Player Matchup

Ymir
Ymir
HeyBoiwasgooood
Ymir
Level 29
God Stats
7W - 4L
1,784 SR
Queue Stats
80W - 46L
1,879 Elo+
Solo
Merlin
Merlin
Lakeith
Merlin
Level 5
God Stats
26W - 26L
1,563 SR
Queue Stats
132W - 115L
1,666 Elo+
Party 3
Anhur
Anhur
MexicanAntelope
Anhur
Level 63
God Stats
29W - 35L
1,739 SR
Queue Stats
366W - 344L
1,631 Elo+
Party 3
Pele
Pele
Ryanj3
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
gransenpapaya
Anubis
Level 29
God Stats
14W - 7L
1,772 SR
Queue Stats
307W - 319L
1,584 Elo+
Solo
Team Averages
Level 31
1,672 SR
1,652 Elo+

VS

Team Averages
Level 46
1,533 SR
1,576 Elo+
Awilix
Awilix
Chloroboo
Awilix
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
DrugQueen
Cernunnos
Level 28
God Stats
2W - 3L
1,523 SR
Queue Stats
47W - 46L
1,678 Elo+
Party 2
Scylla
Scylla
Gennixior
Scylla
Level 6
God Stats
10W - 13L
1,775 SR
Queue Stats
39W - 55L
1,430 Elo+
Party 1
Izanami
Izanami
Winzens
Izanami
Level 24
God Stats
11W - 17L
1,366 SR
Queue Stats
17W - 22L
1,550 Elo+
Party 2
Tsukuyomi
Tsukuyomi
monkalaugh
Tsukuyomi
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 33L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 10
10,050
558
8,794
15,883
14,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Lakeith
Merlin
17
7 / 0 / 6
10,760
598
12,354
4,075
2,068
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 3 / 4
10,278
571
9,318
12,916
4,029
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
Ryanj3
Pele
19
5 / 1 / 4
10,903
606
7,686
11,214
5,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 6 / 2
8,376
465
4,592
12,844
9,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Chloroboo
Awilix
16
2 / 3 / 3
9,205
511
11,538
14,416
4,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
DrugQueen
Cernunnos
12
3 / 9 / 2
7,920
440
7,758
17,378
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Gennixior
Scylla
13
0 / 4 / 0
7,119
396
528
7,835
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Winzens
Izanami
13
2 / 5 / 0
8,159
453
3,755
9,637
2,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
monkalaugh
Tsukuyomi
17
6 / 2 / 0
10,119
562
13,003
13,462
11,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
23
Kills
13
13
Deaths
23
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Awilix
Chloroboo
Awilix
2
3
3
1.17
L
Cernunnos
DrugQueen
Cernunnos
3
9
2
0.44
L
Scylla
Gennixior
Scylla
0
4
0
0
W
4
3
10
3
W
Merlin
Lakeith
Merlin
7
0
6
10
W
7
3
4
3
W
Pele
Ryanj3
Pele
5
1
4
7
L
Izanami
Winzens
Izanami
2
5
0
0.4
W
0
6
2
0.17
L
Tsukuyomi
monkalaugh
Tsukuyomi
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,744
Damage
36,582
56,932
Taken
62,728
35,082
Mitigated
25,960
19,496
Healing
15,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Chloroboo
Awilix
11,538
5,373
0
4,088
14,416
4,840
0
3,223
11,081
0
75,530
L
Cernunnos
DrugQueen
Cernunnos
7,758
2,831
99
4,601
17,378
4,864
200
7,047
10,157
0
39,779
L
Scylla
Gennixior
Scylla
528
117
0
1,000
7,835
2,312
294
5,557
2,078
31,362
0
W
8,794
2,002
0
5,018
15,883
14,197
44
0
15,883
44,766
0
W
Merlin
Lakeith
Merlin
12,354
1,173
0
643
4,075
2,068
39
479
3,596
71,851
0
W
9,318
5,090
0
5,938
12,916
4,029
45
0
12,916
0
66,743
W
Pele
Ryanj3
Pele
7,686
1,598
0
4,979
11,214
5,384
19
49
11,165
0
94,661
L
Izanami
Winzens
Izanami
3,755
2,462
271
990
9,637
2,664
37
4,267
5,242
0
47,916
W
4,592
118
0
2,918
12,844
9,404
0
0
12,844
42,260
0
L
Tsukuyomi
monkalaugh
Tsukuyomi
13,003
2,274
0
4,688
13,462
11,280
114
4,980
8,430
0
63,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,367
Gold Earned
42,522
559
Minions Killed
501
0
Camps Cleared
0
1,714,581
Distance Traveled
1,623,633
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,205
511
141
8
0
409,869
1
L
Cernunnos
7,920
440
60
3
0
295,849
1
L
Scylla
7,119
396
62
3
0
261,359
0
W
Ymir
10,050
558
57
3
0
350,735
7
W
Merlin
10,760
598
133
7
0
353,833
4
W
Anhur
10,278
571
115
6
0
339,801
0
W
Pele
10,903
606
159
9
0
399,175
2
L
Izanami
8,159
453
112
6
0
316,229
0
W
Anubis
8,376
465
95
5
0
271,037
0
L
Tsukuyomi
10,119
562
126
7
0
340,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role