Player Matchup

Raijin
Raijin
BOOGIEESQUIRE
Raijin
Level 149
God Stats
2W - 8L
1,332 SR
Queue Stats
292W - 305L
1,567 Elo+
Party 1
Chang'e
Chang'e
Shadowwolft1499
Chang'e
Level 56
God Stats
2W - 3L
1,364 SR
Queue Stats
88W - 96L
1,482 Elo+
Party 1
Neith
Neith
TonyTerps207
Neith
Level 62
God Stats
6W - 9L
1,408 SR
Queue Stats
18W - 24L
1,464 Elo+
Party 1
Pele
Pele
WieldiestCube94
Pele
Level 149
God Stats
8W - 4L
1,760 SR
Queue Stats
495W - 383L
1,681 Elo+
Party 1
Danzaburou
Danzaburou
Wpbc
Danzaburou
Level 15
God Stats
3W - 1L
1,605 SR
Queue Stats
51W - 9L
1,989 Elo+
Party 1
Team Averages
Level 86
1,494 SR
1,636 Elo+

VS

Team Averages
Level 61
1,423 SR
1,485 Elo+
Cthulhu
Cthulhu
GiNgaNiNja0302
Cthulhu
Level 36
God Stats
8W - 16L
1,481 SR
Queue Stats
172W - 188L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
IceCreamMan6873
Zhong Kui
Level 43
God Stats
26W - 28L
1,351 SR
Queue Stats
340W - 365L
1,468 Elo+
Solo
Fenrir
Fenrir
Nvrsed
Fenrir
Level 31
God Stats
3W - 4L
1,535 SR
Queue Stats
86W - 106L
1,525 Elo+
Solo
Vulcan
Vulcan
Rafa Boricua4L
Vulcan
Level 147
God Stats
1W - 3L
1,247 SR
Queue Stats
50W - 68L
1,241 Elo+
Solo
Heimdallr
Heimdallr
mrsniperds10
Heimdallr
Level 46
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 14L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 2
8,040
670
8,439
4,429
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 8
5,924
494
2,651
7,162
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 1 / 3
6,978
582
1,574
6,562
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
8 / 1 / 2
7,107
592
6,793
7,634
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Wpbc
Danzaburou
14
5 / 0 / 4
8,525
710
6,089
5,241
1,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 2
5,352
446
4,555
8,310
3,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
IceCreamMan6873
Zhong Kui
9
0 / 6 / 0
5,361
447
3,473
8,616
6,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Nvrsed
Fenrir
8
1 / 4 / 1
5,316
443
1,490
8,114
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 4 / 0
5,944
495
2,222
6,627
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
mrsniperds10
Heimdallr
9
1 / 3 / 3
5,559
463
4,015
6,801
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
21
Kills
5
5
Deaths
21
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
2
4
2
0.75
L
Zhong Kui
IceCreamMan6873
Zhong Kui
0
6
0
0
L
Fenrir
Nvrsed
Fenrir
1
4
1
0.38
L
1
4
0
0.25
W
0
3
8
1.33
W
2
1
3
3.5
W
8
1
2
9
W
Danzaburou
Wpbc
Danzaburou
5
0
4
7
L
Heimdallr
mrsniperds10
Heimdallr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,546
Damage
15,755
31,028
Taken
38,468
12,174
Mitigated
16,034
14,832
Healing
10,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,439
1,205
0
2,118
4,429
1,515
820
2,283
2,029
51,562
0
L
4,555
92
312
1,706
8,310
3,009
99
3,836
4,360
17,556
0
L
Zhong Kui
IceCreamMan6873
Zhong Kui
3,473
184
0
2,303
8,616
6,154
0
58
8,550
22,788
0
L
Fenrir
Nvrsed
Fenrir
1,490
370
0
2,572
8,114
2,473
0
2,286
5,716
0
20,360
L
2,222
378
0
1,390
6,627
2,272
0
2,773
3,742
31,142
0
W
2,651
328
963
2,992
7,162
4,537
214
1,822
5,340
25,812
0
W
1,574
449
0
3,537
6,562
1,959
828
1,063
5,499
0
40,073
W
6,793
2,139
0
2,867
7,634
2,386
0
2,057
5,460
0
33,435
W
Danzaburou
Wpbc
Danzaburou
6,089
3,003
0
2,355
5,241
1,777
1,520
2,566
2,450
0
50,343
L
Heimdallr
mrsniperds10
Heimdallr
4,015
2,013
111
2,281
6,801
2,126
0
1,755
5,010
0
25,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,574
Gold Earned
27,532
392
Minions Killed
262
0
Camps Cleared
0
1,148,561
Distance Traveled
1,024,610
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,040
670
113
9
0
227,288
1
L
Cthulhu
5,352
446
27
2
0
221,930
3
L
Zhong Kui
5,361
447
51
4
0
192,582
2
L
Fenrir
5,316
443
48
4
0
230,732
3
L
Vulcan
5,944
495
80
7
0
184,468
2
W
Chang'e
5,924
494
38
3
0
180,405
0
W
Neith
6,978
582
86
7
0
232,202
3
W
Pele
7,107
592
64
5
0
290,493
1
W
Danzaburou
8,525
710
91
8
0
218,173
2
L
Heimdallr
5,559
463
56
5
0
194,898
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role