Player Matchup

Ra
Ra
Capit0
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DonLeon95H
Cthulhu
Level 10
God Stats
17W - 25L
1,390 SR
Queue Stats
296W - 311L
1,351 Elo+
Party 3
Apollo
Apollo
SgtPleitegeier
Apollo
Level 49
God Stats
7W - 9L
1,297 SR
Queue Stats
83W - 88L
1,449 Elo+
Party 3
Kali
Kali
WitchyLeah
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,324 Elo+
Party 4
Guan Yu
Guan Yu
steyuj
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,221 Elo+
Party 4
Team Averages
Level 16
1,437 SR
1,369 Elo+

VS

Team Averages
Level 24
1,560 SR
1,484 Elo+
Nemesis
Nemesis
BuckTeeth
Nemesis
Level 6
God Stats
2W - 0L
1,798 SR
Queue Stats
6W - 4L
1,503 Elo+
Party 1
Olorun
Olorun
JamesCauldron
Olorun
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
96W - 117L
1,414 Elo+
Party 2
Chaac
Chaac
Marazarr
Chaac
Level 25
God Stats
7W - 5L
1,500 SR
Queue Stats
81W - 113L
1,358 Elo+
Party 2
Tsukuyomi
Tsukuyomi
luog
Tsukuyomi
Level 27
God Stats
4W - 3L
1,503 SR
Queue Stats
6W - 4L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
virvar1
Kukulkan
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 12L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
1 / 9 / 4
7,213
1,030
4,964
8,985
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
DonLeon95H
Cthulhu
13
3 / 3 / 4
7,685
1,098
6,562
10,064
9,251
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 7 / 5
7,269
1,038
5,157
10,791
4,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 4 / 2
6,586
941
2,834
7,809
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
steyuj
Guan Yu
12
1 / 3 / 3
6,773
968
2,557
6,713
4,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

157

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BuckTeeth
Nemesis
13
2 / 5 / 15
7,824
1,118
3,814
8,167
3,313
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
10 / 0 / 12
9,188
1,313
9,992
2,676
1,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Marazarr
Chaac
14
6 / 1 / 15
8,800
1,257
6,791
5,414
3,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
luog
Tsukuyomi
15
7 / 2 / 17
9,324
1,332
11,930
5,966
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
virvar1
Kukulkan
13
1 / 0 / 15
7,761
1,109
8,155
3,576
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
100
8
Kills
26
26
Deaths
8
18
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BuckTeeth
Nemesis
2
5
15
1.9
L
Ra
1
9
4
0.33
L
Cthulhu
DonLeon95H
Cthulhu
3
3
4
1.67
W
10
0
12
16
W
Chaac
Marazarr
Chaac
6
1
15
13.5
L
2
7
5
0.64
L
1
4
2
0.5
W
Tsukuyomi
luog
Tsukuyomi
7
2
17
7.75
L
Guan Yu
steyuj
Guan Yu
1
3
3
0.83
W
Kukulkan
virvar1
Kukulkan
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,074
Damage
40,682
44,362
Taken
25,799
24,204
Mitigated
11,844
2,585
Healing
5,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BuckTeeth
Nemesis
3,814
1,422
0
1,072
8,167
3,313
0
3,057
5,060
0
9,854
L
Ra
4,964
748
329
367
8,985
3,513
0
4,140
4,735
11,494
0
L
Cthulhu
DonLeon95H
Cthulhu
6,562
503
0
0
10,064
9,251
0
3,880
5,926
19,895
0
W
9,992
5,794
523
1,764
2,676
1,138
0
1,541
1,135
21,885
0
W
Chaac
Marazarr
Chaac
6,791
1,077
0
1,070
5,414
3,723
0
3,023
2,366
0
12,244
L
5,157
1,862
0
0
10,791
4,203
0
3,285
7,446
0
13,190
L
2,834
586
0
491
7,809
2,764
0
2,878
4,847
0
5,171
W
Tsukuyomi
luog
Tsukuyomi
11,930
4,545
0
791
5,966
2,353
0
1,657
4,234
0
23,953
L
Guan Yu
steyuj
Guan Yu
2,557
288
452
946
6,713
4,473
0
3,410
3,261
0
7,656
W
Kukulkan
virvar1
Kukulkan
8,155
749
0
469
3,576
1,317
0
2,248
1,303
21,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,526
Gold Earned
42,897
83
Minions Killed
128
3
Camps Cleared
4
551,510
Distance Traveled
684,076
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,824
1,118
23
3
2
125,526
0
L
Ra
7,213
1,030
29
4
1
80,823
2
L
Cthulhu
7,685
1,098
18
3
0
127,119
1
W
Olorun
9,188
1,313
16
2
0
129,721
2
W
Chaac
8,800
1,257
21
3
0
130,821
0
L
Apollo
7,269
1,038
10
1
0
129,608
0
L
Kali
6,586
941
9
1
0
116,906
0
W
Tsukuyomi
9,324
1,332
28
4
2
159,598
0
L
Guan Yu
6,773
968
17
2
2
97,054
0
W
Kukulkan
7,761
1,109
40
6
0
138,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role