Player Matchup

Chronos
Chronos
DamnedWarden
Chronos
Level 95
God Stats
4W - 8L
1,254 SR
Queue Stats
175W - 173L
1,418 Elo+
Party 1
Arachne
Arachne
FondestRook9549
Arachne
Level 62
God Stats
9W - 6L
1,500 SR
Queue Stats
101W - 116L
1,313 Elo+
Solo
Sobek
Sobek
Skittles4you
Sobek
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
TheTraveller1818
Danzaburou
Level 61
God Stats
17W - 18L
1,528 SR
Queue Stats
63W - 70L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZeonWilder
Cu Chulainn
Level 69
God Stats
10W - 8L
1,564 SR
Queue Stats
402W - 376L
1,385 Elo+
Solo
Team Averages
Level 70
1,469 SR
1,420 Elo+

VS

Team Averages
Level 98
1,430 SR
1,434 Elo+
Anhur
Anhur
Budtrain
Anhur
Level 113
God Stats
4W - 7L
1,212 SR
Queue Stats
336W - 355L
1,397 Elo+
Solo
Kukulkan
Kukulkan
Ganguz420
Kukulkan
Level 159
God Stats
6W - 4L
1,579 SR
Queue Stats
82W - 72L
1,555 Elo+
Solo
Nemesis
Nemesis
JCPara
Nemesis
Level 85
God Stats
16W - 14L
1,389 SR
Queue Stats
53W - 42L
1,443 Elo+
Solo
Anubis
Anubis
ballislifecongvo
Anubis
Level 78
God Stats
17W - 19L
1,512 SR
Queue Stats
123W - 156L
1,437 Elo+
Solo
Cthulhu
Cthulhu
coshahemosha69
Cthulhu
Level 54
God Stats
11W - 13L
1,460 SR
Queue Stats
28W - 55L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DamnedWarden
Chronos
8
0 / 0 / 0
4,266
711
836
1,725
434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 1
3,951
659
1,314
2,527
1,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
1 / 1 / 0
4,123
687
1,074
3,676
1,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
TheTraveller1818
Danzaburou
5
0 / 0 / 2
3,752
625
1,807
2,383
264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
ZeonWilder
Cu Chulainn
8
2 / 1 / 0
4,803
801
3,004
4,680
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Budtrain
Anhur
6
0 / 1 / 1
3,713
619
2,818
4,790
944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Ganguz420
Kukulkan
7
0 / 0 / 0
3,834
639
484
1,846
457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nemesis
JCPara
Nemesis
6
1 / 1 / 0
3,756
626
1,485
3,463
937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 2 / 0
4,431
739
2,812
4,362
2,153
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

1
0 / 0 / 0
2,757
460
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
Budtrain
Anhur
0
1
1
0.5
W
Chronos
DamnedWarden
Chronos
0
0
0
0
W
1
0
1
1.5
L
Kukulkan
Ganguz420
Kukulkan
0
0
0
0
L
Nemesis
JCPara
Nemesis
1
1
0
1
W
1
1
0
1
W
Danzaburou
TheTraveller1818
Danzaburou
0
0
2
1
W
Cu Chulainn
ZeonWilder
Cu Chulainn
2
1
0
2
L
1
2
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,035
Damage
7,599
14,991
Taken
14,461
5,642
Mitigated
4,491
5,727
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Budtrain
Anhur
2,818
981
0
1,791
4,790
944
0
764
4,026
0
13,718
W
Chronos
DamnedWarden
Chronos
836
129
0
1,050
1,725
434
0
358
1,367
20,280
0
W
1,314
962
0
1,133
2,527
1,280
0
126
2,401
0
15,640
L
Kukulkan
Ganguz420
Kukulkan
484
0
64
973
1,846
457
124
464
1,346
14,606
0
L
Nemesis
JCPara
Nemesis
1,485
787
0
1,189
3,463
937
0
618
2,817
0
12,480
W
1,074
232
0
1,367
3,676
1,382
0
0
3,676
5,407
0
W
Danzaburou
TheTraveller1818
Danzaburou
1,807
456
261
1,127
2,383
264
84
0
2,383
0
11,375
W
Cu Chulainn
ZeonWilder
Cu Chulainn
3,004
815
0
789
4,680
2,282
0
2,812
1,868
3,226
18,924
L
2,812
350
0
2,159
4,362
2,153
0
330
4,032
20,491
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,895
Gold Earned
18,491
155
Minions Killed
140
0
Camps Cleared
0
634,687
Distance Traveled
498,641
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,713
619
22
4
0
125,106
1
W
Chronos
4,266
711
48
8
0
118,266
2
W
Arachne
3,951
659
30
5
0
144,332
3
L
Kukulkan
3,834
639
35
6
0
135,437
0
L
Nemesis
3,756
626
33
6
0
129,977
2
W
Sobek
4,123
687
12
2
0
133,652
2
W
Danzaburou
3,752
625
24
4
0
121,738
1
W
Cu Chulainn
4,803
801
41
7
0
116,699
1
L
Anubis
4,431
739
50
8
0
108,121
0
L
Cthulhu
2,757
460
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role