Player Matchup

Ah Puch
Ah Puch
PO_DaShoota901
Ah Puch
Level 29
God Stats
2W - 4L
1,560 SR
Queue Stats
6W - 11L
1,211 Elo+
Party 1
Hercules
Hercules
dankasswizard
Hercules
Level 28
God Stats
3W - 6L
1,603 SR
Queue Stats
122W - 145L
1,411 Elo+
Solo
Danzaburou
Danzaburou
light_reward191
Danzaburou
Level 128
God Stats
1W - 1L
1,431 SR
Queue Stats
21W - 22L
1,209 Elo+
Party 1
Team Averages
Level 62
1,531 SR
1,277 Elo+

VS

Team Averages
Level 22
1,584 SR
1,587 Elo+
Vamana
Vamana
BeenClout
Vamana
Level 26
God Stats
55W - 51L
1,655 SR
Queue Stats
186W - 214L
1,600 Elo+
Party 2
Baron Samedi
Baron Samedi
RipTooHard
Baron Samedi
Level 35
God Stats
35W - 34L
1,597 SR
Queue Stats
278W - 397L
1,454 Elo+
Party 2
Jing Wei
Jing Wei
WoollenYak67772
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 8
12,783
639
7,797
13,143
4,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
dankasswizard
Hercules
16
2 / 9 / 9
13,152
658
11,826
28,633
21,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
light_reward191
Danzaburou
19
12 / 5 / 5
15,671
784
21,186
20,024
8,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BeenClout
Vamana
17
13 / 4 / 7
14,722
736
22,035
18,048
25,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
RipTooHard
Baron Samedi
18
8 / 3 / 10
13,866
693
18,712
17,248
18,075
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
14
1 / 10 / 11
12,194
610
1,969
16,900
7,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
50
17
Kills
22
23
Deaths
17
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vamana
BeenClout
Vamana
13
4
7
4.13
W
3
9
8
0.78
L
Baron Samedi
RipTooHard
Baron Samedi
8
3
10
4.33
L
Jing Wei
1
10
11
0.65
W
Hercules
dankasswizard
Hercules
2
9
9
0.72
W
Danzaburou
light_reward191
Danzaburou
12
5
5
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,809
Damage
42,716
61,800
Taken
52,196
34,792
Mitigated
50,753
19,176
Healing
16,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BeenClout
Vamana
22,035
12,722
0
5,880
18,048
25,039
902
2,667
15,381
0
53,372
W
7,797
1,374
0
1,630
13,143
4,452
94
5,617
7,526
23,312
0
L
Baron Samedi
RipTooHard
Baron Samedi
18,712
2,422
988
8,136
17,248
18,075
44
3,982
13,266
59,695
0
L
Jing Wei
1,969
1,634
0
1,557
16,900
7,639
352
2,509
14,391
0
16,325
W
Hercules
dankasswizard
Hercules
11,826
6,671
0
9,730
28,633
21,539
1,250
6,533
22,100
10,467
49,066
W
Danzaburou
light_reward191
Danzaburou
21,186
10,063
686
7,130
20,024
8,801
1,545
6,690
13,334
0
67,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,606
Gold Earned
40,782
152
Minions Killed
157
0
Camps Cleared
0
870,680
Distance Traveled
879,645
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
14,722
736
57
3
0
356,495
0
W
Ah Puch
12,783
639
22
1
0
281,155
0
L
Baron Samedi
13,866
693
80
4
0
258,275
2
L
Jing Wei
12,194
610
20
1
0
264,875
1
W
Hercules
13,152
658
69
3
0
310,945
1
W
Danzaburou
15,671
784
61
3
0
278,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role