Player Matchup

Thanatos
Thanatos
Barnar
Thanatos
Level 131
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 104L
1,610 Elo+
Party 3
Cerberus
Cerberus
BruteBrutale
Cerberus
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
37W - 31L
1,760 Elo+
Solo
Izanami
Izanami
HamSolo8
Izanami
Level 104
God Stats
45W - 33L
1,624 SR
Queue Stats
219W - 226L
1,545 Elo+
Solo
Pele
Pele
KuroBrian
Pele
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
TheMartiRM
Raijin
Level 154
God Stats
9W - 13L
1,321 SR
Queue Stats
227W - 224L
1,577 Elo+
Party 3
Team Averages
Level 133
1,489 SR
1,599 Elo+

VS

Team Averages
Level 118
1,506 SR
1,558 Elo+
Cthulhu
Cthulhu
Brewcat
Cthulhu
Level 73
God Stats
16W - 15L
1,604 SR
Queue Stats
250W - 250L
1,448 Elo+
Party 2
Ymir
Ymir
Vitani
Ymir
Level 160
God Stats
6W - 4L
1,447 SR
Queue Stats
52W - 43L
1,504 Elo+
Party 2
Raijin
Raijin
ZGRaider857
Raijin
Level 86
God Stats
8W - 9L
1,500 SR
Queue Stats
162W - 125L
1,630 Elo+
Party 1
Cernunnos
Cernunnos
Zeyroxas
Cernunnos
Level 147
God Stats
1W - 3L
1,298 SR
Queue Stats
17W - 26L
1,589 Elo+
Party 2
Mercury
Mercury
xDoomOnSmitex
Mercury
Level 126
God Stats
2W - 2L
1,681 SR
Queue Stats
253W - 204L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Barnar
Thanatos
14
3 / 5 / 7
9,039
476
5,628
14,859
5,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
BruteBrutale
Cerberus
14
3 / 2 / 14
9,345
492
8,923
15,373
12,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
HamSolo8
Izanami
17
5 / 4 / 8
10,817
569
10,977
11,272
6,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
18
10 / 2 / 4
11,961
630
14,473
12,408
8,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
TheMartiRM
Raijin
17
8 / 3 / 10
11,514
606
15,953
9,539
4,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brewcat
Cthulhu
14
3 / 6 / 5
9,052
476
5,943
17,995
11,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Vitani
Ymir
12
2 / 6 / 4
7,390
389
3,993
13,899
10,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Raijin
15
3 / 7 / 5
9,058
477
6,891
10,651
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Zeyroxas
Cernunnos
14
0 / 5 / 3
8,942
471
7,642
13,636
4,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
17
8 / 5 / 4
10,829
570
9,697
16,391
6,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
37
29
Kills
16
16
Deaths
29
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Barnar
Thanatos
3
5
7
1.3
L
Cthulhu
Brewcat
Cthulhu
3
6
5
0.92
W
Cerberus
BruteBrutale
Cerberus
3
2
14
5
W
Izanami
HamSolo8
Izanami
5
4
8
2.25
W
Pele
10
2
4
6
W
Raijin
TheMartiRM
Raijin
8
3
10
4.33
L
Ymir
Vitani
Ymir
2
6
4
0.67
L
Raijin
3
7
5
0.79
L
Cernunnos
Zeyroxas
Cernunnos
0
5
3
0.3
L
Mercury
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,954
Damage
34,166
63,451
Taken
72,572
37,628
Mitigated
36,499
23,628
Healing
12,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Barnar
Thanatos
5,628
1,491
0
11,095
14,859
5,854
487
4,434
10,425
0
37,770
L
Cthulhu
Brewcat
Cthulhu
5,943
324
375
3,508
17,995
11,348
0
7,342
10,460
40,554
0
W
Cerberus
BruteBrutale
Cerberus
8,923
946
491
1,704
15,373
12,383
782
3,769
11,604
37,766
0
W
Izanami
HamSolo8
Izanami
10,977
6,189
0
2,553
11,272
6,570
3,447
2,439
8,833
0
76,391
W
Pele
14,473
5,949
0
6,007
12,408
8,577
433
3,122
9,286
0
73,879
W
Raijin
TheMartiRM
Raijin
15,953
2,454
0
1,778
9,539
4,244
1,240
2,947
6,592
75,834
0
L
Ymir
Vitani
Ymir
3,993
779
0
939
13,899
10,636
198
5,285
8,529
16,482
508
L
Raijin
6,891
543
0
1,100
10,651
3,717
252
4,601
5,720
51,453
0
L
Cernunnos
Zeyroxas
Cernunnos
7,642
3,746
0
4,372
13,636
4,505
990
3,097
10,497
0
60,530
L
Mercury
9,697
4,364
0
2,416
16,391
6,293
0
3,753
12,490
0
77,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,676
Gold Earned
45,271
514
Minions Killed
442
0
Camps Cleared
0
1,813,294
Distance Traveled
1,679,739
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,039
476
54
3
0
368,595
4
L
Cthulhu
9,052
476
82
4
0
323,707
4
W
Cerberus
9,345
492
75
4
0
377,926
4
W
Izanami
10,817
569
128
7
0
321,982
10
W
Pele
11,961
630
131
7
0
401,336
0
W
Raijin
11,514
606
126
7
0
343,455
1
L
Ymir
7,390
389
21
1
0
338,969
1
L
Raijin
9,058
477
100
5
0
298,111
1
L
Cernunnos
8,942
471
100
5
0
310,063
5
L
Mercury
10,829
570
139
7
0
408,889
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role