Player Matchup

Bellona
Bellona
BushyBasher
Bellona
Level 101
God Stats
4W - 5L
1,686 SR
Queue Stats
81W - 74L
1,826 Elo+
Party 1
Pele
Pele
MgElieXx
Pele
Level 86
God Stats
5W - 3L
1,500 SR
Queue Stats
160W - 128L
1,565 Elo+
Solo
Merlin
Merlin
lucky Celebi
Merlin
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,608 Elo+
Solo
Terra
Terra
uhhBLEEZY
Terra
Level 136
God Stats
7W - 4L
2,000 SR
Queue Stats
231W - 233L
1,592 Elo+
Party 1
Izanami
Izanami
x-BanTheFoxSin-x
Izanami
Level 88
God Stats
3W - 4L
1,820 SR
Queue Stats
137W - 138L
1,621 Elo+
Party 1
Team Averages
Level 97
1,701 SR
1,642 Elo+

VS

Team Averages
Level 104
1,517 SR
1,517 Elo+
Pele
Pele
CrayolaTeeth
Pele
Level 151
God Stats
11W - 14L
1,294 SR
Queue Stats
397W - 381L
1,552 Elo+
Party 2
Neith
Neith
HAVI94
Neith
Level 81
God Stats
122W - 143L
1,531 SR
Queue Stats
1,238W - 1,381L
1,455 Elo+
Party 2
Ymir
Ymir
LoLiTo GMZ
Ymir
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 116L
1,459 Elo+
Solo
Cupid
Cupid
Nick NYG
Cupid
Level 109
God Stats
54W - 49L
1,738 SR
Queue Stats
195W - 203L
1,569 Elo+
Solo
Zeus
Zeus
VicViperZero
Zeus
Level 104
God Stats
5W - 7L
1,525 SR
Queue Stats
122W - 110L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BushyBasher
Bellona
17
8 / 1 / 0
10,395
611
11,643
11,123
11,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pele
17
9 / 3 / 2
10,814
636
9,675
13,626
4,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
14
1 / 2 / 3
8,657
509
1,632
4,549
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Terra
uhhBLEEZY
Terra
13
2 / 5 / 14
9,188
540
11,715
17,752
16,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 4 / 3
9,455
556
7,717
10,876
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 5
9,711
571
11,254
14,330
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
HAVI94
Neith
13
0 / 4 / 3
7,541
444
4,164
8,153
2,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 5 / 3
8,211
483
4,308
13,205
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
Nick NYG
Cupid
14
1 / 5 / 1
8,336
490
5,901
14,017
4,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 7 / 6
9,121
537
11,602
10,174
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
25
Kills
15
15
Deaths
25
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
BushyBasher
Bellona
8
1
0
8
L
6
4
5
2.13
L
Neith
HAVI94
Neith
0
4
3
0.38
L
2
5
3
0.7
W
Pele
9
3
2
3.33
L
Cupid
Nick NYG
Cupid
1
5
1
0.3
L
6
7
6
1.29
W
Merlin
1
2
3
1.25
W
Terra
uhhBLEEZY
Terra
2
5
14
1.8
W
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,382
Damage
37,229
57,926
Taken
59,879
37,944
Mitigated
21,144
20,396
Healing
16,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BushyBasher
Bellona
11,643
4,870
0
2,924
11,123
11,008
1,613
711
10,412
266
57,600
L
11,254
3,794
0
4,749
14,330
4,450
281
2,367
11,883
0
64,929
L
Neith
HAVI94
Neith
4,164
2,003
0
2,233
8,153
2,225
0
2,142
6,011
0
46,056
L
4,308
704
0
992
13,205
6,947
0
3,492
9,707
25,557
0
W
Pele
9,675
3,013
0
6,220
13,626
4,825
0
4,144
9,482
0
83,103
L
Cupid
Nick NYG
Cupid
5,901
2,776
0
5,850
14,017
4,943
798
1,115
12,902
0
49,411
L
11,602
853
489
2,085
10,174
2,579
725
4,177
5,787
43,590
0
W
Merlin
1,632
41
0
704
4,549
1,576
142
2,213
2,336
39,099
0
W
Terra
uhhBLEEZY
Terra
11,715
1,629
1,136
5,739
17,752
16,805
18
5,255
12,497
29,157
0
W
7,717
5,462
0
3,673
10,876
3,730
844
3,587
7,289
0
61,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,509
Gold Earned
42,920
505
Minions Killed
409
0
Camps Cleared
0
1,526,032
Distance Traveled
1,429,119
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,395
611
118
7
0
342,489
3
L
Pele
9,711
571
94
6
0
349,655
4
L
Neith
7,541
444
84
5
0
264,831
3
L
Ymir
8,211
483
52
3
0
291,797
2
W
Pele
10,814
636
139
8
0
343,402
3
L
Cupid
8,336
490
106
6
0
241,325
1
L
Zeus
9,121
537
73
4
0
281,511
5
W
Merlin
8,657
509
93
5
0
246,116
5
W
Terra
9,188
540
37
2
0
312,840
0
W
Izanami
9,455
556
118
7
0
281,185
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role