Player Matchup

Kukulkan
Kukulkan
NorthernWinter
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,530 Elo+
Solo
Izanami
Izanami
PrussianWaifu
Izanami
Level 17
God Stats
13W - 22L
1,466 SR
Queue Stats
39W - 64L
1,433 Elo+
Solo
Tyr
Tyr
TheBetaSimp
Tyr
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
26W - 30L
1,444 Elo+
Solo
The Morrigan
The Morrigan
WeaselDatBoi
The Morrigan
Level 29
God Stats
3W - 2L
1,709 SR
Queue Stats
31W - 24L
1,649 Elo+
Solo
Neith
Neith
babysmooth21
Neith
Level 23
God Stats
20W - 37L
1,447 SR
Queue Stats
80W - 109L
1,450 Elo+
Solo
Team Averages
Level 23
1,525 SR
1,501 Elo+

VS

Team Averages
Level 22
1,554 SR
1,496 Elo+
Chaac
Chaac
BlazingAsh2
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 73L
1,133 Elo+
Solo
Nemesis
Nemesis
DuBz203
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,526 Elo+
Solo
Skadi
Skadi
M1LKDADDY
Skadi
Level 8
God Stats
8W - 9L
1,554 SR
Queue Stats
14W - 12L
1,631 Elo+
Solo
Scylla
Scylla
Shaphyrax
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 43L
1,640 Elo+
Solo
Ymir
Ymir
twoiżi4мє
Ymir
Level 19
God Stats
1W - 0L
1,715 SR
Queue Stats
7W - 7L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 1 / 1
7,071
505
5,112
3,819
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
9
2 / 7 / 0
5,925
423
4,857
9,871
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 4 / 3
7,158
511
4,588
11,762
4,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Morrigan
WeaselDatBoi
The Morrigan
13
2 / 3 / 0
7,552
539
4,381
5,994
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 7 / 2
5,029
359
2,286
8,723
2,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,379
527
2,601
9,591
6,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
DuBz203
Nemesis
14
4 / 2 / 1
8,107
579
4,429
7,211
4,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
M1LKDADDY
Skadi
14
10 / 2 / 4
8,897
636
11,234
9,394
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Shaphyrax
Scylla
15
3 / 0 / 5
8,304
593
6,146
5,688
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 1 / 7
7,772
555
5,854
9,828
6,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
21
22
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
Nemesis
DuBz203
Nemesis
4
2
1
2.25
W
Skadi
M1LKDADDY
Skadi
10
2
4
6
L
Kukulkan
1
1
1
1.5
L
Izanami
2
7
0
0.29
W
Scylla
Shaphyrax
Scylla
3
0
5
5.5
L
1
4
3
0.63
L
The Morrigan
WeaselDatBoi
The Morrigan
2
3
0
0.67
L
0
7
2
0.14
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,224
Damage
30,264
40,169
Taken
41,712
13,202
Mitigated
22,938
8,985
Healing
11,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,601
275
0
4,487
9,591
6,837
820
4,975
4,280
0
37,195
W
Nemesis
DuBz203
Nemesis
4,429
1,904
0
600
7,211
4,701
0
1,148
6,035
0
51,875
W
Skadi
M1LKDADDY
Skadi
11,234
6,274
0
4,258
9,394
3,044
2,411
0
9,394
0
60,168
L
Kukulkan
5,112
228
0
534
3,819
1,336
0
1,289
2,356
29,377
0
L
Izanami
4,857
3,149
0
1,547
9,871
2,613
34
2,718
7,113
0
27,850
W
Scylla
Shaphyrax
Scylla
6,146
565
0
1,179
5,688
1,965
315
1,885
3,638
55,404
0
L
4,588
375
0
5,324
11,762
4,737
0
2,777
8,873
0
40,367
L
The Morrigan
WeaselDatBoi
The Morrigan
4,381
947
0
500
5,994
2,142
0
1,955
3,753
54,228
0
L
2,286
1,044
0
1,080
8,723
2,374
26
2,795
5,874
0
9,839
W
5,854
108
0
1,199
9,828
6,391
150
911
8,872
21,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,735
Gold Earned
40,459
340
Minions Killed
400
0
Camps Cleared
0
1,172,194
Distance Traveled
1,281,954
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,379
527
77
6
0
260,232
1
W
Nemesis
8,107
579
91
7
0
261,807
8
W
Skadi
8,897
636
96
7
0
241,846
1
L
Kukulkan
7,071
505
79
6
0
162,151
3
L
Izanami
5,925
423
43
3
0
237,042
0
W
Scylla
8,304
593
102
7
0
279,061
5
L
Tyr
7,158
511
79
6
0
271,386
5
L
The Morrigan
7,552
539
117
8
0
260,418
1
L
Neith
5,029
359
22
2
0
241,197
1
W
Ymir
7,772
555
34
2
0
239,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role