Player Matchup

Scylla
Scylla
GECO MASTER
Scylla
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 215L
1,776 Elo+
Solo
Bacchus
Bacchus
Project_Tunes
Bacchus
Level 8
God Stats
2W - 6L
1,528 SR
Queue Stats
19W - 24L
1,638 Elo+
Party 1
Vamana
Vamana
QRSL_Ausfersehen
Vamana
Level 14
God Stats
3W - 2L
1,693 SR
Queue Stats
44W - 52L
1,572 Elo+
Party 1
Nemesis
Nemesis
WickedBridge9
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 162L
1,671 Elo+
Solo
Neith
Neith
temp-760512
Neith
Level 7
God Stats
8W - 5L
1,727 SR
Queue Stats
28W - 25L
1,610 Elo+
Party 1
Team Averages
Level 14
1,590 SR
1,653 Elo+

VS

Team Averages
Level 16
1,601 SR
1,701 Elo+
Kukulkan
Kukulkan
Dodo554433
Kukulkan
Level 7
God Stats
7W - 5L
1,613 SR
Queue Stats
23W - 30L
1,519 Elo+
Solo
Erlang Shen
Erlang Shen
Jojira
Erlang Shen
Level 14
God Stats
5W - 4L
1,500 SR
Queue Stats
91W - 75L
1,697 Elo+
Solo
Agni
Agni
PapiChiludo8180
Agni
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
216W - 128L
1,860 Elo+
Solo
Loki
Loki
The ZIZ9488
Loki
Level 19
God Stats
9W - 5L
1,634 SR
Queue Stats
51W - 36L
1,639 Elo+
Solo
Ullr
Ullr
zzVizzion
Ullr
Level 14
God Stats
2W - 0L
1,756 SR
Queue Stats
31W - 8L
1,790 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
2 / 10 / 1
7,042
371
5,297
12,147
3,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
11
1 / 6 / 1
7,657
403
5,238
16,569
11,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 7 / 1
7,497
395
4,571
19,257
10,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
16
6 / 2 / 1
10,393
547
10,087
14,562
8,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 7 / 1
7,598
400
6,661
14,981
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dodo554433
Kukulkan
13
3 / 5 / 8
9,529
502
5,877
9,759
5,725
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Jojira
Erlang Shen
12
1 / 2 / 10
8,938
470
5,485
14,247
12,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
14 / 2 / 5
12,226
643
19,324
11,324
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
10 / 0 / 6
11,236
591
13,836
9,821
3,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
16
4 / 2 / 10
9,977
525
12,334
10,642
4,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
11
Kills
32
32
Deaths
11
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dodo554433
Kukulkan
3
5
8
1.4
L
Scylla
2
10
1
0.25
W
Erlang Shen
Jojira
Erlang Shen
1
2
10
3
W
14
2
5
8.25
L
Bacchus
1
6
1
0.25
L
1
7
1
0.21
W
10
0
6
13
L
Nemesis
6
2
1
3.25
L
1
7
1
0.21
W
Ullr
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,854
Damage
56,856
77,516
Taken
55,793
38,602
Mitigated
31,448
14,733
Healing
12,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dodo554433
Kukulkan
5,877
1,010
0
579
9,759
5,725
1,452
4,400
5,234
31,587
0
L
Scylla
5,297
1,374
0
130
12,147
3,480
0
7,044
5,103
23,471
0
W
Erlang Shen
Jojira
Erlang Shen
5,485
1,231
0
5,177
14,247
12,997
0
2,407
11,748
0
28,417
W
19,324
802
0
3,148
11,324
4,588
0
1,063
10,261
96,010
0
L
Bacchus
5,238
490
0
2,547
16,569
11,044
340
3,187
13,382
25,962
0
L
4,571
2,132
0
5,778
19,257
10,728
0
5,903
13,354
0
26,816
W
13,836
2,973
0
0
9,821
3,947
680
1,210
8,323
0
82,668
L
Nemesis
10,087
3,125
0
2,536
14,562
8,543
0
5,223
9,339
0
75,398
L
6,661
2,988
0
3,742
14,981
4,807
602
3,844
11,137
0
41,619
W
Ullr
12,334
5,563
0
3,484
10,642
4,191
186
1,455
9,187
0
60,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,187
Gold Earned
51,906
320
Minions Killed
495
0
Camps Cleared
0
1,736,725
Distance Traveled
1,821,528
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,529
502
61
3
0
340,504
1
L
Scylla
7,042
371
34
2
0
315,842
0
W
Erlang Shen
8,938
470
38
2
0
335,757
7
W
Agni
12,226
643
176
9
0
401,506
0
L
Bacchus
7,657
403
35
2
0
318,755
0
L
Vamana
7,497
395
51
3
0
394,771
0
W
Loki
11,236
591
118
6
0
395,459
6
L
Nemesis
10,393
547
121
6
0
393,560
1
L
Neith
7,598
400
79
4
0
313,797
0
W
Ullr
9,977
525
102
5
0
348,302
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role