Player Matchup

Medusa
Medusa
FiftyTester
Medusa
Level 16
God Stats
7W - 7L
1,691 SR
Queue Stats
51W - 44L
1,624 Elo+
Party 1
Terra
Terra
H3ntaiFi3nd
Terra
Level 15
God Stats
12W - 6L
1,756 SR
Queue Stats
45W - 42L
1,607 Elo+
Party 1
Eset
Eset
NotWhiteBlossom
Eset
Level 27
God Stats
0W - 2L
1,609 SR
Queue Stats
188W - 198L
1,488 Elo+
Solo
Guan Yu
Guan Yu
OSotoGari92
Guan Yu
Level 15
God Stats
4W - 4L
1,747 SR
Queue Stats
72W - 66L
1,605 Elo+
Solo
Ao Kuang
Ao Kuang
Tximango
Ao Kuang
Level 27
God Stats
0W - 2L
1,430 SR
Queue Stats
2W - 6L
1,380 Elo+
Solo
Team Averages
Level 20
1,647 SR
1,541 Elo+

VS

Team Averages
Level 13
1,480 SR
1,516 Elo+
Da Ji
Da Ji
ChikaraSubete
Da Ji
Level 8
God Stats
2W - 5L
1,435 SR
Queue Stats
85W - 53L
1,441 Elo+
Solo
Chaac
Chaac
Dynamix2120
Chaac
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,478 Elo+
Party 2
Ra
Ra
Ewirien
Ra
Level 6
God Stats
3W - 1L
1,526 SR
Queue Stats
7W - 9L
1,477 Elo+
Party 2
Anhur
Anhur
Krevet6989
Anhur
Level 14
God Stats
10W - 11L
1,528 SR
Queue Stats
237W - 226L
1,583 Elo+
Solo
Fenrir
Fenrir
Sahtorius
Fenrir
Level 29
God Stats
2W - 4L
1,413 SR
Queue Stats
102W - 82L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
1 / 3 / 0
4,966
497
2,460
4,271
1,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
4,937
494
3,052
5,723
2,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 6 / 0
4,917
492
3,676
6,975
2,313
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
OSotoGari92
Guan Yu
10
2 / 4 / 0
5,876
588
2,420
7,029
3,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
Tximango
Ao Kuang
7
1 / 5 / 0
4,928
493
2,543
8,707
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 1
6,934
693
7,787
6,825
2,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 4
5,844
584
3,421
6,912
3,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 1 / 5
6,225
623
3,844
4,266
1,453
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
10
1 / 0 / 3
5,802
580
1,591
3,347
950
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Sahtorius
Fenrir
11
5 / 1 / 6
6,735
674
5,284
6,876
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
4
Kills
19
19
Deaths
4
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
0
1
9.5
W
1
2
4
1.5
W
3
1
5
5.5
L
Medusa
1
3
0
0.33
L
0
1
0
0
W
Anhur
1
0
3
2.5
L
0
6
0
0
L
Guan Yu
OSotoGari92
Guan Yu
2
4
0
0.5
W
Fenrir
Sahtorius
Fenrir
5
1
6
8
L
Ao Kuang
Tximango
Ao Kuang
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,151
Damage
21,927
32,705
Taken
28,226
11,421
Mitigated
10,517
8,590
Healing
11,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,787
2,904
0
610
6,825
2,215
0
2,026
4,799
0
38,196
W
3,421
568
0
2,851
6,912
3,573
875
860
5,764
0
20,959
W
3,844
682
326
1,697
4,266
1,453
1,446
2,723
1,543
30,297
0
L
Medusa
2,460
1,131
0
821
4,271
1,131
0
321
3,950
0
20,543
L
3,052
830
250
1,916
5,723
2,685
0
863
4,836
11,254
0
W
Anhur
1,591
393
0
1,263
3,347
950
894
1,215
2,132
0
29,547
L
3,676
426
0
929
6,975
2,313
0
1,452
5,523
23,374
0
L
Guan Yu
OSotoGari92
Guan Yu
2,420
449
0
1,645
7,029
3,343
694
0
6,704
0
22,065
W
Fenrir
Sahtorius
Fenrir
5,284
1,715
0
4,341
6,876
2,326
0
2,447
4,429
0
30,501
L
Ao Kuang
Tximango
Ao Kuang
2,543
1,113
0
3,029
8,707
1,949
0
1,208
7,474
16,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,624
Gold Earned
31,540
204
Minions Killed
266
0
Camps Cleared
0
909,288
Distance Traveled
961,037
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,934
693
66
7
0
211,955
4
W
Chaac
5,844
584
37
4
0
174,379
2
W
Ra
6,225
623
56
6
0
185,385
0
L
Medusa
4,966
497
45
5
0
182,092
2
L
Terra
4,937
494
19
2
0
212,912
3
W
Anhur
5,802
580
50
5
0
179,017
5
L
Eset
4,917
492
42
4
0
157,134
4
L
Guan Yu
5,876
588
61
6
0
196,114
1
W
Fenrir
6,735
674
57
6
0
210,301
0
L
Ao Kuang
4,928
493
37
4
0
161,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role