Player Matchup

Ravana
Ravana
JanoFedeeo
Ravana
Level 55
God Stats
1W - 1L
1,249 SR
Queue Stats
71W - 70L
1,484 Elo+
Party 2
Ah Puch
Ah Puch
JoshuaSene
Ah Puch
Level 108
God Stats
51W - 17L
1,682 SR
Queue Stats
270W - 203L
1,546 Elo+
Solo
Tyr
Tyr
NordoOne
Tyr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
SaintLatt
Medusa
Level 42
God Stats
7W - 7L
1,460 SR
Queue Stats
221W - 219L
1,559 Elo+
Party 2
Athena
Athena
orangejuanma
Athena
Level 140
God Stats
32W - 32L
1,437 SR
Queue Stats
302W - 352L
1,417 Elo+
Solo
Team Averages
Level 90
1,466 SR
1,501 Elo+

VS

Team Averages
Level 104
1,519 SR
1,504 Elo+
Ao Kuang
Ao Kuang
GostoDeXadrez
Ao Kuang
Level 99
God Stats
7W - 4L
1,500 SR
Queue Stats
458W - 479L
1,470 Elo+
Solo
Neith
Neith
LordINNOS
Neith
Level 157
God Stats
1W - 1L
1,632 SR
Queue Stats
281W - 235L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
Matheuz_GMX
Baron Samedi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 146L
1,548 Elo+
Party 1
Izanami
Izanami
PHNunesAlves
Izanami
Level 48
God Stats
1W - 2L
1,688 SR
Queue Stats
95W - 112L
1,467 Elo+
Solo
Athena
Athena
SHUPELPS
Athena
Level 153
God Stats
9W - 9L
1,274 SR
Queue Stats
314W - 294L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JanoFedeeo
Ravana
15
2 / 2 / 5
8,561
535
5,761
7,854
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
JoshuaSene
Ah Puch
16
3 / 0 / 3
9,380
586
7,657
6,369
2,423
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
8 / 0 / 1
9,800
613
9,056
12,075
6,873
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
SaintLatt
Medusa
12
0 / 2 / 2
7,213
451
9,491
8,826
3,177
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
13
1 / 2 / 2
7,859
491
4,494
14,450
6,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GostoDeXadrez
Ao Kuang
13
2 / 6 / 1
7,549
472
4,220
14,798
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
LordINNOS
Neith
13
3 / 1 / 1
7,333
458
8,327
7,673
3,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Matheuz_GMX
Baron Samedi
13
0 / 2 / 1
7,472
467
3,908
7,799
3,136
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
PHNunesAlves
Izanami
13
1 / 4 / 0
7,923
495
4,387
8,734
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
SHUPELPS
Athena
13
0 / 1 / 4
7,253
453
4,195
13,370
9,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
14
Kills
6
6
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
GostoDeXadrez
Ao Kuang
2
6
1
0.42
W
Ravana
JanoFedeeo
Ravana
2
2
5
2.25
W
Ah Puch
JoshuaSene
Ah Puch
3
0
3
4.5
L
Neith
LordINNOS
Neith
3
1
1
3.5
L
Baron Samedi
Matheuz_GMX
Baron Samedi
0
2
1
0.25
W
8
0
1
8.5
L
Izanami
PHNunesAlves
Izanami
1
4
0
0.25
L
Athena
SHUPELPS
Athena
0
1
4
2
W
Medusa
SaintLatt
Medusa
0
2
2
0.5
W
Athena
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,459
Damage
25,037
49,574
Taken
52,374
22,646
Mitigated
26,247
18,383
Healing
16,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
GostoDeXadrez
Ao Kuang
4,220
598
0
6,832
14,798
5,440
0
1,681
13,117
39,856
0
W
Ravana
JanoFedeeo
Ravana
5,761
1,311
0
3,066
7,854
3,422
679
1,752
6,102
0
57,683
W
Ah Puch
JoshuaSene
Ah Puch
7,657
156
0
2,348
6,369
2,423
224
2,137
4,232
61,012
0
L
Neith
LordINNOS
Neith
8,327
3,726
0
3,139
7,673
3,186
726
1,217
6,456
0
55,169
L
Baron Samedi
Matheuz_GMX
Baron Samedi
3,908
511
29
1,965
7,799
3,136
0
4,609
3,190
48,702
0
W
9,056
1,504
0
5,396
12,075
6,873
51
1,188
10,887
0
58,175
L
Izanami
PHNunesAlves
Izanami
4,387
2,450
0
2,666
8,734
4,843
1,006
0
8,734
0
50,548
L
Athena
SHUPELPS
Athena
4,195
1,570
0
1,558
13,370
9,642
170
4,644
8,726
25,391
0
W
Medusa
SaintLatt
Medusa
9,491
4,010
0
3,140
8,826
3,177
841
2,804
6,022
0
49,549
W
Athena
4,494
1,633
485
3,948
14,450
6,751
129
4,442
10,008
32,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,813
Gold Earned
37,530
493
Minions Killed
437
0
Camps Cleared
0
1,596,412
Distance Traveled
1,323,910
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,549
472
75
5
0
287,162
0
W
Ravana
8,561
535
107
7
0
313,816
4
W
Ah Puch
9,380
586
116
7
0
295,540
7
L
Neith
7,333
458
104
7
0
269,701
7
L
Baron Samedi
7,472
467
105
7
0
280,767
6
W
Tyr
9,800
613
117
7
0
348,003
2
L
Izanami
7,923
495
114
7
0
210,103
6
L
Athena
7,253
453
39
2
0
276,177
3
W
Medusa
7,213
451
82
5
0
284,800
0
W
Athena
7,859
491
71
4
0
354,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role