Player Matchup

Nemesis
Nemesis
CartoonMoneyBag
Nemesis
Level 28
God Stats
5W - 1L
2,029 SR
Queue Stats
67W - 45L
1,706 Elo+
Party 2
Zhong Kui
Zhong Kui
OmgaAdam
Zhong Kui
Level 128
God Stats
6W - 1L
1,815 SR
Queue Stats
134W - 141L
1,580 Elo+
Party 3
Camazotz
Camazotz
Shadowwalker136
Camazotz
Level 124
God Stats
11W - 4L
1,500 SR
Queue Stats
72W - 86L
1,692 Elo+
Party 3
King Arthur
King Arthur
ZaZaAmine
King Arthur
Level 23
God Stats
22W - 17L
1,811 SR
Queue Stats
579W - 458L
1,673 Elo+
Party 3
The Morrigan
The Morrigan
Zaced
The Morrigan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 38L
1,724 Elo+
Party 2
Team Averages
Level 86
1,731 SR
1,675 Elo+

VS

Team Averages
Level 94
1,676 SR
1,541 Elo+
Horus
Horus
FøxBøx
Horus
Level 40
God Stats
3W - 1L
1,770 SR
Queue Stats
24W - 22L
1,705 Elo+
Party 1
Kukulkan
Kukulkan
Hinterwolf
Kukulkan
Level 69
God Stats
16W - 11L
1,500 SR
Queue Stats
203W - 181L
1,483 Elo+
Party 1
Cupid
Cupid
Nagatari
Cupid
Level 159
God Stats
4W - 4L
1,830 SR
Queue Stats
182W - 169L
1,531 Elo+
Party 1
Da Ji
Da Ji
wolfofshadow
Da Ji
Level 100
God Stats
7W - 8L
1,819 SR
Queue Stats
248W - 207L
1,492 Elo+
Party 1
Bellona
Bellona
xHowelll93
Bellona
Level 101
God Stats
55W - 53L
1,459 SR
Queue Stats
276W - 247L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 10 / 2
11,168
447
12,117
22,636
9,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
OmgaAdam
Zhong Kui
17
2 / 11 / 3
11,169
447
12,773
26,563
14,581
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Camazotz
20
7 / 2 / 2
12,818
513
12,945
25,165
22,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
ZaZaAmine
King Arthur
18
4 / 10 / 6
12,304
492
18,594
30,610
22,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
Zaced
The Morrigan
19
2 / 8 / 3
12,333
493
6,990
13,203
4,884

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FøxBøx
Horus
19
2 / 3 / 20
12,680
507
9,566
19,869
24,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Hinterwolf
Kukulkan
18
7 / 7 / 8
13,164
527
16,260
14,677
6,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
Nagatari
Cupid
20
23 / 4 / 5
19,077
763
40,742
23,134
10,120
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
7 / 1 / 12
14,328
573
10,770
22,124
10,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
xHowelll93
Bellona
20
2 / 6 / 0
13,455
538
14,337
20,453
18,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
86
20
Kills
41
41
Deaths
21
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
5
10
2
0.6
W
Horus
FøxBøx
Horus
2
3
20
4
W
Kukulkan
Hinterwolf
Kukulkan
7
7
8
1.57
W
Cupid
Nagatari
Cupid
23
4
5
6.38
L
Zhong Kui
OmgaAdam
Zhong Kui
2
11
3
0.32
L
Camazotz
7
2
2
4
L
King Arthur
ZaZaAmine
King Arthur
4
10
6
0.7
L
The Morrigan
Zaced
The Morrigan
2
8
3
0.44
W
7
1
12
13
W
Bellona
xHowelll93
Bellona
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,419
Damage
91,675
118,177
Taken
100,257
74,019
Mitigated
71,420
31,065
Healing
34,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,117
4,747
0
6,286
22,636
9,086
0
3,345
19,291
0
73,417
W
Horus
FøxBøx
Horus
9,566
4,886
2,504
4,627
19,869
24,801
1,136
4,736
15,012
0
33,177
W
Kukulkan
Hinterwolf
Kukulkan
16,260
1,727
0
1,777
14,677
6,793
2,238
2,784
11,711
98,014
0
W
Cupid
Nagatari
Cupid
40,742
32,363
565
12,171
23,134
10,120
5,312
8,781
14,055
0
150,013
L
Zhong Kui
OmgaAdam
Zhong Kui
12,773
614
0
4,899
26,563
14,581
121
1,457
25,106
65,373
0
L
Camazotz
12,945
4,238
0
14,489
25,165
22,833
1,694
3,706
21,459
0
78,788
L
King Arthur
ZaZaAmine
King Arthur
18,594
3,740
0
5,141
30,610
22,635
0
5,036
25,574
0
67,797
L
The Morrigan
Zaced
The Morrigan
6,990
873
0
250
13,203
4,884
1,139
2,602
10,487
70,596
2,772
W
10,770
1,917
0
5,816
22,124
10,961
0
1,440
20,493
0
111,369
W
Bellona
xHowelll93
Bellona
14,337
7,381
0
7,120
20,453
18,745
3,994
0
20,003
0
90,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,792
Gold Earned
72,704
600
Minions Killed
667
0
Camps Cleared
0
2,159,217
Distance Traveled
2,466,065
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,168
447
104
4
0
385,557
3
W
Horus
12,680
507
27
1
0
513,372
5
W
Kukulkan
13,164
527
133
5
0
473,355
13
W
Cupid
19,077
763
205
8
0
432,254
0
L
Zhong Kui
11,169
447
105
4
0
418,101
0
L
Camazotz
12,818
513
149
6
0
487,864
0
L
King Arthur
12,304
492
101
4
0
481,156
0
L
The Morrigan
12,333
493
141
6
0
386,539
2
W
Da Ji
14,328
573
142
6
0
574,116
1
W
Bellona
13,455
538
160
6
0
472,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role