Player Matchup

Cerberus
Cerberus
JudgeMenace
Cerberus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
MadameBluEye
Jing Wei
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
feargodkiller
Danzaburou
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
16W - 37L
1,500 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,500 Elo+

VS

Team Averages
Level 24
1,793 SR
1,495 Elo+
Bakasura
Bakasura
O_Yea_Mrkrabs
Bakasura
Level 18
God Stats
3W - 4L
1,715 SR
Queue Stats
64W - 96L
1,338 Elo+
Solo
Aphrodite
Aphrodite
S to the J1
Aphrodite
Level 16
God Stats
75W - 29L
1,947 SR
Queue Stats
262W - 280L
1,572 Elo+
Party 2
Erlang Shen
Erlang Shen
The Lost Meta
Erlang Shen
Level 38
God Stats
10W - 3L
1,715 SR
Queue Stats
184W - 197L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JudgeMenace
Cerberus
11
0 / 8 / 3
8,279
591
8,020
19,023
17,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
MadameBluEye
Jing Wei
11
1 / 3 / 1
8,177
584
10,530
10,246
3,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
feargodkiller
Danzaburou
12
2 / 6 / 0
8,610
615
10,271
10,729
3,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
O_Yea_Mrkrabs
Bakasura
14
7 / 2 / 7
10,275
734
10,434
17,132
7,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
S to the J1
Aphrodite
14
6 / 0 / 9
10,269
734
12,617
10,000
4,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
The Lost Meta
Erlang Shen
13
4 / 1 / 10
9,770
698
9,735
13,567
8,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
17
17
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
JudgeMenace
Cerberus
0
8
3
0.19
L
Jing Wei
MadameBluEye
Jing Wei
1
3
1
0.5
W
Bakasura
O_Yea_Mrkrabs
Bakasura
7
2
7
5.25
W
Aphrodite
S to the J1
Aphrodite
6
0
9
10.5
W
Erlang Shen
The Lost Meta
Erlang Shen
4
1
10
9
L
Danzaburou
feargodkiller
Danzaburou
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,821
Damage
32,786
39,998
Taken
40,699
24,332
Mitigated
20,527
7,891
Healing
28,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
JudgeMenace
Cerberus
8,020
711
0
6,528
19,023
17,677
0
5,372
12,454
25,689
0
L
Jing Wei
MadameBluEye
Jing Wei
10,530
6,391
0
0
10,246
3,147
192
2,743
7,044
0
34,882
W
Bakasura
O_Yea_Mrkrabs
Bakasura
10,434
7,717
706
6,175
17,132
7,417
164
3,311
13,446
0
25,280
W
Aphrodite
S to the J1
Aphrodite
12,617
3,135
8,264
7,694
10,000
4,129
371
1,924
7,976
43,299
0
W
Erlang Shen
The Lost Meta
Erlang Shen
9,735
5,703
0
5,293
13,567
8,981
101
2,254
11,116
0
40,189
L
Danzaburou
feargodkiller
Danzaburou
10,271
4,232
0
1,363
10,729
3,508
392
3,701
6,519
0
25,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,066
Gold Earned
30,314
136
Minions Killed
175
0
Camps Cleared
0
624,216
Distance Traveled
757,360
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,279
591
46
3
0
206,598
1
L
Jing Wei
8,177
584
54
4
0
221,489
1
W
Bakasura
10,275
734
55
4
0
290,923
0
W
Aphrodite
10,269
734
77
6
0
230,227
1
W
Erlang Shen
9,770
698
43
3
0
236,210
0
L
Danzaburou
8,610
615
36
3
0
196,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role