Player Matchup

Apollo
Apollo
AltAnimeBae
Apollo
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Cls4798
Cabrakan
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,329 Elo+
Party 1
Poseidon
Poseidon
Halffast33
Poseidon
Level 160
God Stats
1W - 1L
1,863 SR
Queue Stats
59W - 54L
1,570 Elo+
Party 1
Merlin
Merlin
Mulan215
Merlin
Level 157
God Stats
0W - 1L
1,699 SR
Queue Stats
22W - 32L
1,329 Elo+
Party 1
Da Ji
Da Ji
harmony647
Da Ji
Level 147
God Stats
2W - 8L
1,039 SR
Queue Stats
71W - 87L
1,326 Elo+
Party 1
Team Averages
Level 154
1,520 SR
1,411 Elo+

VS

Team Averages
Level 125
1,658 SR
1,553 Elo+
Danzaburou
Danzaburou
Darihh
Danzaburou
Level 131
God Stats
1W - 0L
1,856 SR
Queue Stats
4W - 2L
1,609 Elo+
Solo
He Bo
He Bo
Oaraki
He Bo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 25L
1,637 Elo+
Party 2
Janus
Janus
OwO Morgan
Janus
Level 138
God Stats
9W - 9L
1,935 SR
Queue Stats
430W - 417L
1,558 Elo+
Solo
Heimdallr
Heimdallr
Sxrqet
Heimdallr
Level 109
God Stats
2W - 9L
1,500 SR
Queue Stats
282W - 298L
1,618 Elo+
Party 2
Nemesis
Nemesis
Tyloschwarztee
Nemesis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 92L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
2 / 8 / 6
10,186
566
10,503
16,075
7,093
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Cls4798
Cabrakan
19
2 / 7 / 14
10,822
601
13,147
31,851
38,649
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Halffast33
Poseidon
20
12 / 6 / 7
14,213
790
32,960
14,752
7,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
Mulan215
Merlin
19
3 / 5 / 12
11,181
621
22,012
10,949
5,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
18
3 / 5 / 14
11,029
613
8,950
14,182
6,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darihh
Danzaburou
20
9 / 4 / 14
14,560
809
24,295
25,365
12,181
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Oaraki
He Bo
19
5 / 6 / 13
12,428
690
13,812
16,058
7,376
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
20
7 / 5 / 16
13,164
731
18,896
13,959
6,602
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Sxrqet
Heimdallr
20
6 / 3 / 15
13,437
747
14,925
17,747
8,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 4 / 16
14,207
789
9,028
27,581
26,606
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
105
22
Kills
31
31
Deaths
22
53
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
8
6
0.63
L
Cabrakan
Cls4798
Cabrakan
2
7
14
1.29
W
Danzaburou
Darihh
Danzaburou
9
4
14
4
L
Poseidon
Halffast33
Poseidon
12
6
7
2.58
L
Merlin
Mulan215
Merlin
3
5
12
1.8
W
He Bo
Oaraki
He Bo
5
6
13
1.92
W
Janus
7
5
16
3
W
Heimdallr
Sxrqet
Heimdallr
6
3
15
4.5
W
4
4
16
3
L
Da Ji
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,572
Damage
80,956
87,809
Taken
100,710
64,768
Mitigated
61,550
21,862
Healing
39,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
10,503
3,320
396
2,429
16,075
7,093
0
6,381
9,447
0
27,540
L
Cabrakan
Cls4798
Cabrakan
13,147
1,483
2,297
9,771
31,851
38,649
0
10,690
20,554
17,616
0
W
Danzaburou
Darihh
Danzaburou
24,295
10,668
1,938
9,570
25,365
12,181
2,820
15,713
9,241
0
61,958
L
Poseidon
Halffast33
Poseidon
32,960
2,046
0
3,275
14,752
7,130
0
5,939
8,551
66,959
0
L
Merlin
Mulan215
Merlin
22,012
265
164
209
10,949
5,570
0
3,417
7,326
48,557
0
W
He Bo
Oaraki
He Bo
13,812
949
1,906
1,650
16,058
7,376
372
10,035
5,869
32,003
0
W
Janus
18,896
679
2,183
1,119
13,959
6,602
1,343
10,049
3,788
37,081
0
W
Heimdallr
Sxrqet
Heimdallr
14,925
4,794
4,956
4,255
17,747
8,785
2,087
12,716
4,817
0
42,952
W
9,028
1,375
3,701
8,006
27,581
26,606
72
18,317
8,876
0
13,912
L
Da Ji
8,950
1,022
2,175
1,146
14,182
6,326
0
4,771
9,223
0
11,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,431
Gold Earned
67,796
183
Minions Killed
211
0
Camps Cleared
0
1,571,696
Distance Traveled
1,687,751
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,186
566
36
2
0
326,426
1
L
Cabrakan
10,822
601
7
0
0
332,006
0
W
Danzaburou
14,560
809
59
3
0
320,084
0
L
Poseidon
14,213
790
69
4
0
297,899
0
L
Merlin
11,181
621
66
4
0
287,223
0
W
He Bo
12,428
690
29
2
0
330,074
0
W
Janus
13,164
731
44
2
0
340,913
0
W
Heimdallr
13,437
747
72
4
0
348,916
1
W
Nemesis
14,207
789
7
0
0
347,764
0
L
Da Ji
11,029
613
5
0
0
328,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role