Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Covenator
Danzaburou
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 161L
1,383 Elo+
Solo
Scylla
Scylla
HoneyBadger7513
Scylla
Level 108
God Stats
1W - 1L
1,801 SR
Queue Stats
323W - 322L
1,395 Elo+
Party 2
Set
Set
Mags-StoppedJoke
Set
Level 120
God Stats
11W - 11L
1,576 SR
Queue Stats
195W - 209L
1,422 Elo+
Party 2
Sylvanus
Sylvanus
howyabox
Sylvanus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 122L
1,436 Elo+
Solo
Team Averages
Level 88
1,575 SR
1,427 Elo+

VS

Team Averages
Level 79
1,477 SR
1,471 Elo+
Achilles
Achilles
Hobobostar
Achilles
Level 69
God Stats
1W - 2L
1,343 SR
Queue Stats
122W - 147L
1,446 Elo+
Solo
Rama
Rama
Samlam35
Rama
Level 69
God Stats
4W - 3L
1,467 SR
Queue Stats
513W - 442L
1,478 Elo+
Solo
Cthulhu
Cthulhu
SecondName
Cthulhu
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Throden
Thanatos
Level 123
God Stats
19W - 13L
1,490 SR
Queue Stats
45W - 41L
1,496 Elo+
Solo
Eset
Eset
Tums3428
Eset
Level 69
God Stats
13W - 9L
1,585 SR
Queue Stats
114W - 106L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
0 / 3 / 0
7,443
496
7,764
13,104
10,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Covenator
Danzaburou
13
0 / 1 / 5
7,660
511
4,647
5,434
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 4 / 2
6,721
448
3,545
5,470
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 0
7,933
529
8,192
10,336
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
howyabox
Sylvanus
10
2 / 8 / 3
6,253
417
5,557
13,550
8,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hobobostar
Achilles
14
2 / 0 / 3
8,604
574
6,866
12,182
13,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
13
1 / 3 / 5
7,788
519
2,811
7,140
2,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
SecondName
Cthulhu
11
2 / 0 / 1
7,046
470
2,012
6,968
2,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Throden
Thanatos
14
8 / 2 / 6
8,538
569
13,692
14,800
8,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eset
13
4 / 1 / 4
7,939
529
8,707
6,477
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
17
17
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
3
0
0
L
Danzaburou
Covenator
Danzaburou
0
1
5
2.5
W
Achilles
Hobobostar
Achilles
2
0
3
3.5
L
0
4
2
0.25
L
4
1
0
4
W
Rama
1
3
5
1.17
W
Cthulhu
SecondName
Cthulhu
2
0
1
2.5
W
Thanatos
Throden
Thanatos
8
2
6
5.5
W
Eset
4
1
4
6
L
Sylvanus
howyabox
Sylvanus
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,705
Damage
34,088
47,894
Taken
47,567
25,806
Mitigated
29,705
11,833
Healing
24,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,764
1,156
0
5,097
13,104
10,056
41
333
12,163
4,923
40,381
L
Danzaburou
Covenator
Danzaburou
4,647
2,059
0
2,469
5,434
2,163
0
1,823
3,547
0
41,013
W
Achilles
Hobobostar
Achilles
6,866
2,415
0
5,648
12,182
13,786
0
1,120
10,387
76
40,711
L
3,545
733
0
493
5,470
1,110
270
1,613
3,627
32,839
0
L
8,192
2,342
0
1,901
10,336
3,690
0
1,826
8,372
0
56,809
W
Rama
2,811
2,493
0
2,265
7,140
2,003
1,334
947
6,193
0
53,730
W
Cthulhu
SecondName
Cthulhu
2,012
94
0
1,404
6,968
2,985
197
1,525
5,419
18,700
0
W
Thanatos
Throden
Thanatos
13,692
5,155
0
10,487
14,800
8,564
0
4,276
10,388
0
51,065
W
Eset
8,707
1,540
1,724
3,037
6,477
2,367
688
1,913
4,528
42,080
0
L
Sylvanus
howyabox
Sylvanus
5,557
1,643
183
1,690
13,550
8,787
0
4,447
8,785
20,384
3,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,010
Gold Earned
39,915
393
Minions Killed
414
0
Camps Cleared
0
1,359,260
Distance Traveled
1,419,676
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,443
496
86
6
0
273,963
3
L
Danzaburou
7,660
511
96
6
0
278,582
1
W
Achilles
8,604
574
108
7
0
285,292
2
L
Scylla
6,721
448
78
5
0
264,213
7
L
Set
7,933
529
96
6
0
306,792
7
W
Rama
7,788
519
121
8
0
269,256
4
W
Cthulhu
7,046
470
30
2
0
303,709
5
W
Thanatos
8,538
569
74
5
0
266,345
3
W
Eset
7,939
529
81
5
0
295,074
3
L
Sylvanus
6,253
417
37
2
0
235,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role