Player Matchup

Merlin
Merlin
Dqawer
Merlin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,570 Elo+
Party 3
Kukulkan
Kukulkan
Leonardo0604
Kukulkan
Level 47
God Stats
121W - 110L
1,617 SR
Queue Stats
948W - 852L
1,488 Elo+
Party 2
Ares
Ares
Qceboy
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,518 Elo+
Party 3
Nemesis
Nemesis
kitok1337
Nemesis
Level 128
God Stats
14W - 21L
1,199 SR
Queue Stats
654W - 572L
1,522 Elo+
Party 2
Neith
Neith
romakys
Neith
Level 27
God Stats
2W - 1L
1,782 SR
Queue Stats
11W - 9L
1,572 Elo+
Party 2
Team Averages
Level 59
1,520 SR
1,534 Elo+

VS

Team Averages
Level 64
1,441 SR
1,400 Elo+
The Morrigan
The Morrigan
Chikitro2000
The Morrigan
Level 63
God Stats
2W - 1L
1,273 SR
Queue Stats
184W - 186L
1,469 Elo+
Party 1
Medusa
Medusa
DarkJBD
Medusa
Level 102
God Stats
5W - 9L
1,500 SR
Queue Stats
21W - 33L
1,132 Elo+
Party 1
Sun Wukong
Sun Wukong
OriginalTatis
Sun Wukong
Level 56
God Stats
2W - 0L
1,752 SR
Queue Stats
16W - 26L
1,394 Elo+
Solo
Cthulhu
Cthulhu
PERSIAM
Cthulhu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 63L
1,546 Elo+
Party 1
Scylla
Scylla
THERAURU
Scylla
Level 15
God Stats
3W - 8L
1,183 SR
Queue Stats
250W - 228L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dqawer
Merlin
9
1 / 3 / 0
5,372
488
3,495
4,843
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
Leonardo0604
Kukulkan
11
2 / 1 / 1
6,523
593
1,263
3,328
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Qceboy
Ares
8
0 / 1 / 2
4,764
433
1,214
4,837
3,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
kitok1337
Nemesis
11
5 / 0 / 2
6,700
609
5,158
6,933
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
romakys
Neith
9
0 / 2 / 4
5,248
477
5,639
5,805
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chikitro2000
The Morrigan
11
2 / 1 / 1
6,121
556
880
4,269
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
DarkJBD
Medusa
10
1 / 1 / 1
5,673
516
2,265
4,017
999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
OriginalTatis
Sun Wukong
11
3 / 1 / 0
6,481
589
4,228
6,903
3,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
PERSIAM
Cthulhu
10
0 / 3 / 3
5,894
536
3,719
9,118
3,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
THERAURU
Scylla
12
1 / 2 / 0
6,749
614
3,295
4,807
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
8
Kills
7
7
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Chikitro2000
The Morrigan
2
1
1
2.5
W
Medusa
DarkJBD
Medusa
1
1
1
1.5
L
Merlin
Dqawer
Merlin
1
3
0
0.33
L
Kukulkan
Leonardo0604
Kukulkan
2
1
1
2.5
W
Sun Wukong
OriginalTatis
Sun Wukong
3
1
0
3
W
Cthulhu
PERSIAM
Cthulhu
0
3
3
0.5
L
Ares
Qceboy
Ares
0
1
2
1
W
Scylla
THERAURU
Scylla
1
2
0
0.5
L
Nemesis
kitok1337
Nemesis
5
0
2
6
L
Neith
romakys
Neith
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,769
Damage
14,387
25,746
Taken
29,114
9,788
Mitigated
11,204
6,640
Healing
6,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Chikitro2000
The Morrigan
880
79
0
500
4,269
1,269
0
0
4,269
37,690
278
W
Medusa
DarkJBD
Medusa
2,265
387
0
2,000
4,017
999
338
123
3,894
0
25,214
L
Merlin
Dqawer
Merlin
3,495
909
0
0
4,843
1,258
0
0
4,543
21,977
0
L
Kukulkan
Leonardo0604
Kukulkan
1,263
52
0
280
3,328
1,123
0
1,935
1,227
34,096
0
W
Sun Wukong
OriginalTatis
Sun Wukong
4,228
838
0
2,348
6,903
3,802
242
3,495
3,408
0
28,513
W
Cthulhu
PERSIAM
Cthulhu
3,719
185
0
790
9,118
3,785
58
1,167
7,951
19,517
0
L
Ares
Qceboy
Ares
1,214
295
0
250
4,837
3,444
0
1,475
3,357
11,167
0
W
Scylla
THERAURU
Scylla
3,295
408
0
625
4,807
1,349
0
1,187
3,620
41,583
0
L
Nemesis
kitok1337
Nemesis
5,158
2,080
0
3,637
6,933
2,237
0
1,610
5,220
0
40,122
L
Neith
romakys
Neith
5,639
3,086
0
2,473
5,805
1,726
0
2,347
3,458
0
26,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,607
Gold Earned
30,918
262
Minions Killed
336
0
Camps Cleared
0
1,038,585
Distance Traveled
1,107,083
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,121
556
69
6
0
225,652
3
W
Medusa
5,673
516
53
5
0
197,143
2
L
Merlin
5,372
488
43
4
0
172,913
2
L
Kukulkan
6,523
593
72
7
0
214,137
2
W
Sun Wukong
6,481
589
70
6
0
232,302
0
W
Cthulhu
5,894
536
50
5
0
231,412
2
L
Ares
4,764
433
17
2
0
202,180
0
W
Scylla
6,749
614
94
9
0
220,574
2
L
Nemesis
6,700
609
75
7
0
264,862
6
L
Neith
5,248
477
55
5
0
184,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role