Player Matchup

Tsukuyomi
Tsukuyomi
JUANISIMO13
Tsukuyomi
Level 121
God Stats
6W - 14L
1,712 SR
Queue Stats
216W - 193L
1,580 Elo+
Party 3
He Bo
He Bo
LuXArchitect
He Bo
Level 93
God Stats
4W - 2L
1,952 SR
Queue Stats
153W - 119L
1,609 Elo+
Solo
King Arthur
King Arthur
an Onii san
King Arthur
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 118L
1,737 Elo+
Solo
Artemis
Artemis
danielpsuarez23
Artemis
Level 101
God Stats
17W - 7L
1,735 SR
Queue Stats
169W - 133L
1,622 Elo+
Party 3
Ymir
Ymir
quelor22
Ymir
Level 52
God Stats
18W - 19L
1,563 SR
Queue Stats
18W - 19L
1,604 Elo+
Party 3
Team Averages
Level 100
1,692 SR
1,631 Elo+

VS

Team Averages
Level 135
1,518 SR
1,557 Elo+
Susano
Susano
Lyric5000
Susano
Level 115
God Stats
43W - 24L
1,467 SR
Queue Stats
144W - 127L
1,521 Elo+
Party 2
Hachiman
Hachiman
Mauri2172
Hachiman
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 69L
1,581 Elo+
Party 1
Cerberus
Cerberus
Mirx88
Cerberus
Level 160
God Stats
4W - 6L
1,424 SR
Queue Stats
330W - 306L
1,594 Elo+
Solo
Olorun
Olorun
Saphistired
Olorun
Level 104
God Stats
14W - 5L
1,702 SR
Queue Stats
251W - 227L
1,534 Elo+
Party 2
Pele
Pele
omargg507
Pele
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 84L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JUANISIMO13
Tsukuyomi
19
7 / 4 / 8
12,006
572
14,877
16,744
7,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 6 / 4
11,243
535
10,617
12,035
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
an Onii san
King Arthur
19
5 / 1 / 12
12,451
593
17,569
19,473
15,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 2 / 7
12,449
593
12,776
12,641
4,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
15
4 / 1 / 11
9,694
462
4,325
17,414
13,268
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Lyric5000
Susano
15
6 / 7 / 6
10,451
498
14,215
17,708
6,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Mauri2172
Hachiman
15
1 / 4 / 3
9,206
438
8,383
17,896
5,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Mirx88
Cerberus
13
3 / 7 / 2
8,622
411
7,788
16,482
7,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
18
2 / 4 / 4
11,342
540
10,883
17,013
7,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
18
2 / 4 / 1
11,171
532
5,997
14,998
5,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
26
Kills
14
14
Deaths
26
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
JUANISIMO13
Tsukuyomi
7
4
8
2.75
W
4
6
4
1
L
Susano
Lyric5000
Susano
6
7
6
1.29
L
Hachiman
Mauri2172
Hachiman
1
4
3
0.63
L
Cerberus
Mirx88
Cerberus
3
7
2
0.57
L
Olorun
2
4
4
1
W
King Arthur
an Onii san
King Arthur
5
1
12
11
W
6
2
7
4.75
L
Pele
2
4
1
0.63
W
Ymir
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,164
Damage
47,266
78,307
Taken
84,097
44,371
Mitigated
31,787
27,301
Healing
29,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
JUANISIMO13
Tsukuyomi
14,877
3,024
0
5,534
16,744
7,360
558
3,496
13,248
0
87,436
W
10,617
248
0
2,263
12,035
4,039
1,743
3,978
8,057
73,155
0
L
Susano
Lyric5000
Susano
14,215
4,801
0
2,768
17,708
6,032
0
3,134
14,574
0
47,898
L
Hachiman
Mauri2172
Hachiman
8,383
4,297
0
8,081
17,896
5,191
926
1,922
15,974
0
65,871
L
Cerberus
Mirx88
Cerberus
7,788
455
837
3,313
16,482
7,444
0
4,565
11,917
48,075
0
L
Olorun
10,883
4,249
1,405
8,654
17,013
7,759
644
5,092
11,921
89,528
0
W
King Arthur
an Onii san
King Arthur
17,569
1,531
0
8,352
19,473
15,189
1,171
4,133
15,340
0
85,649
W
12,776
7,514
0
5,934
12,641
4,515
2,085
1,623
11,018
0
83,354
L
Pele
5,997
1,800
0
4,631
14,998
5,361
2,162
229
14,596
0
71,673
W
Ymir
4,325
689
1,819
3,399
17,414
13,268
588
5,441
11,973
32,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,843
Gold Earned
50,792
587
Minions Killed
594
0
Camps Cleared
0
2,000,982
Distance Traveled
1,795,178
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,006
572
126
6
0
443,746
4
W
He Bo
11,243
535
131
6
0
356,051
6
L
Susano
10,451
498
63
3
0
384,942
1
L
Hachiman
9,206
438
102
5
0
343,310
2
L
Cerberus
8,622
411
103
5
0
349,947
2
L
Olorun
11,342
540
175
8
0
344,067
3
W
King Arthur
12,451
593
145
7
0
419,197
0
W
Artemis
12,449
593
146
7
0
386,120
4
L
Pele
11,171
532
151
7
0
372,912
2
W
Ymir
9,694
462
39
2
0
395,868
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role