Player Matchup

Ravana
Ravana
Blaaasen
Ravana
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 2
Fenrir
Fenrir
MuskelwunderXXX
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 2
Achilles
Achilles
Schinockel
Achilles
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,270 Elo+
Party 2
Ymir
Ymir
Terminatum
Ymir
Level 61
God Stats
5W - 7L
1,286 SR
Queue Stats
493W - 518L
1,498 Elo+
Solo
Freya
Freya
Ticka88
Freya
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 97L
1,270 Elo+
Party 2
Team Averages
Level 96
1,457 SR
1,316 Elo+

VS

Team Averages
Level 106
1,528 SR
1,495 Elo+
Cerberus
Cerberus
Boulout
Cerberus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
DutchHell
Chaac
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
237W - 219L
1,541 Elo+
Party 1
Erlang Shen
Erlang Shen
Génésys
Erlang Shen
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
MEHMET1903
Ares
Level 113
God Stats
3W - 0L
1,747 SR
Queue Stats
59W - 52L
1,427 Elo+
Solo
Cu Chulainn
Cu Chulainn
Skaatje
Cu Chulainn
Level 136
God Stats
6W - 5L
1,393 SR
Queue Stats
235W - 243L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Blaaasen
Ravana
17
6 / 4 / 9
9,850
821
16,088
13,243
19,303
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 8 / 9
7,642
637
11,984
13,170
5,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
Schinockel
Achilles
13
2 / 8 / 5
7,895
658
8,126
17,998
24,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 5 / 12
8,466
706
10,599
16,477
19,685
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Freya
Ticka88
Freya
16
6 / 6 / 7
9,361
780
16,487
16,438
7,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Boulout
Cerberus
19
10 / 2 / 16
11,539
962
20,980
17,826
13,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
DutchHell
Chaac
18
9 / 3 / 14
10,910
909
18,496
16,109
11,852
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Génésys
Erlang Shen
16
4 / 4 / 17
9,657
805
6,671
13,249
8,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 3 / 17
9,991
833
13,511
12,377
14,710
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
Skaatje
Cu Chulainn
15
2 / 4 / 20
9,674
806
10,268
21,768
14,026
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
115
16
Kills
31
31
Deaths
16
42
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Ravana
Blaaasen
Ravana
6
4
9
2.63
W
Cerberus
Boulout
Cerberus
10
2
16
9
W
Chaac
DutchHell
Chaac
9
3
14
5.33
W
Erlang Shen
Génésys
Erlang Shen
4
4
17
3.13
W
6
3
17
4.83
L
1
8
9
0.69
L
Achilles
Schinockel
Achilles
2
8
5
0.56
W
Cu Chulainn
Skaatje
Cu Chulainn
2
4
20
3
L
1
5
12
1.4
L
Freya
Ticka88
Freya
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,284
Damage
69,926
77,326
Taken
81,329
76,603
Mitigated
62,203
18,169
Healing
31,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Blaaasen
Ravana
16,088
4,146
2,109
3,798
13,243
19,303
0
5,114
8,129
0
26,687
W
Cerberus
Boulout
Cerberus
20,980
1,064
654
7,349
17,826
13,346
572
5,304
12,522
39,399
0
W
Chaac
DutchHell
Chaac
18,496
5,417
2,669
6,263
16,109
11,852
2,721
7,013
9,096
52
40,616
W
Erlang Shen
Génésys
Erlang Shen
6,671
2,130
1,459
2,416
13,249
8,269
649
4,111
9,138
0
16,592
W
13,511
607
1,453
1,189
12,377
14,710
414
5,685
6,692
17,830
0
L
11,984
822
1,526
1,249
13,170
5,875
0
6,732
6,438
0
19,445
L
Achilles
Schinockel
Achilles
8,126
2,630
1,376
928
17,998
24,103
0
7,398
10,600
0
14,369
W
Cu Chulainn
Skaatje
Cu Chulainn
10,268
3,315
760
6,911
21,768
14,026
142
4,973
16,795
43
19,184
L
10,599
967
0
684
16,477
19,685
0
6,444
10,033
17,708
0
L
Freya
Ticka88
Freya
16,487
4,382
394
6,105
16,438
7,637
0
8,888
7,550
22,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,214
Gold Earned
51,771
88
Minions Killed
149
0
Camps Cleared
0
964,814
Distance Traveled
1,109,071
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,850
821
32
3
0
195,979
0
W
Cerberus
11,539
962
64
5
0
244,309
3
W
Chaac
10,910
909
39
3
0
200,539
1
W
Erlang Shen
9,657
805
20
2
0
237,860
0
W
Ares
9,991
833
11
1
0
219,776
2
L
Fenrir
7,642
637
14
1
0
233,672
0
L
Achilles
7,895
658
10
1
0
196,707
0
W
Cu Chulainn
9,674
806
15
1
0
206,587
0
L
Ymir
8,466
706
14
1
0
146,564
0
L
Freya
9,361
780
18
2
0
191,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role