Player Matchup

Chaac
Chaac
BETTERZEUS
Chaac
Level 7
God Stats
0W - 1L
1,297 SR
Queue Stats
1W - 7L
1,108 Elo+
Party 1
Nemesis
Nemesis
IchiNoKata
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,108 Elo+
Party 1
Neith
Neith
Katoumat
Neith
Level 4
God Stats
0W - 3L
1,288 SR
Queue Stats
0W - 5L
1,108 Elo+
Party 1
Cernunnos
Cernunnos
PROHACKER256
Cernunnos
Level 6
God Stats
0W - 3L
1,288 SR
Queue Stats
1W - 7L
1,108 Elo+
Party 1
Sol
Sol
Sheeppaa
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,108 Elo+
Party 1
Team Averages
Level 5
1,375 SR
1,108 Elo+

VS

Team Averages
Level 32
1,500 SR
1,428 Elo+
Neith
Neith
KoalaShlok
Neith
Level 3
God Stats
12W - 7L
1,500 SR
Queue Stats
93W - 99L
1,500 Elo+
Party 2
Nemesis
Nemesis
Scaredrip04
Nemesis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
headsmasher5
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,486 Elo+
Solo
Jing Wei
Jing Wei
myZure
Jing Wei
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ares
Ares
pr0br0h0e
Ares
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,156 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
2 / 5 / 4
7,621
448
5,587
11,204
9,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
IchiNoKata
Nemesis
12
1 / 11 / 5
7,484
440
4,627
13,796
4,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Katoumat
Neith
14
7 / 3 / 8
9,411
554
9,781
10,867
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
PROHACKER256
Cernunnos
14
7 / 4 / 12
9,568
563
11,541
14,303
4,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 9 / 5
7,635
449
5,263
12,260
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
14 / 2 / 5
11,033
649
15,823
12,124
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Scaredrip04
Nemesis
15
5 / 2 / 9
9,752
574
6,509
11,540
5,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
headsmasher5
Kukulkan
16
12 / 3 / 4
11,239
661
17,024
8,996
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
myZure
Jing Wei
12
1 / 7 / 3
7,460
439
2,529
8,276
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
11
0 / 7 / 1
7,454
438
1,830
14,335
9,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
54
20
Kills
32
32
Deaths
21
34
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
5
4
0.8
L
Nemesis
IchiNoKata
Nemesis
1
11
5
0.32
L
Neith
Katoumat
Neith
7
3
8
3.67
W
Neith
14
2
5
8.25
L
Cernunnos
PROHACKER256
Cernunnos
7
4
12
3.25
W
Nemesis
Scaredrip04
Nemesis
5
2
9
4.75
L
3
9
5
0.61
W
Kukulkan
headsmasher5
Kukulkan
12
3
4
4.67
W
Jing Wei
myZure
Jing Wei
1
7
3
0.36
W
Ares
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,799
Damage
43,715
62,430
Taken
55,271
26,641
Mitigated
24,756
15,664
Healing
12,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
5,587
1,165
0
2,278
11,204
9,936
0
2,633
8,571
0
26,363
L
Nemesis
IchiNoKata
Nemesis
4,627
1,631
0
1,492
13,796
4,291
76
4,188
9,608
0
24,807
L
Neith
Katoumat
Neith
9,781
4,319
0
3,977
10,867
4,034
632
3,507
7,360
0
42,577
W
Neith
15,823
7,002
0
6,589
12,124
4,670
5,134
1,658
10,191
0
55,797
L
Cernunnos
PROHACKER256
Cernunnos
11,541
6,128
0
5,728
14,303
4,969
1,091
3,694
10,609
0
51,150
W
Nemesis
Scaredrip04
Nemesis
6,509
2,940
0
3,370
11,540
5,289
2,910
546
10,944
0
46,000
L
5,263
1,745
0
2,189
12,260
3,411
710
4,832
7,428
25,711
0
W
Kukulkan
headsmasher5
Kukulkan
17,024
1,772
0
708
8,996
3,571
2,183
2,096
6,775
64,963
0
W
Jing Wei
myZure
Jing Wei
2,529
848
0
1,159
8,276
2,137
152
258
8,018
0
24,861
W
Ares
1,830
57
0
945
14,335
9,089
198
705
13,580
24,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,719
Gold Earned
46,938
280
Minions Killed
343
0
Camps Cleared
0
1,442,645
Distance Traveled
1,484,373
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,621
448
39
2
0
294,269
3
L
Nemesis
7,484
440
43
3
0
314,368
2
L
Neith
9,411
554
75
4
0
303,843
1
W
Neith
11,033
649
99
6
0
312,063
0
L
Cernunnos
9,568
563
76
4
0
270,167
2
W
Nemesis
9,752
574
78
5
0
379,125
7
L
Sol
7,635
449
47
3
0
259,998
1
W
Kukulkan
11,239
661
102
6
0
307,409
2
W
Jing Wei
7,460
439
47
3
0
226,183
0
W
Ares
7,454
438
17
1
0
259,593
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role