Player Matchup

Neith
Neith
Kaiaaaaaaa
Neith
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 26L
1,500 Elo+
Solo
Yemoja
Yemoja
Succubtch
Yemoja
Level 18
God Stats
5W - 14L
1,337 SR
Queue Stats
164W - 167L
1,417 Elo+
Solo
Merlin
Merlin
YoungTalent21
Merlin
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 48L
1,500 Elo+
Solo
Nemesis
Nemesis
j9min
Nemesis
Level 6
God Stats
6W - 7L
1,516 SR
Queue Stats
6W - 8L
1,438 Elo+
Solo
Anhur
Anhur
schabalala92
Anhur
Level 4
God Stats
8W - 14L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Team Averages
Level 10
1,471 SR
1,471 Elo+

VS

Team Averages
Level 18
1,401 SR
1,392 Elo+
Ra
Ra
GroovyElvis
Ra
Level 4
God Stats
1W - 1L
1,196 SR
Queue Stats
1W - 1L
1,253 Elo+
Solo
Kali
Kali
IIcacoII
Kali
Level 25
God Stats
6W - 5L
1,335 SR
Queue Stats
78W - 88L
1,388 Elo+
Party 1
Cernunnos
Cernunnos
Jaycer516
Cernunnos
Level 28
God Stats
29W - 22L
1,545 SR
Queue Stats
107W - 98L
1,527 Elo+
Party 2
Thor
Thor
Ringo3316
Thor
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 56L
1,456 Elo+
Party 2
Hachiman
Hachiman
bluemastik89
Hachiman
Level 17
God Stats
20W - 20L
1,431 SR
Queue Stats
28W - 39L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
0 / 9 / 8
12,339
823
3,341
18,149
6,410
Yemoja
Succubtch
Yemoja
20
0 / 6 / 19
15,054
1,004
10,064
25,140
29,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
3 / 5 / 14
14,679
979
29,767
17,499
6,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
j9min
Nemesis
20
16 / 11 / 6
18,462
1,231
31,544
31,574
11,868
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 6 / 10
14,906
994
22,881
28,706
11,663
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 14
14,425
962
20,946
14,775
5,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
20
10 / 8 / 10
16,111
1,074
22,599
26,737
13,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
Jaycer516
Cernunnos
20
9 / 4 / 12
15,872
1,058
31,099
23,284
8,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
20
11 / 4 / 11
15,447
1,030
21,420
17,978
6,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
bluemastik89
Hachiman
20
3 / 6 / 18
14,490
966
17,046
23,354
7,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
102
26
Kills
37
37
Deaths
26
57
Assists
65
Player
Kills
Deaths
Assists
KDA
W
4
4
14
2.75
W
Kali
10
8
10
1.88
W
Cernunnos
Jaycer516
Cernunnos
9
4
12
3.75
L
Neith
0
9
8
0.44
W
Thor
11
4
11
4.13
L
Yemoja
Succubtch
Yemoja
0
6
19
1.58
L
3
5
14
2
W
Hachiman
bluemastik89
Hachiman
3
6
18
2
L
Nemesis
j9min
Nemesis
16
11
6
1.73
L
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,597
Damage
113,110
121,068
Taken
106,128
65,976
Mitigated
41,794
17,804
Healing
20,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,946
2,003
1,431
611
14,775
5,405
0
6,927
7,848
49,437
0
W
Kali
22,599
14,726
0
6,398
26,737
13,675
0
5,419
21,318
0
31,921
W
Cernunnos
Jaycer516
Cernunnos
31,099
16,953
0
8,585
23,284
8,147
0
14,198
9,086
0
77,122
L
Neith
3,341
677
0
532
18,149
6,410
0
3,331
14,818
0
17,425
W
Thor
21,420
4,092
0
0
17,978
6,845
0
6,493
11,485
0
32,677
L
Yemoja
Succubtch
Yemoja
10,064
2,388
4,480
1,854
25,140
29,558
0
3,414
21,726
29,908
0
L
29,767
2,363
0
860
17,499
6,477
0
4,309
13,190
61,862
0
W
Hachiman
bluemastik89
Hachiman
17,046
11,719
0
3,761
23,354
7,722
0
6,794
16,560
0
30,771
L
Nemesis
j9min
Nemesis
31,544
21,220
0
5,196
31,574
11,868
0
4,812
26,762
0
48,826
L
22,881
14,376
0
4,882
28,706
11,663
0
5,080
23,626
0
55,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,440
Gold Earned
76,345
244
Minions Killed
282
5
Camps Cleared
6
1,248,595
Distance Traveled
1,320,990
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,425
962
81
5
0
284,941
0
W
Kali
16,111
1,074
22
1
2
280,262
0
W
Cernunnos
15,872
1,058
129
9
3
227,469
0
L
Neith
12,339
823
29
2
0
192,427
0
W
Thor
15,447
1,030
23
2
0
254,164
0
L
Yemoja
15,054
1,004
40
3
1
257,322
2
L
Merlin
14,679
979
64
4
1
261,449
0
W
Hachiman
14,490
966
27
2
1
274,154
1
L
Nemesis
18,462
1,231
38
3
3
260,199
2
L
Anhur
14,906
994
73
5
0
277,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role