Player Matchup

Heimdallr
Heimdallr
BarbaRuíva
Heimdallr
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 57L
1,500 Elo+
Solo
Tyr
Tyr
KING-Pepi121
Tyr
Level 25
God Stats
5W - 10L
1,519 SR
Queue Stats
170W - 170L
1,564 Elo+
Solo
Ra
Ra
VGozzi
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,803 Elo+
Party 2
Bacchus
Bacchus
mmariana
Bacchus
Level 27
God Stats
19W - 10L
1,790 SR
Queue Stats
55W - 41L
1,758 Elo+
Party 2
Cupid
Cupid
zMano
Cupid
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 36
1,562 SR
1,625 Elo+

VS

Team Averages
Level 16
1,593 SR
1,603 Elo+
Janus
Janus
Kyion_Schnee
Janus
Level 16
God Stats
9W - 2L
1,830 SR
Queue Stats
20W - 10L
1,755 Elo+
Solo
Nox
Nox
NameLess0078
Nox
Level 28
God Stats
5W - 3L
1,629 SR
Queue Stats
78W - 88L
1,612 Elo+
Party 1
Nike
Nike
PeuzinhoNeiff
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,627 Elo+
Party 1
Cupid
Cupid
T3RROR1574
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Zanattica
Neith
Level 6
God Stats
5W - 9L
1,507 SR
Queue Stats
10W - 16L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BarbaRuíva
Heimdallr
11
1 / 5 / 9
7,354
433
2,596
12,078
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 1 / 3
9,264
545
4,702
11,461
6,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
15
5 / 4 / 9
9,416
554
5,269
8,779
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
mmariana
Bacchus
12
3 / 3 / 11
8,210
483
5,085
11,886
8,980
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
zMano
Cupid
17
15 / 1 / 6
10,965
645
17,881
13,771
5,699
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 1
10,199
600
9,850
10,314
4,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 6 / 3
9,192
541
11,561
9,491
3,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 4 / 2
7,982
470
7,294
12,633
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
9
0 / 7 / 5
6,374
375
3,420
12,363
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Neith
Zanattica
Neith
10
0 / 7 / 1
6,536
384
2,095
7,998
5,414
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
26
Kills
13
14
Deaths
26
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BarbaRuíva
Heimdallr
1
5
9
1.1
W
2
1
3
3.5
L
4
2
1
2.25
L
7
6
3
1.42
L
2
4
2
0.75
L
Cupid
0
7
5
0.36
W
Ra
5
4
9
2.38
L
Neith
Zanattica
Neith
0
7
1
0.07
W
Bacchus
mmariana
Bacchus
3
3
11
2.83
W
Cupid
zMano
Cupid
15
1
6
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,533
Damage
34,220
57,975
Taken
52,799
28,377
Mitigated
23,444
21,815
Healing
8,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BarbaRuíva
Heimdallr
2,596
948
0
4,009
12,078
4,062
333
4,147
7,780
0
26,661
W
4,702
706
0
4,322
11,461
6,250
314
4,100
7,119
0
56,201
L
9,850
1,201
0
4,645
10,314
4,043
0
1,148
9,166
81,644
0
L
11,561
1,178
0
624
9,491
3,928
75
3,721
5,770
42,778
0
L
7,294
2,495
0
612
12,633
6,476
32
2,100
10,533
271
29,231
L
Cupid
3,420
2,111
181
2,146
12,363
3,583
101
3,199
9,164
0
18,055
W
Ra
5,269
803
1,245
2,400
8,779
3,386
733
6,148
2,353
44,427
0
L
Neith
Zanattica
Neith
2,095
1,321
45
499
7,998
5,414
298
186
7,812
0
25,658
W
Bacchus
mmariana
Bacchus
5,085
517
462
698
11,886
8,980
115
4,047
7,508
13,795
0
W
Cupid
zMano
Cupid
17,881
10,527
0
8,679
13,771
5,699
1,131
2,146
11,547
0
76,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,209
Gold Earned
40,283
396
Minions Killed
375
0
Camps Cleared
0
1,563,303
Distance Traveled
1,461,028
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,354
433
56
3
0
250,194
0
W
Tyr
9,264
545
130
8
0
361,795
5
L
Janus
10,199
600
167
10
0
353,175
3
L
Nox
9,192
541
92
5
0
303,225
3
L
Nike
7,982
470
38
2
0
294,129
0
L
Cupid
6,374
375
28
2
0
281,820
1
W
Ra
9,416
554
84
5
0
322,398
1
L
Neith
6,536
384
50
3
0
228,679
3
W
Bacchus
8,210
483
19
1
0
341,427
0
W
Cupid
10,965
645
107
6
0
287,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role