Player Matchup

Anubis
Anubis
HollowPersona
Anubis
Level 38
God Stats
7W - 0L
1,500 SR
Queue Stats
175W - 138L
1,609 Elo+
Party 2
Ganesha
Ganesha
Jycer
Ganesha
Level 48
God Stats
21W - 15L
1,517 SR
Queue Stats
130W - 83L
1,619 Elo+
Party 2
Medusa
Medusa
betaraysweeney
Medusa
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
232W - 197L
1,541 Elo+
Party 2
Team Averages
Level 65
1,506 SR
1,590 Elo+

VS

Team Averages
Level 55
1,465 SR
1,425 Elo+
Discordia
Discordia
FrancoRafa
Discordia
Level 13
God Stats
0W - 1L
1,232 SR
Queue Stats
4W - 20L
1,100 Elo+
Solo
The Morrigan
The Morrigan
SeoDraconic
The Morrigan
Level 66
God Stats
58W - 59L
1,664 SR
Queue Stats
278W - 252L
1,582 Elo+
Party 1
Mulan
Mulan
josephhyuga
Mulan
Level 87
God Stats
20W - 16L
1,500 SR
Queue Stats
344W - 303L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 4 / 10
10,953
843
8,963
7,492
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Jycer
Ganesha
13
0 / 2 / 23
10,008
770
4,507
7,110
6,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
14 / 4 / 9
11,594
892
15,275
9,008
3,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FrancoRafa
Discordia
9
0 / 9 / 6
7,976
614
1,021
9,041
4,892
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

The Morrigan
SeoDraconic
The Morrigan
13
2 / 8 / 7
9,155
704
6,337
8,494
2,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 7 / 3
10,656
820
5,347
16,851
14,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
24
Kills
9
10
Deaths
24
42
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
FrancoRafa
Discordia
0
9
6
0.33
W
10
4
10
3.75
W
Ganesha
Jycer
Ganesha
0
2
23
5.75
L
The Morrigan
SeoDraconic
The Morrigan
2
8
7
0.69
W
14
4
9
4.63
L
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,745
Damage
12,705
23,610
Taken
34,386
13,236
Mitigated
21,941
1,603
Healing
2,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
FrancoRafa
Discordia
1,021
152
0
31
9,041
4,892
0
3,845
5,196
5,318
0
W
8,963
238
166
1,437
7,492
3,821
851
1,590
5,852
47,812
0
W
Ganesha
Jycer
Ganesha
4,507
431
0
0
7,110
6,156
240
2,310
4,575
19,127
0
L
The Morrigan
SeoDraconic
The Morrigan
6,337
756
0
250
8,494
2,195
0
3,163
5,280
45,050
0
W
15,275
6,926
0
0
9,008
3,259
1,276
3,476
5,407
0
53,541
L
5,347
786
0
1,823
16,851
14,854
0
6,558
10,293
0
18,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,555
Gold Earned
27,787
166
Minions Killed
101
0
Camps Cleared
0
650,154
Distance Traveled
519,278
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,976
614
5
0
0
131,987
0
W
Anubis
10,953
843
86
7
0
195,855
3
W
Ganesha
10,008
770
3
0
0
236,034
3
L
The Morrigan
9,155
704
71
5
0
187,628
2
W
Medusa
11,594
892
77
6
0
218,265
1
L
Mulan
10,656
820
25
2
0
199,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role