Player Matchup

Khepri
Khepri
Bruk_2000
Khepri
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,361 Elo+
Party 2
Anhur
Anhur
Davioski10
Anhur
Level 8
God Stats
4W - 6L
1,271 SR
Queue Stats
7W - 14L
1,293 Elo+
Party 1
Jing Wei
Jing Wei
davi_r_dutra
Jing Wei
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 10L
1,325 Elo+
Party 2
Skadi
Skadi
dilldog-gamingYT
Skadi
Level 26
God Stats
52W - 51L
1,365 SR
Queue Stats
68W - 64L
1,337 Elo+
Party 1
Anubis
Anubis
jakejenk
Anubis
Level 16
God Stats
49W - 41L
1,411 SR
Queue Stats
65W - 62L
1,304 Elo+
Party 1
Team Averages
Level 13
1,410 SR
1,324 Elo+

VS

Team Averages
Level 24
1,607 SR
1,423 Elo+
Izanami
Izanami
Hippymess
Izanami
Level 16
God Stats
7W - 9L
1,552 SR
Queue Stats
76W - 115L
1,342 Elo+
Solo
Cupid
Cupid
LegoManiac41
Cupid
Level 27
God Stats
4W - 1L
1,795 SR
Queue Stats
14W - 18L
1,535 Elo+
Solo
Nu Wa
Nu Wa
Totalrock134391
Nu Wa
Level 29
God Stats
8W - 6L
1,729 SR
Queue Stats
132W - 170L
1,401 Elo+
Party 3
Sun Wukong
Sun Wukong
XTREME RICEBALL
Sun Wukong
Level 28
God Stats
16W - 10L
1,450 SR
Queue Stats
119W - 130L
1,466 Elo+
Party 3
Xing Tian
Xing Tian
brenden1525
Xing Tian
Level 18
God Stats
8W - 5L
1,509 SR
Queue Stats
67W - 88L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bruk_2000
Khepri
11
0 / 1 / 1
8,058
384
1,274
8,857
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
13
2 / 10 / 0
8,469
403
6,447
14,130
4,610
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
davi_r_dutra
Jing Wei
10
0 / 5 / 1
6,737
321
2,760
12,149
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 11 / 4
9,568
456
9,684
17,077
5,795
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
jakejenk
Anubis
11
2 / 8 / 4
7,956
379
6,240
12,755
4,987
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hippymess
Izanami
16
0 / 1 / 3
9,921
472
1,751
7,648
2,660
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
12 / 4 / 7
11,125
530
21,588
12,195
4,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
14 / 0 / 7
13,177
627
17,340
6,606
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
XTREME RICEBALL
Sun Wukong
17
6 / 0 / 0
10,752
512
8,187
10,159
5,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
brenden1525
Xing Tian
14
3 / 4 / 12
9,729
463
3,010
18,624
17,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
7
Kills
35
35
Deaths
9
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Khepri
Bruk_2000
Khepri
0
1
1
0.5
L
Anhur
2
10
0
0.2
W
Izanami
Hippymess
Izanami
0
1
3
1.5
W
12
4
7
3.88
W
14
0
7
17.5
W
Sun Wukong
XTREME RICEBALL
Sun Wukong
6
0
0
6
W
Xing Tian
brenden1525
Xing Tian
3
4
12
2.25
L
Jing Wei
davi_r_dutra
Jing Wei
0
5
1
0.1
L
3
11
4
0.45
L
Anubis
jakejenk
Anubis
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,405
Damage
51,876
64,968
Taken
55,232
25,788
Mitigated
33,579
8,386
Healing
10,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Bruk_2000
Khepri
1,274
63
0
625
8,857
6,298
250
3,520
5,117
26,273
0
L
Anhur
6,447
2,628
0
602
14,130
4,610
31
6,190
7,563
0
41,657
W
Izanami
Hippymess
Izanami
1,751
936
0
1,759
7,648
2,660
3,821
151
7,497
0
60,112
W
21,588
10,459
197
3,426
12,195
4,578
2,815
2,594
9,601
0
55,510
W
17,340
4,526
0
513
6,606
2,500
2,278
373
6,233
82,590
0
W
Sun Wukong
XTREME RICEBALL
Sun Wukong
8,187
1,954
0
2,467
10,159
5,917
1,195
1,890
8,269
0
59,094
W
Xing Tian
brenden1525
Xing Tian
3,010
360
964
1,284
18,624
17,924
265
2,506
16,118
26,610
0
L
Jing Wei
davi_r_dutra
Jing Wei
2,760
1,813
0
1,299
12,149
4,098
994
1,324
10,689
0
20,393
L
9,684
3,941
405
1,610
17,077
5,795
3,155
5,246
11,605
0
66,056
L
Anubis
jakejenk
Anubis
6,240
96
723
3,122
12,755
4,987
334
3,022
9,644
34,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,788
Gold Earned
54,704
314
Minions Killed
473
0
Camps Cleared
0
1,786,563
Distance Traveled
1,876,648
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,058
384
48
2
0
442,015
0
L
Anhur
8,469
403
70
3
0
330,359
0
W
Izanami
9,921
472
114
5
0
352,182
0
W
Cupid
11,125
530
93
4
0
397,054
0
W
Nu Wa
13,177
627
141
7
0
347,724
1
W
Sun Wukong
10,752
512
100
5
0
417,065
0
W
Xing Tian
9,729
463
25
1
0
362,623
2
L
Jing Wei
6,737
321
32
2
0
385,888
3
L
Skadi
9,568
456
106
5
0
314,915
1
L
Anubis
7,956
379
58
3
0
313,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role