Player Matchup

Jing Wei
Jing Wei
Enoia
Jing Wei
Level 25
God Stats
0W - 2L
1,313 SR
Queue Stats
10W - 10L
1,649 Elo+
Solo
Sun Wukong
Sun Wukong
Itshaggy17
Sun Wukong
Level 30
God Stats
2W - 3L
1,739 SR
Queue Stats
141W - 141L
1,677 Elo+
Solo
Janus
Janus
TheBetaSimp
Janus
Level 29
God Stats
1W - 8L
1,342 SR
Queue Stats
26W - 30L
1,490 Elo+
Solo
Kali
Kali
kervek1
Kali
Level 28
God Stats
1W - 6L
1,655 SR
Queue Stats
48W - 38L
1,632 Elo+
Solo
Artio
Artio
twoiżi4мє
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,597 Elo+
Solo
Team Averages
Level 26
1,510 SR
1,609 Elo+

VS

Team Averages
Level 20
1,573 SR
1,587 Elo+
Bacchus
Bacchus
NorthernWinter
Bacchus
Level 18
God Stats
2W - 1L
1,286 SR
Queue Stats
12W - 12L
1,491 Elo+
Solo
Mercury
Mercury
Snowiitha
Mercury
Level 17
God Stats
33W - 31L
1,542 SR
Queue Stats
130W - 143L
1,453 Elo+
Solo
The Morrigan
The Morrigan
WeaselDatBoi
The Morrigan
Level 29
God Stats
3W - 2L
1,663 SR
Queue Stats
31W - 24L
1,635 Elo+
Solo
Anhur
Anhur
monkalaugh
Anhur
Level 26
God Stats
9W - 6L
1,746 SR
Queue Stats
51W - 33L
1,713 Elo+
Solo
Tsukuyomi
Tsukuyomi
xmarshallleex
Tsukuyomi
Level 8
God Stats
32W - 18L
1,627 SR
Queue Stats
36W - 22L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Enoia
Jing Wei
9
0 / 4 / 2
5,443
495
5,279
8,463
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Itshaggy17
Sun Wukong
11
2 / 4 / 1
6,319
574
4,911
10,918
5,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 4 / 0
6,609
601
2,415
7,250
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
kervek1
Kali
10
1 / 3 / 1
5,954
541
2,983
8,777
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
1 / 2 / 1
5,836
531
1,178
8,944
3,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 6
5,525
502
3,814
5,167
3,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Mercury
Snowiitha
Mercury
11
4 / 1 / 4
6,638
603
4,503
6,067
2,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
WeaselDatBoi
The Morrigan
13
5 / 2 / 5
7,241
658
5,565
4,495
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
12
2 / 2 / 5
6,698
609
7,494
6,916
2,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
xmarshallleex
Tsukuyomi
12
4 / 2 / 3
6,837
622
6,801
7,902
2,551
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
7
Kills
16
17
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Enoia
Jing Wei
0
4
2
0.25
L
Sun Wukong
Itshaggy17
Sun Wukong
2
4
1
0.63
W
1
0
6
4
W
Mercury
Snowiitha
Mercury
4
1
4
6
L
3
4
0
0.75
W
The Morrigan
WeaselDatBoi
The Morrigan
5
2
5
3.75
L
Kali
kervek1
Kali
1
3
1
0.5
W
Anhur
2
2
5
2.25
L
1
2
1
0.75
W
Tsukuyomi
xmarshallleex
Tsukuyomi
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,766
Damage
28,177
44,352
Taken
30,547
15,955
Mitigated
11,444
12,230
Healing
8,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Enoia
Jing Wei
5,279
3,742
0
2,724
8,463
1,790
0
2,520
5,891
0
31,685
L
Sun Wukong
Itshaggy17
Sun Wukong
4,911
800
0
1,624
10,918
5,873
0
1,209
9,665
0
30,094
W
3,814
183
569
2,321
5,167
3,174
93
402
4,765
12,834
0
W
Mercury
Snowiitha
Mercury
4,503
2,406
0
800
6,067
2,181
1,907
932
5,055
0
30,183
L
2,415
129
0
1,395
7,250
1,842
0
2,224
4,806
39,347
0
W
The Morrigan
WeaselDatBoi
The Morrigan
5,565
1,258
0
500
4,495
1,460
0
976
3,415
35,513
0
L
Kali
kervek1
Kali
2,983
1,622
0
3,993
8,777
3,020
0
1,228
7,507
0
24,185
W
Anhur
7,494
3,994
0
2,312
6,916
2,078
966
1,077
5,817
0
44,328
L
1,178
44
135
2,359
8,944
3,430
0
1,836
7,104
9,739
0
W
Tsukuyomi
xmarshallleex
Tsukuyomi
6,801
1,277
0
2,458
7,902
2,551
0
0
7,902
0
35,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,161
Gold Earned
32,939
265
Minions Killed
315
0
Camps Cleared
0
1,127,894
Distance Traveled
1,131,352
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,443
495
62
6
0
211,599
3
L
Sun Wukong
6,319
574
60
5
0
229,894
1
W
Bacchus
5,525
502
11
1
0
230,242
5
W
Mercury
6,638
603
56
5
0
275,436
2
L
Janus
6,609
601
64
6
0
235,085
5
W
The Morrigan
7,241
658
89
8
0
228,367
0
L
Kali
5,954
541
62
6
0
237,741
3
W
Anhur
6,698
609
88
8
0
181,421
1
L
Artio
5,836
531
17
2
0
213,575
3
W
Tsukuyomi
6,837
622
71
6
0
215,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role