Player Matchup

Nox
Nox
F3RRAR1
Nox
Level 28
God Stats
22W - 30L
1,226 SR
Queue Stats
218W - 320L
1,419 Elo+
Solo
Tyr
Tyr
Negrx
Tyr
Level 26
God Stats
2W - 2L
1,536 SR
Queue Stats
67W - 64L
1,572 Elo+
Party 2
Discordia
Discordia
sagenaruto121
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 96L
1,389 Elo+
Solo
Arachne
Arachne
xJunoz
Arachne
Level 24
God Stats
5W - 6L
1,789 SR
Queue Stats
62W - 53L
1,593 Elo+
Party 2
Neith
Neith
xPercz
Neith
Level 25
God Stats
35W - 22L
1,483 SR
Queue Stats
315W - 327L
1,447 Elo+
Solo
Team Averages
Level 26
1,507 SR
1,484 Elo+

VS

Team Averages
Level 13
1,506 SR
1,409 Elo+
Nemesis
Nemesis
Majiere
Nemesis
Level 8
God Stats
2W - 3L
1,332 SR
Queue Stats
4W - 8L
1,246 Elo+
Solo
Izanami
Izanami
MerCyiii
Izanami
Level 27
God Stats
7W - 2L
1,313 SR
Queue Stats
15W - 17L
1,158 Elo+
Solo
Ymir
Ymir
Special0lympic
Ymir
Level 7
God Stats
9W - 5L
1,649 SR
Queue Stats
36W - 25L
1,457 Elo+
Party 1
Guan Yu
Guan Yu
ripTrayvonMartin
Guan Yu
Level 16
God Stats
3W - 0L
1,659 SR
Queue Stats
42W - 26L
1,589 Elo+
Party 1
Anubis
Anubis
yw782a
Anubis
Level 5
God Stats
11W - 9L
1,578 SR
Queue Stats
30W - 24L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
2 / 3 / 3
7,348
490
2,076
6,839
2,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
Negrx
Tyr
13
0 / 3 / 0
7,282
485
2,151
8,071
3,865
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
sagenaruto121
Discordia
12
1 / 6 / 2
7,119
475
4,760
8,318
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
xJunoz
Arachne
11
5 / 4 / 2
7,205
480
6,850
10,202
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
xPercz
Neith
10
1 / 3 / 4
6,506
434
7,519
6,621
1,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Majiere
Nemesis
9
2 / 2 / 0
6,592
439
852
6,774
1,766
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
MerCyiii
Izanami
13
5 / 4 / 2
7,770
518
7,962
8,787
2,790
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 6
7,898
527
3,403
8,258
5,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 0 / 0
9,725
648
4,743
8,423
5,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
yw782a
Anubis
16
7 / 2 / 1
9,528
635
11,246
11,509
6,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
9
Kills
19
19
Deaths
10
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nox
2
3
3
1.17
W
Nemesis
Majiere
Nemesis
2
2
0
1
W
Izanami
MerCyiii
Izanami
5
4
2
1.5
L
Tyr
Negrx
Tyr
0
3
0
0
W
1
2
6
2
W
4
0
0
4
L
Discordia
sagenaruto121
Discordia
1
6
2
0.33
L
Arachne
xJunoz
Arachne
5
4
2
1.5
L
Neith
xPercz
Neith
1
3
4
1
W
Anubis
yw782a
Anubis
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,356
Damage
28,206
40,051
Taken
43,751
17,004
Mitigated
21,180
8,017
Healing
18,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
2,076
206
0
1,014
6,839
2,615
0
1,616
5,223
22,017
0
W
Nemesis
Majiere
Nemesis
852
149
0
1,780
6,774
1,766
0
228
6,546
0
21,474
W
Izanami
MerCyiii
Izanami
7,962
5,064
0
2,980
8,787
2,790
462
1,440
7,347
0
46,896
L
Tyr
Negrx
Tyr
2,151
374
0
2,022
8,071
3,865
152
1,419
6,477
0
41,982
W
3,403
298
0
1,188
8,258
5,065
136
636
7,622
23,978
0
W
4,743
807
108
3,837
8,423
5,341
1,417
185
8,238
0
62,247
L
Discordia
sagenaruto121
Discordia
4,760
438
0
660
8,318
3,764
86
6,647
1,671
38,766
0
L
Arachne
xJunoz
Arachne
6,850
4,381
0
2,470
10,202
4,845
0
3,427
6,731
0
38,529
L
Neith
xPercz
Neith
7,519
3,139
0
1,851
6,621
1,915
0
1,540
5,081
0
37,090
W
Anubis
yw782a
Anubis
11,246
896
0
8,816
11,509
6,218
2,119
4,347
7,162
60,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,460
Gold Earned
41,513
324
Minions Killed
438
0
Camps Cleared
0
1,230,082
Distance Traveled
1,393,838
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,348
490
61
4
0
250,327
3
W
Nemesis
6,592
439
32
2
0
309,307
1
W
Izanami
7,770
518
98
7
0
247,993
2
L
Tyr
7,282
485
100
7
0
258,219
0
W
Ymir
7,898
527
36
2
0
290,780
2
W
Guan Yu
9,725
648
158
11
0
311,853
0
L
Discordia
7,119
475
65
4
0
227,481
0
L
Arachne
7,205
480
53
4
0
278,097
5
L
Neith
6,506
434
45
3
0
215,958
3
W
Anubis
9,528
635
114
8
0
233,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role