Player Matchup

Chaac
Chaac
BlitzGD
Chaac
Level 74
God Stats
11W - 7L
1,640 SR
Queue Stats
266W - 297L
1,399 Elo+
Party 1
Anubis
Anubis
IBigTwinkies
Anubis
Level 26
God Stats
39W - 42L
1,468 SR
Queue Stats
89W - 126L
1,392 Elo+
Party 1
Ymir
Ymir
MeinKampph
Ymir
Level 16
God Stats
11W - 6L
1,677 SR
Queue Stats
65W - 59L
1,552 Elo+
Solo
Neith
Neith
SmellyCuuner
Neith
Level 13
God Stats
3W - 6L
1,358 SR
Queue Stats
20W - 23L
1,370 Elo+
Party 1
Nemesis
Nemesis
Stinkywar
Nemesis
Level 25
God Stats
31W - 33L
1,604 SR
Queue Stats
469W - 474L
1,543 Elo+
Solo
Team Averages
Level 31
1,549 SR
1,451 Elo+

VS

Team Averages
Level 42
1,495 SR
1,523 Elo+
Terra
Terra
MPK80
Terra
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,514 Elo+
Party 2
Tyr
Tyr
RACISTGAMER
Tyr
Level 29
God Stats
4W - 8L
1,321 SR
Queue Stats
253W - 263L
1,605 Elo+
Solo
Agni
Agni
Seemedunrun
Agni
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Set
Set
WeWuzKang
Set
Level 27
God Stats
6W - 3L
1,652 SR
Queue Stats
13W - 16L
1,495 Elo+
Solo
Danzaburou
Danzaburou
fucstr
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BlitzGD
Chaac
12
1 / 2 / 0
6,686
514
1,929
9,333
8,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
12
4 / 2 / 0
7,254
558
4,572
5,159
2,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 1 / 1
5,103
393
2,548
8,982
3,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
1 / 3 / 0
4,710
362
1,733
2,535
814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Nemesis
Stinkywar
Nemesis
9
0 / 3 / 1
5,838
449
3,193
6,932
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
MPK80
Terra
10
3 / 0 / 4
6,748
519
4,285
6,628
3,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 1 / 2
7,144
550
7,029
7,761
5,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 4 / 1
5,804
446
1,216
5,030
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 0 / 0
7,609
585
2,803
6,828
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
fucstr
Danzaburou
11
2 / 1 / 4
6,672
513
6,710
7,640
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
6
Kills
10
11
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
BlitzGD
Chaac
1
2
0
0.5
L
Anubis
4
2
0
2
W
Terra
MPK80
Terra
3
0
4
5
L
0
1
1
0.5
W
1
1
2
2
W
1
4
1
0.38
L
1
3
0
0.33
L
Nemesis
Stinkywar
Nemesis
0
3
1
0.17
W
3
0
0
3
W
Danzaburou
fucstr
Danzaburou
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,975
Damage
22,043
32,941
Taken
33,887
19,715
Mitigated
14,236
11,237
Healing
15,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BlitzGD
Chaac
1,929
305
0
5,260
9,333
8,860
0
0
8,895
0
29,239
L
Anubis
4,572
348
0
2,192
5,159
2,916
509
934
4,200
38,164
0
W
Terra
MPK80
Terra
4,285
1,132
1,237
3,137
6,628
3,563
456
1,303
5,325
11,118
0
L
2,548
126
0
2,666
8,982
3,348
0
2,089
6,893
11,915
0
W
7,029
1,251
0
3,950
7,761
5,352
0
187
7,299
0
35,425
W
1,216
61
0
250
5,030
1,000
596
3,484
1,546
18,291
0
L
1,733
998
0
264
2,535
814
0
893
1,642
0
7,033
L
Nemesis
Stinkywar
Nemesis
3,193
1,481
0
855
6,932
3,777
0
1,585
5,347
0
32,831
W
2,803
1,285
0
3,004
6,828
2,127
578
901
5,927
0
44,892
W
Danzaburou
fucstr
Danzaburou
6,710
3,432
0
3,657
7,640
2,194
1,727
1,245
6,395
0
38,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,591
Gold Earned
33,977
231
Minions Killed
272
0
Camps Cleared
0
976,358
Distance Traveled
1,145,174
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,686
514
63
5
0
227,891
0
L
Anubis
7,254
558
64
5
0
194,707
0
W
Terra
6,748
519
16
1
0
235,052
2
L
Ymir
5,103
393
22
2
0
181,109
0
W
Tyr
7,144
550
68
5
0
242,961
0
W
Agni
5,804
446
38
3
0
217,291
4
L
Neith
4,710
362
15
1
0
99,640
1
L
Nemesis
5,838
449
67
5
0
273,011
3
W
Set
7,609
585
94
7
0
249,661
1
W
Danzaburou
6,672
513
56
4
0
200,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role