,408 Elo+
Party 2
Neith
Neith
ObiWamjad
Neith
Level 3
God Stats
2W - 1L
1,497 SR
Queue Stats
11W - 16L
1,408 Elo+
Party 2
Artemis
Artemis
swagrasmus546
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 9
10,869
1,087
6,538
14,806
17,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 7 / 5
9,706
971
3,478
11,055
3,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 10 / 7
10,026
1,003
5,562
16,631
5,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 9 / 7
10,061
1,006
10,367
21,542
20,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
derperu
Zeus
16
5 / 7 / 6
11,016
1,102
13,718
11,140
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

92

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
30 / 2 / 7
16,938
1,694
41,852
10,794
4,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Meyni
Persephone
17
1 / 1 / 16
10,357
1,036
6,195
5,457
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
NOOOEEEL
Heimdallr
19
4 / 3 / 23
12,024
1,202
11,137
9,892
4,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
ObiWamjad
Neith
16
2 / 3 / 9
9,742
974
5,207
7,818
3,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
17
0 / 6 / 17
9,999
1,000
5,545
9,491
3,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
109
15
Kills
37
37
Deaths
15
34
Assists
72
Player
Kills
Deaths
Assists
KDA
L
3
4
9
1.88
L
2
7
5
0.64
L
2
10
7
0.55
L
3
9
7
0.72
W
Susano
30
2
7
16.75
W
Persephone
Meyni
Persephone
1
1
16
9
W
Heimdallr
NOOOEEEL
Heimdallr
4
3
23
5.17
W
Neith
ObiWamjad
Neith
2
3
9
2.17
L
Zeus
derperu
Zeus
5
7
6
1.14
W
Artemis
0
6
17
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,663
Damage
69,936
75,174
Taken
43,452
49,018
Mitigated
17,623
11,364
Healing
2,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,538
1,131
0
342
14,806
17,025
0
986
13,820
18,879
0
L
3,478
546
0
0
11,055
3,950
0
864
10,191
18,174
0
L
5,562
877
7,036
1,943
16,631
5,200
0
1,006
15,625
25,728
0
L
10,367
1,424
0
2,043
21,542
20,042
0
2,513
19,029
647
17,259
W
Susano
41,852
14,295
0
281
10,794
4,554
0
7,540
3,154
0
68,323
W
Persephone
Meyni
Persephone
6,195
825
0
234
5,457
2,059
0
3,723
1,659
19,602
0
W
Heimdallr
NOOOEEEL
Heimdallr
11,137
5,419
0
812
9,892
4,271
0
6,802
2,915
0
33,911
W
Neith
ObiWamjad
Neith
5,207
3,248
0
485
7,818
3,055
0
4,694
3,049
0
16,544
L
Zeus
derperu
Zeus
13,718
1,875
0
0
11,140
2,801
0
826
10,314
33,857
0
W
Artemis
5,545
1,512
0
390
9,491
3,684
0
7,184
2,232
0
10,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,678
Gold Earned
59,060
168
Minions Killed
181
3
Camps Cleared
6
946,337
Distance Traveled
890,629
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,869
1,087
35
4
1
176,615
0
L
Nox
9,706
971
17
2
0
149,841
0
L
Hel
10,026
1,003
50
5
1
196,881
0
L
Tyr
10,061
1,006
18
2
1
257,103
1
W
Susano
16,938
1,694
67
7
5
238,115
2
W
Persephone
10,357
1,036
29
3
1
192,613
0
W
Heimdallr
12,024
1,202
41
4
0
168,422
0
W
Neith
9,742
974
35
4
0
138,497
0
L
Zeus
11,016
1,102
48
5
0
165,897
0
W
Artemis
9,999
1,000
9
1
0
152,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role