Player Matchup

Thor
Thor
H4VY_MB
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Sobek
Sobek
StefanOrtona
Sobek
Level 22
God Stats
2W - 1L
1,712 SR
Queue Stats
3W - 2L
1,707 Elo+
Solo
Nemesis
Nemesis
XI_BLANK_IX
Nemesis
Level 5
God Stats
1W - 3L
1,394 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
kamehamee282
Cthulhu
Level 7
God Stats
0W - 2L
1,181 SR
Queue Stats
3W - 11L
1,278 Elo+
Solo
Danzaburou
Danzaburou
tolu_1987
Danzaburou
Level 15
God Stats
2W - 4L
1,377 SR
Queue Stats
6W - 13L
1,199 Elo+
Solo
Team Averages
Level 12
1,433 SR
1,437 Elo+

VS

Team Averages
Level 11
1,523 SR
1,364 Elo+
Thoth
Thoth
DragonGhoul2066
Thoth
Level 16
God Stats
5W - 4L
1,272 SR
Queue Stats
104W - 116L
1,281 Elo+
Solo
Bellona
Bellona
Quentin1805
Bellona
Level 5
God Stats
2W - 1L
1,697 SR
Queue Stats
5W - 8L
1,382 Elo+
Solo
Medusa
Medusa
TTVLimeGhost
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 58L
1,095 Elo+
Solo
Neith
Neith
XxLieuTenAnt-CoL
Neith
Level 12
God Stats
59W - 40L
1,611 SR
Queue Stats
134W - 97L
1,576 Elo+
Solo
Nu Wa
Nu Wa
prolord87
Nu Wa
Level 17
God Stats
83W - 75L
1,533 SR
Queue Stats
195W - 196L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
H4VY_MB
Thor
19
6 / 10 / 3
13,485
963
10,186
21,000
8,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 10 / 5
13,341
953
14,424
33,429
39,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
XI_BLANK_IX
Nemesis
20
3 / 11 / 8
13,297
950
13,506
26,184
9,538
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
kamehamee282
Cthulhu
19
1 / 11 / 6
12,533
895
10,209
32,928
23,910
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
tolu_1987
Danzaburou
16
0 / 3 / 1
10,832
774
328
8,104
3,069
Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 26
13,732
981
16,362
13,536
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Quentin1805
Bellona
20
4 / 7 / 26
13,564
969
13,856
17,852
27,037
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
15
0 / 1 / 3
10,114
722
576
847
235
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
30 / 2 / 11
19,122
1,366
56,306
14,321
6,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
prolord87
Nu Wa
20
4 / 0 / 27
14,526
1,038
24,074
5,641
1,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
137
14
Kills
44
45
Deaths
14
23
Assists
93
Player
Kills
Deaths
Assists
KDA
W
6
4
26
4.75
L
Thor
H4VY_MB
Thor
6
10
3
0.75
W
Bellona
Quentin1805
Bellona
4
7
26
2.43
L
4
10
5
0.65
W
Medusa
0
1
3
1.5
L
Nemesis
XI_BLANK_IX
Nemesis
3
11
8
0.64
W
30
2
11
17.75
L
Cthulhu
kamehamee282
Cthulhu
1
11
6
0.36
W
Nu Wa
prolord87
Nu Wa
4
0
27
17.5
L
Danzaburou
tolu_1987
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,653
Damage
111,174
121,645
Taken
52,197
83,921
Mitigated
40,397
11,397
Healing
8,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,362
2,682
0
1,259
13,536
5,007
0
7,934
5,602
32,394
0
L
Thor
H4VY_MB
Thor
10,186
2,815
0
920
21,000
8,261
0
6,853
14,147
0
33,711
W
Bellona
Quentin1805
Bellona
13,856
2,813
134
452
17,852
27,037
0
6,613
11,239
1,690
19,775
L
14,424
767
1,311
3,900
33,429
39,143
0
12,006
21,423
27,557
0
W
Medusa
576
431
0
0
847
235
0
342
505
0
591
L
Nemesis
XI_BLANK_IX
Nemesis
13,506
6,015
0
5,236
26,184
9,538
0
8,210
17,974
0
52,773
W
56,306
37,534
0
5,422
14,321
6,159
0
5,968
8,353
0
87,477
L
Cthulhu
kamehamee282
Cthulhu
10,209
674
0
0
32,928
23,910
0
11,179
21,749
56,684
0
W
Nu Wa
prolord87
Nu Wa
24,074
7,866
199
565
5,641
1,959
0
3,776
1,865
54,846
0
L
Danzaburou
tolu_1987
Danzaburou
328
328
0
30
8,104
3,069
0
2,882
5,222
0
6,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,488
Gold Earned
71,058
246
Minions Killed
200
8
Camps Cleared
5
1,132,146
Distance Traveled
979,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,732
981
41
3
0
243,172
0
L
Thor
13,485
963
40
3
1
243,019
0
W
Bellona
13,564
969
14
1
1
203,694
0
L
Sobek
13,341
953
19
1
0
237,619
0
W
Medusa
10,114
722
1
0
0
20,720
0
L
Nemesis
13,297
950
72
5
2
266,448
0
W
Neith
19,122
1,366
77
6
4
249,379
0
L
Cthulhu
12,533
895
102
7
1
208,282
0
W
Nu Wa
14,526
1,038
67
5
0
262,168
0
L
Danzaburou
10,832
774
13
1
4
176,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role