Player Matchup

Chaac
Chaac
Wariri
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,482 Elo+
Solo
Izanami
Izanami
Yuyuyan614
Izanami
Level 27
God Stats
80W - 45L
1,501 SR
Queue Stats
873W - 931L
1,334 Elo+
Solo
Hel
Hel
Ziexus
Hel
Level 28
God Stats
12W - 18L
1,343 SR
Queue Stats
193W - 202L
1,443 Elo+
Solo
Kuzenbo
Kuzenbo
jtmayonaise
Kuzenbo
Level 29
God Stats
234W - 258L
1,516 SR
Queue Stats
253W - 279L
1,479 Elo+
Solo
Neith
Neith
meercat28
Neith
Level 24
God Stats
163W - 165L
1,390 SR
Queue Stats
168W - 175L
1,305 Elo+
Solo
Team Averages
Level 23
1,450 SR
1,408 Elo+

VS

Team Averages
Level 13
1,542 SR
1,381 Elo+
Kukulkan
Kukulkan
DishaDelight
Kukulkan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,635 Elo+
Solo
Neith
Neith
Jazzles1258
Neith
Level 7
God Stats
0W - 3L
1,273 SR
Queue Stats
58W - 61L
1,289 Elo+
Solo
Bastet
Bastet
SerGeNt_Skyzo
Bastet
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 26L
1,270 Elo+
Solo
Mulan
Mulan
ThatSlumped
Mulan
Level 17
God Stats
1W - 1L
1,709 SR
Queue Stats
7W - 12L
1,129 Elo+
Solo
Ares
Ares
gusty-quirk0
Ares
Level 5
God Stats
2W - 1L
1,730 SR
Queue Stats
4W - 8L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Wariri
Chaac
20
1 / 3 / 16
13,276
885
7,806
17,789
19,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Yuyuyan614
Izanami
20
8 / 8 / 15
15,531
1,035
29,642
22,884
9,938
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
Ziexus
Hel
20
11 / 2 / 14
15,353
1,024
28,930
20,660
8,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
jtmayonaise
Kuzenbo
20
11 / 4 / 15
15,486
1,032
33,008
32,073
52,625
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
meercat28
Neith
20
5 / 1 / 12
14,124
942
9,563
9,956
8,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

89

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DishaDelight
Kukulkan
20
8 / 6 / 5
15,953
1,064
33,626
24,200
11,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

19
1 / 5 / 6
13,204
880
9,123
14,464
6,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
0 / 10 / 12
13,484
899
24,719
25,001
18,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 4 / 6
16,114
1,074
24,223
25,806
29,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
1 / 11 / 6
13,536
902
5,006
29,794
33,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
53
36
Kills
18
18
Deaths
36
72
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DishaDelight
Kukulkan
8
6
5
1.75
L
1
5
6
0.8
L
0
10
12
0.6
L
8
4
6
2.75
W
Chaac
Wariri
Chaac
1
3
16
3
W
Izanami
Yuyuyan614
Izanami
8
8
15
1.94
W
Hel
Ziexus
Hel
11
2
14
9
L
1
11
6
0.36
W
Kuzenbo
jtmayonaise
Kuzenbo
11
4
15
4.63
W
Neith
meercat28
Neith
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,949
Damage
96,697
103,362
Taken
119,265
98,751
Mitigated
100,107
29,265
Healing
10,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DishaDelight
Kukulkan
33,626
4,239
0
484
24,200
11,984
0
13,700
10,475
76,897
0
L
9,123
2,537
0
2,516
14,464
6,657
0
8,642
5,822
0
28,798
L
24,719
9,588
0
0
25,001
18,152
0
13,567
11,359
0
44,198
L
24,223
5,537
859
5,865
25,806
29,715
0
11,488
14,118
1,392
66,495
W
Chaac
Wariri
Chaac
7,806
2,439
0
2,234
17,789
19,655
0
8,270
9,394
0
25,212
W
Izanami
Yuyuyan614
Izanami
29,642
27,546
286
883
22,884
9,938
0
8,819
13,890
0
68,793
W
Hel
Ziexus
Hel
28,930
3,122
8,111
11,869
20,660
8,332
0
6,873
13,637
42,604
0
L
5,006
2,150
0
983
29,794
33,599
0
14,541
14,928
16,759
0
W
Kuzenbo
jtmayonaise
Kuzenbo
33,008
8,311
0
5,232
32,073
52,625
0
11,566
20,228
53,894
0
W
Neith
meercat28
Neith
9,563
4,669
0
650
9,956
8,201
0
3,549
6,307
0
35,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,770
Gold Earned
72,291
306
Minions Killed
311
5
Camps Cleared
6
1,343,804
Distance Traveled
1,276,171
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,953
1,064
115
8
1
254,161
0
L
Neith
13,204
880
44
3
2
214,437
1
L
Bastet
13,484
899
31
2
0
293,319
0
L
Mulan
16,114
1,074
115
8
1
266,926
1
W
Chaac
13,276
885
44
3
1
252,013
0
W
Izanami
15,531
1,035
106
7
3
227,736
1
W
Hel
15,353
1,024
46
3
0
309,154
0
L
Ares
13,536
902
6
0
2
247,328
0
W
Kuzenbo
15,486
1,032
49
3
1
290,973
4
W
Neith
14,124
942
61
4
0
263,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role