Player Matchup

Sobek
Sobek
Felipe_D_Lopes
Sobek
Level 26
God Stats
10W - 19L
1,444 SR
Queue Stats
283W - 475L
1,473 Elo+
Solo
Hel
Hel
Friskii
Hel
Level 25
God Stats
6W - 3L
1,698 SR
Queue Stats
13W - 12L
1,407 Elo+
Solo
Athena
Athena
GOD IRO7
Athena
Level 5
God Stats
1W - 4L
1,798 SR
Queue Stats
25W - 44L
1,654 Elo+
Party 1
Poseidon
Poseidon
Sergio Shidokay
Poseidon
Level 13
God Stats
1W - 7L
1,500 SR
Queue Stats
4W - 21L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
rayanguy
Cernunnos
Level 29
God Stats
1W - 2L
1,448 SR
Queue Stats
24W - 39L
1,556 Elo+
Solo
Team Averages
Level 20
1,577 SR
1,518 Elo+

VS

Team Averages
Level 20
1,569 SR
1,528 Elo+
Ah Puch
Ah Puch
KGH14789
Ah Puch
Level 28
God Stats
12W - 6L
1,525 SR
Queue Stats
457W - 454L
1,569 Elo+
Solo
Kukulkan
Kukulkan
Seitor22
Kukulkan
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 11L
1,703 Elo+
Solo
Ares
Ares
kirapost
Ares
Level 13
God Stats
5W - 2L
1,604 SR
Queue Stats
29W - 47L
1,299 Elo+
Solo
Cupid
Cupid
kkdekk1
Cupid
Level 24
God Stats
8W - 5L
1,717 SR
Queue Stats
100W - 106L
1,569 Elo+
Solo
Ymir
Ymir
rayocanabico
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 4
10,938
994
13,139
23,662
28,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hel
17
2 / 3 / 4
11,072
1,007
11,768
11,350
4,904
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
GOD IRO7
Athena
16
0 / 5 / 3
10,820
984
2,610
15,510
15,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
15
1 / 7 / 1
10,044
913
2,335
8,675
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cernunnos
rayanguy
Cernunnos
16
2 / 10 / 2
10,628
966
17,215
19,329
7,270
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

91

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KGH14789
Ah Puch
18
7 / 2 / 14
11,755
1,069
16,230
8,817
3,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Seitor22
Kukulkan
18
6 / 2 / 17
11,923
1,084
18,155
10,993
4,645
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
18
3 / 0 / 20
11,868
1,079
9,092
12,183
13,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
kkdekk1
Cupid
17
7 / 2 / 13
11,690
1,063
15,600
10,825
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
10 / 0 / 12
12,589
1,144
10,173
9,401
10,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
109
6
Kills
33
33
Deaths
6
14
Assists
76
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
Hel
2
3
4
1.33
L
Athena
GOD IRO7
Athena
0
5
3
0.3
W
Ah Puch
KGH14789
Ah Puch
7
2
14
7
W
Kukulkan
Seitor22
Kukulkan
6
2
17
7.25
L
Poseidon
1
7
1
0.21
W
Ares
3
0
20
13
W
Cupid
kkdekk1
Cupid
7
2
13
6.75
L
Cernunnos
rayanguy
Cernunnos
2
10
2
0.3
W
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,067
Damage
69,250
78,526
Taken
52,219
60,250
Mitigated
35,861
12,543
Healing
9,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,139
1,342
0
3,278
23,662
28,465
0
17,287
6,375
22,948
0
L
Hel
11,768
440
2,642
3,549
11,350
4,904
0
6,875
4,475
33,495
0
L
Athena
GOD IRO7
Athena
2,610
675
0
1,348
15,510
15,655
0
10,202
5,308
13,742
0
W
Ah Puch
KGH14789
Ah Puch
16,230
2,779
0
1,148
8,817
3,363
0
5,002
3,815
28,703
0
W
Kukulkan
Seitor22
Kukulkan
18,155
3,384
0
628
10,993
4,645
0
6,120
4,873
41,260
0
L
Poseidon
2,335
824
0
372
8,675
3,956
0
6,447
2,228
13,416
0
W
Ares
9,092
869
0
1,051
12,183
13,204
0
6,846
5,337
14,419
0
W
Cupid
kkdekk1
Cupid
15,600
8,177
0
2,657
10,825
4,157
0
6,730
4,095
0
32,341
L
Cernunnos
rayanguy
Cernunnos
17,215
7,547
0
1,354
19,329
7,270
0
12,839
6,490
0
48,328
W
10,173
2,662
0
4,163
9,401
10,492
0
5,154
4,247
23,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,502
Gold Earned
59,825
180
Minions Killed
175
5
Camps Cleared
4
820,417
Distance Traveled
986,662
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,938
994
21
2
1
219,809
0
L
Hel
11,072
1,007
56
5
1
215,657
0
L
Athena
10,820
984
19
2
1
148,303
0
W
Ah Puch
11,755
1,069
22
2
0
183,132
0
W
Kukulkan
11,923
1,084
71
6
2
213,548
1
L
Poseidon
10,044
913
26
2
0
82,317
0
W
Ares
11,868
1,079
11
1
0
249,097
1
W
Cupid
11,690
1,063
41
4
1
152,586
0
L
Cernunnos
10,628
966
58
5
2
154,331
0
W
Ymir
12,589
1,144
30
3
1
188,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role