Player Matchup

Ares
Ares
DOyouLIKEfakesYT
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,691 Elo+
Solo
Arachne
Arachne
DSavage22
Arachne
Level 20
God Stats
23W - 30L
1,757 SR
Queue Stats
783W - 777L
1,545 Elo+
Party 1
Skadi
Skadi
Fenrir Qc 82
Skadi
Level 11
God Stats
2W - 3L
1,516 SR
Queue Stats
11W - 10L
1,585 Elo+
Solo
Janus
Janus
SaltyDalty5
Janus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 326L
1,625 Elo+
Party 1
Mulan
Mulan
XDknights1
Mulan
Level 27
God Stats
5W - 6L
1,498 SR
Queue Stats
79W - 78L
1,635 Elo+
Solo
Team Averages
Level 17
1,554 SR
1,616 Elo+

VS

Team Averages
Level 18
1,585 SR
1,622 Elo+
Sol
Sol
Blk D Hard R
Sol
Level 4
God Stats
2W - 3L
1,686 SR
Queue Stats
10W - 8L
1,730 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DankDogeM8
Cu Chulainn
Level 28
God Stats
7W - 9L
1,643 SR
Queue Stats
21W - 22L
1,669 Elo+
Solo
Thoth
Thoth
ETg Russell
Thoth
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 73L
1,647 Elo+
Solo
Arachne
Arachne
Mmmmm Its Me
Arachne
Level 8
God Stats
15W - 13L
1,594 SR
Queue Stats
36W - 23L
1,511 Elo+
Party 2
Horus
Horus
Warhound525
Horus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 29L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,708
408
2,683
11,054
4,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
DSavage22
Arachne
10
2 / 8 / 2
6,648
475
8,103
15,655
4,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 3 / 1
5,232
374
1,932
6,211
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 6 / 1
6,006
429
3,515
7,746
3,782
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Mulan
11
2 / 6 / 0
6,633
474
5,169
11,103
7,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
8,660
619
9,490
8,980
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
DankDogeM8
Cu Chulainn
15
7 / 2 / 3
9,389
671
10,099
8,515
7,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
6 / 2 / 2
8,512
608
7,749
8,221
2,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Mmmmm Its Me
Arachne
14
6 / 2 / 7
8,751
625
7,553
12,442
4,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
4 / 0 / 5
8,116
580
4,782
8,878
4,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
7
Kills
28
28
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
1
5
0
0.2
L
Arachne
DSavage22
Arachne
2
8
2
0.38
W
Cu Chulainn
DankDogeM8
Cu Chulainn
7
2
3
4.25
W
6
2
2
3.5
L
1
3
1
0.5
W
Arachne
Mmmmm Its Me
Arachne
6
2
7
4.75
L
1
6
1
0.25
W
4
0
5
6.5
L
Mulan
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,402
Damage
39,673
51,769
Taken
47,036
22,721
Mitigated
21,814
9,562
Healing
19,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,490
2,522
0
6,033
8,980
2,781
2,640
1,860
7,120
54,831
0
L
2,683
715
0
1,300
11,054
4,922
0
7,561
3,493
13,954
0
L
Arachne
DSavage22
Arachne
8,103
5,395
0
3,027
15,655
4,990
0
2,617
13,038
0
35,127
W
Cu Chulainn
DankDogeM8
Cu Chulainn
10,099
4,190
0
1,010
8,515
7,116
562
0
8,229
507
52,228
W
7,749
630
0
2,477
8,221
2,692
747
2,841
5,380
45,823
0
L
1,932
669
0
1,499
6,211
1,491
0
2,243
3,968
0
16,099
W
Arachne
Mmmmm Its Me
Arachne
7,553
5,040
0
7,326
12,442
4,479
598
631
11,686
0
42,371
L
3,515
435
0
0
7,746
3,782
0
4,517
3,229
28,174
0
W
4,782
2,614
457
2,399
8,878
4,746
810
866
8,012
0
31,955
L
Mulan
5,169
1,255
0
3,736
11,103
7,536
0
301
10,802
0
32,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,227
Gold Earned
43,428
219
Minions Killed
422
0
Camps Cleared
0
1,019,453
Distance Traveled
1,269,883
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,660
619
96
7
0
227,517
0
L
Ares
5,708
408
18
1
0
226,010
0
L
Arachne
6,648
475
62
4
0
225,219
0
W
Cu Chulainn
9,389
671
111
8
0
272,291
1
W
Thoth
8,512
608
84
6
0
238,440
2
L
Skadi
5,232
374
26
2
0
130,068
2
W
Arachne
8,751
625
82
6
0
279,475
1
L
Janus
6,006
429
35
3
0
196,570
0
W
Horus
8,116
580
49
4
0
252,160
4
L
Mulan
6,633
474
78
6
0
241,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role